Water Delete Source for PS3 GTA5

Joker_-

Well-Known Member
Messages
22
Likes
2
Points
218
#6
(WHITE WATER)
0x21C62AD = 0x60000000
ADD ME TO CREDITS, FOUND WITH DEBUGGER, VERY RASY.
How find?
open debbuger, attach, put offset 0x21C62AD, end edit 2° offset,
for understand func, i add first 60000000.
Water is one of the easiest things to find and edit, sorry for my english.
 

TECO MODZ

Well-Known Member
Messages
7
Likes
2
Points
203
#7
(WHITE WATER)
0x21C62AD = 0x60000000
ADD ME TO CREDITS, FOUND WITH DEBUGGER, VERY RASY.
How find?
open debbuger, attach, put offset 0x21C62AD, end edit 2° offset,
for understand func, i add first 60000000.
Water is one of the easiest things to find and edit, sorry for my english.
OK thank you
 

TECO MODZ

Well-Known Member
Messages
7
Likes
2
Points
203
#10
loop
//bool deletarwater;

if (deletarwater)
{
*(int*)0x21C62AC = 0x00;
// deletarwater = true;
}
else
{
*(int*)0x21C62AD = 0x60000000;
//deletarwater = false;
}
 

tgsaudoi

New Member
Messages
8
Likes
0
Points
1
#11
Thanks, it work but i can make water back, your code have missing to make it back.
What is "WaterAddressMap" in your code. You missing that.
 
Top