RemoveSkyBarriers()
{
foreach (barrier in GetEntArray("trigger_hurt", "classname"))
{
if (barrier.origin[2] > 180)
barrier.origin += (0, 0, 9999999);
}
}
RemoveDeathBarriers()
{
foreach (barrier in GetEntArray("trigger_hurt", "classname"))
barrier.origin += (0, 0, 9999999);
level.deathbarriers = true;
}
RemoveModelEntities()
{
foreach (scriptmodel in GetEntArray("script_model", "classname"))
scriptmodel Delete();
self IPrintLn("Removed Model Entities");
}
RemoveBrushEntities()
{
foreach (scriptbrushmodel in GetEntArray("script_brushmodel", "classname"))
scriptbrushmodel Delete();
self IPrintLn("Removed Brush Entities");
}
No Problem m8 <3Thank you very much!
It really helped me.
I love you