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Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
Call of Duty: Black Ops 2 Mods and Scripts
Call of Duty: Black Ops 2 Scripts
Some coding to get you started in tool creation! BO2 1.19
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<blockquote data-quote="LowKeyDNS" data-source="post: 16948"><p>The first try/catch should use a message box notification because you are unable to notify the ps3 without a console connection. It would also make it much easier to manage your code if you renamed your components in the propeties section because 'numericupdown1' is fairly unorganized and can cause issues later down the line in development when you have many, many components.</p><p>Hope it helps <img src="/styles/default/xenforo/smilies.emoji/people/slight_smile.emoji.svg" class="smilie" loading="lazy" alt=":smile:" title="Smile :smile:" data-shortname=":smile:" /></p></blockquote><p></p>
[QUOTE="LowKeyDNS, post: 16948"] The first try/catch should use a message box notification because you are unable to notify the ps3 without a console connection. It would also make it much easier to manage your code if you renamed your components in the propeties section because 'numericupdown1' is fairly unorganized and can cause issues later down the line in development when you have many, many components. Hope it helps :) [/QUOTE]
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Call of Duty Classics
Call of Duty: Black Ops 2
Call of Duty: Black Ops 2 Mods and Scripts
Call of Duty: Black Ops 2 Scripts
Some coding to get you started in tool creation! BO2 1.19
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