CabConModding
Facebook
Twitter
youtube
Discord
Contact us
RSS
Menu
CabConModding
Home
New
Top
Premium
Rules
FAQ - Frequently Asked Questions
Games
Fornite
Call of Duty: Black Ops 3
Clash of Clans
Grand Theft Auto 5
Apex Legends
Assassin’s Creed Origins
Forums
Premium
Latest posts
What's new
Latest posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Log in
Register
What's new
Premium
Latest posts
Menu
Log in
Register
Navigation
Install the app
Install
More options
Dark Theme
Contact us
Close Menu
Forums
Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
Call of Duty: Black Ops 2 Mods and Scripts
Call of Duty: Black Ops 2 Scripts
My Custom Scripts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="God" data-source="post: 2768" data-attributes="member: 19"><p style="text-align: center"><span style="color: #4d4dff"><strong>Hello CCM <img src="/styles/default/xenforo/smilies.emoji/people/ok_hand.emoji.svg" class="smilie" loading="lazy" alt=":handok:" title="Hand OK :handok:" data-shortname=":handok:" /></strong></span></p> <p style="text-align: center"><span style="color: #4d4dff"></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">Im releasing a few scripts i made (pretty noobish, but whatevs)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">Have fun.</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0080ff">[SPOILER="Enemy Warning (Updated by Plaza)"][/SPOILER]</span>[SPOILER="Enemy Warning (Updated by Plaza)"][/spoiler]</span>[SPOILER="Enemy Warning (Updated by Plaza)"][/spoiler]</p><p>[SPOILER="Enemy Warning (Updated by Plaza)"]</p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">[PHP]sixthSense()</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">{</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> level endon("game_ended");</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> self endon("disconnect");</span></span></p><p> <span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> while(true)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> foreach(player in getEnemies())</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> if (distance(self.origin, player.origin) <= 550)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> self iPrintlnBold("^1Enemy is near");</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> wait 2;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> wait 0.1;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">}</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">isEnemy(player)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">{</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> // We are not an enemy of ourself</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> if(player == self)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> return false;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> // On non team-based modes everyone except us must be an enemy</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> if(!level.teamBased)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> return true;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p> <span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> // On team-based, decide whether teammate or not</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> return player.team != self.team;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">}</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">getEnemies()</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">{</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> enemies = [];</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> foreach(player in level.players)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> if(self isEnemy(player))</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> {</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> enemies[enemies.size] = player;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> }</span></span></p><p> <span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"> return enemies;</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff">}[/PHP]</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: #0080ff"></span></span>[/SPOILER]</p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[SPOILER="Retarded Aimbot (use for player trolling)"]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CODE]retAim()[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER]{</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self.raim == 1)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.raim = 0;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self thread aimbot();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self iPrintlnBold("Retarded Aimbot [^2ON^7]");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> else</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self notify("endAimbot");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.raim = 1;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self iPrintlnBold("Retarded Aimbot [^1OFF^7]");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">}</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"></span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">aimbot()</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">{</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self endon("endAimbot");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> for(;;)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> aimAt = undefined;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> foreach(player in level.players)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if((player == self) || (!isAlive(player)) || (level.teamBased && player.pers["team"] != self.pers["team"]))</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> continue;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(isDefined(aimAt))</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(closer(self getTagOrigin("j_head"), player getTagOrigin("j_head"), aimAt getTagOrigin("j_head")))</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> aimAt = player;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> else aimAt = player;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(isDefined(aimAt))</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self adsButtonPressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head")))); }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> wait 0.05;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">}[/CODE][/SPOILER]</span></span></p><p></p><p></p><p></p><p></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[SPOILER="Swap Weapons"]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CODE]swapGun(player)[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER]{</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> //storing weapons</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> Camo=RandomIntRange(1,45);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> myWeap = self getcurrentweapon();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> myWeap2 = self getcurrentweaponaltweapon();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> playerWeap = player getcurrentweapon();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> playerWeap2 = player getcurrentweaponaltweapon();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> //giving weapon</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self takeallweapons();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player takeallweapons();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self giveweapon(playerWeap);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player giveweapon(myWeap);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self giveweapon(playerWeap2,0,true(Camo,0,0,0,0));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player giveweapon(myWeap2,0,true(Camo,0,0,0,0));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self switchToWeapon(playerWeap2);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player switchToWeapon(myWeap2);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self switchToWeapon(playerWeap);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player switchToWeapon(myWeap);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self givemaxammo(playerWeap);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player givemaxammo(myWeap);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self givemaxammo(playerWeap2);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player givemaxammo(myWeap2);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self iPrintln("Swapped Weapon With "+player.name);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">}[/CODE][/SPOILER]</span></span></p><p></p><p></p><p></p><p></p><p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[SPOILER="Control layer (buggy)"]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[PHP]controlP(player)[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER][FONT=Verdana][COLOR=#0059b3]</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">[CENTER]{</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self.ctrl == 1)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.ctrl = 0;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> closeMenu();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self disableWeapons();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self enableInvulnerability();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player freezecontrols(true);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self thread RAT(player);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> else</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.ctrol = 1;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self unlink();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.originObj delete();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self enableWeapons();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player freezecontrols(false);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self notify("stopHax");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self.god == true)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> else</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self disableInvulnerability();</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">}</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"></span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">RAT(player)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">{</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self endon("death");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self endon("disconnect");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self endon("stopHax");</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> for(;;)</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> {</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> /*self.originObj = spawn( "script_origin", self.origin, 1 );</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.originObj.angles = self.angles;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self playerlinkto( self.originObj, undefined );</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> originpos = player.origin+(-69,0,100);</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self.originObj.origin = originpos;*/</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self SetOrigin(player.origin+(-69,0,100));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> self setplayerangles(VectorToAngles((player getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"></span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self actionslotonebuttonpressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player SetOrigin(player.origin+(1,0,0));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self actionslottwobuttonpressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player SetOrigin(player.origin+(-1,0,0));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self actionslotthreebuttonpressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player SetOrigin(player.origin+(0,-1,0));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self actionslotfourbuttonpressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player SetOrigin(player.origin+(0,1,0));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self jumpbuttonpressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player SetOrigin(player.origin+(0,0,1));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> if(self stancebuttonpressed())</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> player SetOrigin(player.origin+(0,0,-1));</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> wait 0.05;</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3"> }</span></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0059b3">}[/PHP][/SPOILER]</span></span></p><p></p><p></p><p></p><p></p><p style="text-align: center"><span style="font-family: 'Verdana'"></span></p> <p style="text-align: center"><span style="font-family: 'Verdana'"><span style="color: #0000ff"><strong><em>Video: SOON</em></strong></span></span></p></blockquote><p></p>
[QUOTE="God, post: 2768, member: 19"] [CENTER][COLOR=#4d4dff][B]Hello CCM :handok:[/B] [/COLOR] [FONT=Verdana][COLOR=#0059b3]Im releasing a few scripts i made (pretty noobish, but whatevs) Have fun.[/COLOR] [COLOR=#0080ff][SPOILER="Enemy Warning (Updated by Plaza)"][/SPOILER][/COLOR][SPOILER="Enemy Warning (Updated by Plaza)"][/spoiler][/FONT][SPOILER="Enemy Warning (Updated by Plaza)"][/spoiler][/CENTER][SPOILER="Enemy Warning (Updated by Plaza)"] [FONT=Verdana][COLOR=#0080ff][PHP]sixthSense() { level endon("game_ended"); self endon("disconnect"); while(true) { foreach(player in getEnemies()) { if (distance(self.origin, player.origin) <= 550) { self iPrintlnBold("^1Enemy is near"); wait 2; } wait 0.1; } } } isEnemy(player) { // We are not an enemy of ourself if(player == self) { return false; } // On non team-based modes everyone except us must be an enemy if(!level.teamBased) { return true; } // On team-based, decide whether teammate or not return player.team != self.team; } getEnemies() { enemies = []; foreach(player in level.players) { if(self isEnemy(player)) { enemies[enemies.size] = player; } } return enemies; }[/PHP] [/COLOR][/FONT][/SPOILER][FONT=Verdana][COLOR=#0080ff][/COLOR][/FONT] [CENTER][FONT=Verdana][COLOR=#0059b3][SPOILER="Retarded Aimbot (use for player trolling)"] [CODE]retAim()[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER] [FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER]{ if(self.raim == 1) { self.raim = 0; self thread aimbot(); self iPrintlnBold("Retarded Aimbot [^2ON^7]"); } else { self notify("endAimbot"); self.raim = 1; self iPrintlnBold("Retarded Aimbot [^1OFF^7]"); } } aimbot() { self endon("endAimbot"); for(;;) { aimAt = undefined; foreach(player in level.players) { if((player == self) || (!isAlive(player)) || (level.teamBased && player.pers["team"] != self.pers["team"])) continue; if(isDefined(aimAt)) { if(closer(self getTagOrigin("j_head"), player getTagOrigin("j_head"), aimAt getTagOrigin("j_head"))) aimAt = player; } else aimAt = player; } if(isDefined(aimAt)) { if(self adsButtonPressed()) { self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head")))); } } wait 0.05; } }[/CODE][/SPOILER][/COLOR][/FONT][/CENTER][FONT=Verdana][COLOR=#0059b3][/COLOR][/FONT] [CENTER][FONT=Verdana][COLOR=#0059b3][SPOILER="Swap Weapons"] [CODE]swapGun(player)[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER] [FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER]{ //storing weapons Camo=RandomIntRange(1,45); myWeap = self getcurrentweapon(); myWeap2 = self getcurrentweaponaltweapon(); playerWeap = player getcurrentweapon(); playerWeap2 = player getcurrentweaponaltweapon(); //giving weapon self takeallweapons(); player takeallweapons(); self giveweapon(playerWeap); player giveweapon(myWeap); self giveweapon(playerWeap2,0,true(Camo,0,0,0,0)); player giveweapon(myWeap2,0,true(Camo,0,0,0,0)); self switchToWeapon(playerWeap2); player switchToWeapon(myWeap2); self switchToWeapon(playerWeap); player switchToWeapon(myWeap); self givemaxammo(playerWeap); player givemaxammo(myWeap); self givemaxammo(playerWeap2); player givemaxammo(myWeap2); self iPrintln("Swapped Weapon With "+player.name); }[/CODE][/SPOILER][/COLOR][/FONT][/CENTER][FONT=Verdana][COLOR=#0059b3][/COLOR][/FONT] [CENTER][FONT=Verdana][COLOR=#0059b3][SPOILER="Control layer (buggy)"] [PHP]controlP(player)[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER] [FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER][FONT=Verdana][COLOR=#0059b3] [CENTER]{ if(self.ctrl == 1) { self.ctrl = 0; closeMenu(); self disableWeapons(); self enableInvulnerability(); player freezecontrols(true); self thread RAT(player); } else { self.ctrol = 1; self unlink(); self.originObj delete(); self enableWeapons(); player freezecontrols(false); self notify("stopHax"); if(self.god == true) { } else self disableInvulnerability(); } } RAT(player) { self endon("death"); self endon("disconnect"); self endon("stopHax"); for(;;) { /*self.originObj = spawn( "script_origin", self.origin, 1 ); self.originObj.angles = self.angles; self playerlinkto( self.originObj, undefined ); originpos = player.origin+(-69,0,100); self.originObj.origin = originpos;*/ self SetOrigin(player.origin+(-69,0,100)); self setplayerangles(VectorToAngles((player getTagOrigin("j_head")) - (self getTagOrigin("j_head")))); if(self actionslotonebuttonpressed()) player SetOrigin(player.origin+(1,0,0)); if(self actionslottwobuttonpressed()) player SetOrigin(player.origin+(-1,0,0)); if(self actionslotthreebuttonpressed()) player SetOrigin(player.origin+(0,-1,0)); if(self actionslotfourbuttonpressed()) player SetOrigin(player.origin+(0,1,0)); if(self jumpbuttonpressed()) player SetOrigin(player.origin+(0,0,1)); if(self stancebuttonpressed()) player SetOrigin(player.origin+(0,0,-1)); wait 0.05; } }[/PHP][/SPOILER][/COLOR][/FONT][/CENTER][FONT=Verdana][COLOR=#0059b3][/COLOR][/FONT] [CENTER][FONT=Verdana] [COLOR=#0000ff][B][I]Video: SOON[/I][/B][/COLOR][/FONT][/CENTER] [/QUOTE]
Verification
Post reply
Forums
Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
Call of Duty: Black Ops 2 Mods and Scripts
Call of Duty: Black Ops 2 Scripts
My Custom Scripts
CabConModding is now on facebook! Check the latest Updates, the Site Status and much more now!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top