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Water Delete Source for PS3 GTA5

Discussion in 'Grand Theft Auto 5 PS3' started by HappyIei19, Feb 20, 2018.

  1. HappyIei19

    HappyIei19 New Member

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    Please login or register to view links or downloads!

    WaterEditFlagFalse = Return Water.
    WaterEditFlagTrue = Delete Water.

    This source created by me.

    if you have questions. plz comment this thread.
     
  2. TECO MODZ

    TECO MODZ Member

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    Please, I need the normal sea code [for gta v ps3]
     
  3. HappyIei19

    HappyIei19 New Member

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    You need to search 0x21C62AC ~ 0x21C62AC + 6492 use in CCAPI Debugger.
     
  4. TECO MODZ

    TECO MODZ Member

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    I want to use it in my sprx, can you correct this function for me?
     
  5. Joker_-

    Joker_- Member

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    Yes, end is possible edit also retangle water (like serendipity)
     
  6. Joker_-

    Joker_- Member

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    (WHITE WATER)
    0x21C62AD = 0x60000000
    ADD ME TO CREDITS, FOUND WITH DEBUGGER, VERY RASY.
    How find?
    open debbuger, attach, put offset 0x21C62AD, end edit 2° offset,
    for understand func, i add first 60000000.
    Water is one of the easiest things to find and edit, sorry for my english.
     
    TECO MODZ likes this.
  7. TECO MODZ

    TECO MODZ Member

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    OK thank you
     
    Joker_- likes this.
  8. TECO MODZ

    TECO MODZ Member

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    please could you give me an example of how to add this code in sprx
     
  9. Joker_-

    Joker_- Member

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    //simple
    *(int*)0x21C62AD = 0x60000000;
     
  10. TECO MODZ

    TECO MODZ Member

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    loop
    //bool deletarwater;

    if (deletarwater)
    {
    *(int*)0x21C62AC = 0x00;
    // deletarwater = true;
    }
    else
    {
    *(int*)0x21C62AD = 0x60000000;
    //deletarwater = false;
    }
     
    Joker_- likes this.

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