Release Bo3 zombie teleport locations

vampytwist

"Don't you trust me?"
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So this is not hard to do at all, infact probably one of the easiest things to do however it can be quite time consuming and boring to do however I have went through all the maps in bo3 and made a coord list of common/important places for each map. I figured I'd release the list here incase anyone want's to use/simply copy and paste into their menu to save time and effort..

Code:
if(getMap() == "nzf") {
        self addOpt(a, "Main Frame",&newOrigin,(-58,292,103));
        self addOpt(a, "Power Room",&newOrigin,(263,-1707,51));
        self addOpt(a, "Fly-Trap",&newOrigin,(581,1829,64));
        self addOpt(a, "Bunker",&newOrigin,(-94,-2263,54));
        self addOpt(a, "Cat-Walk",&newOrigin,(95,-2418,272.125));
        self addOpt(a, "Jugger-Nog",&newOrigin,(736,-1412,133));
        self addOpt(a, "Quick Revive",&newOrigin,(-432,-2067,156));
        self addOpt(a, "Double Tap",&newOrigin,(-304,-1075,191));
        self addOpt(a, "Speed Cola",&newOrigin,(-307,-789,61));
        self addOpt(a, "Furnace",&newOrigin,(-517,-1253,67.125));
        self addOpt(a, "Teleporter A Room",&newOrigin,(1236,1284,200));
        self addOpt(a, "Teleporter B Room",&newOrigin,(-1781,-1116,231));
        self addOpt(a, "Teleporter C Room",&newOrigin,(296,-3184,189));
    } if(getMap() == "nzs") {
        self addOpt(a, "On Roof",&newOrigin,(10366,545,-193));
        self addOpt(a, "Inside",&newOrigin,(10507,691,-479));
        self addOpt(a, "Meteor",&newOrigin,(11118,-1679,-679));
        self addOpt(a, "Fishing Hut",&newOrigin,(8445,3074,-662));
        self addOpt(a, "Doctors Quarters",&newOrigin,(11593,3473,-655));
        self addOpt(a, "Storage Hut",&newOrigin,(12497,-1373,-646));
        self addOpt(a, "Comm Room",&newOrigin,(7706,-1360,-679));
        self addOpt(a, "Easter Egg Phone",&newOrigin,(7652.41,-1167.8,-679.875));
    } if(getMap() == "nza") {
        self addOpt(a, "Fountain",&newOrigin,(186,0,141));
        self addOpt(a, "Power Room",&newOrigin,(-452,-384,286));
        self addOpt(a, "Town",&newOrigin,(-1082,-4356,67));
        self addOpt(a, "Speed Cola",&newOrigin,(-572,550,226));
        self addOpt(a, "Double Tap",&newOrigin,(418,-495,228));
        self addOpt(a, "Jugger-Nog",&newOrigin,(1259,-424,64));
        self addOpt(a, "Quick Revive",&newOrigin,(1067,397,64));
        self addOpt(a, "Easter Egg Toilet",&newOrigin,(-172,-848,226));
    } if(getMap() == "nzp") {
        self addOpt(a, "Outside",&newOrigin,(-577,-8,-7));
        self addOpt(a, "On Top",&newOrigin,(-161,246,341));
        self addOpt(a, "Inside",&newOrigin,(-67,401,61));
        self addOpt(a, "Upstairs",&newOrigin,(3,486,145));
        self addOpt(a, "Weapons Cabinet",&newOrigin,(620,883,144));
        self addOpt(a, "Airplane",&newOrigin,(597,1321,208));
        self addOpt(a, "Cave",&newOrigin,(687,1368,-10));
    } if(getMap() == "origins") {
        self addOpt(a, "Gen 1", &newOrigin,  (2165.59,4928.62,-299.875));
        self addOpt(a, "Gen 2", &newOrigin,  (-223.924,3581.41,-291.875));
        self addOpt(a, "Gen 3", &newOrigin,  (530.175,2154.68,-121.875));
        self addOpt(a, "Gen 4", &newOrigin,  (2354.08,168.991,120.125));
        self addOpt(a, "Gen 5", &newOrigin,  (-2490.62,211.856,236.625));
        self addOpt(a, "Gen 6", &newOrigin,  (976.592,-3579.86,306.125));
        self addOpt(a, "Crazy Place", &newOrigin,  (10339.8,-7903.15,-411.875));
        self addOpt(a, "Bottom PAP", &newOrigin,  (10.8768,-4.48838,-751.875));
        self addOpt(a, "Top PAP", &newOrigin,  (-173.191,-1.632,320.125));
        self addOpt(a, "Tank at Curch", &newOrigin,  (123.48,-2696.25,37.8717));
        self addOpt(a, "Church Outside", &newOrigin,  (36.0072,-1614.33,240.956));
        self addOpt(a, "Fire Tunnel", &newOrigin, (3050.47,4415.63,-606.064));
        self addOpt(a, "Ice Tunnel", &newOrigin, (1409.45,-1807.33,-122.086));
        self addOpt(a, "Wind Tunnel", &newOrigin, (3331.91,1185.32,-345.817));
        self addOpt(a, "Lightning Tunnel", &newOrigin, (-3249.52,-358.075,-189.778));
        self addOpt(a, "Right Robot", &newOrigin, (-6195.95,-6423.42,156.492));
        self addOpt(a, "Left Robot", &newOrigin, (-5696.4,-6543.79,159.375));
        self addOpt(a, "Middle Robot", &newOrigin, (-6762.56,-6541.9,159.375));
    } if (getMap()  == "de") {
       self addOpt(a, "Spawn", &newOrigin,  (322, 825, 1));
       self addOpt(a, "Outside Castle Gate", &newOrigin,  (1418, 1045, 167));
       self addOpt(a, "Main Gate Courtyard Area", &newOrigin,  (1397, 2851, 385));
       self addOpt(a, "Trophy Room", &newOrigin,  (-655, 1325, 505));
       self addOpt(a, "Upper Courtyard", &newOrigin,  (236, 1983, 880));
       self addOpt(a, "Living Quarters", &newOrigin,  (759, 2915, 672));
       self addOpt(a, "Armory", &newOrigin,  (37, 3104, 848));
       self addOpt(a, "Main Courtyard", &newOrigin,  (-799, 2456, 608));
       self addOpt(a, "Mission Control", &newOrigin,  (-840, 3792, 664));
       self addOpt(a, "Family Crypt", &newOrigin,  (-2264, 3003, 433));
       self addOpt(a, "Undercroft", &newOrigin,  (-831, 2235, 200));
       self addOpt(a, "Teleporter Room", &newOrigin,  (-277, 3431, 1152));
       self addOpt(a, "Teleporter Room (EE)", &newOrigin,  (-287, 5021, 152));
       self addOpt(a, "Rocket Test", &newOrigin,  (4918, -2414, -2291));
       self addOpt(a, "Boss room", &newOrigin,  (-3344, 6807, -269));
    } if (getMap()  == "zns") {
       self addOpt(a, "Spawn", &newOrigin,  (424, -3164, -503));
       self addOpt(a, "Lab A Perimeter", &newOrigin,  (-981, -1198, -275));
       self addOpt(a, "Fan Trap", &newOrigin,  (-1879, -1906, -181));
       self addOpt(a, "LAB A Swamp", &newOrigin,  (-2725, 973, -46));
       self addOpt(a, "Laboratory A", &newOrigin,  (-1251, 539, 119));
       self addOpt(a, "Task Area", &newOrigin,  (2474, -1221, -375));
       self addOpt(a, "Skull of Nan Sapwe Ritual", &newOrigin,  (2577, -2283, -737));
       self addOpt(a, "LAB B Perimeter", &newOrigin,  (946, -1635, -465));
       self addOpt(a, "Laboratory B", &newOrigin,  (2373, 730, -367));
       self addOpt(a, "Laboratory B Swamp", &newOrigin,  (2675, 701, -691));
       self addOpt(a, "Laboratory B Swamp section 2", &newOrigin,  (3051, 2111, -692));
       self addOpt(a, "Outside Bunker", &newOrigin,  (230, 1602, -380));
       self addOpt(a, "Bunker", &newOrigin,  (300, 2067, -383));
       self addOpt(a, "Bunker (behind wall)", &newOrigin,  (-94, 2381, -383));
       self addOpt(a, "Underneath Bunker", &newOrigin,  (-152, 2556, -1671));
       self addOpt(a, "Power Room", &newOrigin,  (-893, 3441, -383));
       self addOpt(a, "Operation Room", &newOrigin,  (250, 4995, -511));
       self addOpt(a, "AA Gun", &newOrigin,  (1152, 2405, -183));
       self addOpt(a, "Living Quarters", &newOrigin,  (1505, 4301, -511));
       self addOpt(a, "Underwater plant", &newOrigin,  (-1231, 6789, -1322));
       self addOpt(a, "MuleKick", &newOrigin,  (-395, 5641, -639));
       self addOpt(a, "Docks", &newOrigin,  (-1240, 2639, -347));
       self addOpt(a, "Spider Cave", &newOrigin,  (-4134, 1031, -362));
       self addOpt(a, "Boss Room", &newOrigin,  (-1737, 2553, -1735));
    } if (getMap()  == "rev") {
       self addOpt(a, "Spawn", &newOrigin,  ( -3894, 162, -496));
       self addOpt(a, "Origins", &newOrigin,  ( -2883, 3908, 1124));
       self addOpt(a, "Origins Generator", &newOrigin,  ( -805, 4759, 1470));
       self addOpt(a, "Mob Of The Dead", &newOrigin,  (526 , 3580, 1236));
       self addOpt(a, "Verruckt", &newOrigin,  ( 5509, -928, 354));
       self addOpt(a, "Verruckt Corruption Engine", &newOrigin,  ( 5051, -2351, 230));
       self addOpt(a, "Kino Der Toten", &newOrigin,  ( -1356, -9162, -1663));
       self addOpt(a, "Nacht Der Untoten", &newOrigin,  ( 14, 236, -381));
       self addOpt(a, "Nacht Der Untoten (upstairs)", &newOrigin,  ( 329, 227, -237));
       self addOpt(a, "Der EisenDrache", &newOrigin,  ( 347, -6225, -1231));
       self addOpt(a, "Statue Area", &newOrigin,  ( -2052, -6366, -1638));
       self addOpt(a, "Shangrila", &newOrigin,  ( -2013, -4126, -1699));
       self addOpt(a, "Inside the beast", &newOrigin,  ( -549, 553, -3396));
       self addOpt(a, "Boss Room", &newOrigin,  (-831 , -8568, -3767));
    } if (getMap()  == "gk") {
       self addOpt(a, "Spawn", &newOrigin,  (-144,-184,0));
       self addOpt(a, "Department Store 1st floor", &newOrigin,  (-52,1570,16));
       self addOpt(a, "Department Store 2nd floor", &newOrigin,  (-30,1595,176));
       self addOpt(a, "Department Store 3rd floor", &newOrigin,  (-13,1595,336));
       self addOpt(a, "Armory", &newOrigin,  (833,2913,160));
       self addOpt(a, "Tank Factory", &newOrigin,  (-2327,2376,160));
       self addOpt(a, "Infirmary", &newOrigin,  (-712,3098,320));
       self addOpt(a, "Supply Depot", &newOrigin,  (2556,2675,-150));
       self addOpt(a, "Operations Bunker", &newOrigin,  (-157,3244,-191));
       self addOpt(a, "Dragon Command", &newOrigin,  (8,4901,144));
       self addOpt(a, "Hatchery", &newOrigin,  (-2920,21944,-159));
       self addOpt(a, "Pack-a-punch", &newOrigin,  (-2946,21658,0));
       self addOpt(a, "Boss fight Area", &newOrigin,  (25,-1561,-4));
    } if (getMap()  == "soe") {
       self addOpt(a, "Spawn", &newOrigin,  (906.29,-5326.94,126.422));
       self addOpt(a, "Junction Area", &newOrigin,  (2524.67,-5382.66,128));
       self addOpt(a, "Nero's Landing", &newOrigin,  (1147.95,-5672.37,376.12));
       self addOpt(a, "Footlight District", &newOrigin,  (4196.98,-4367.11,122.59));
       self addOpt(a, "Footlight District Main Street", &newOrigin,  (5403.09,-3069.21,256.12));
       self addOpt(a, "Footlight District High Street", &newOrigin,  (4988.65,-3518.37,512.125));
       self addOpt(a, "Burlesque House ", &newOrigin,  (7226.41,-4871.15,136.12));
       self addOpt(a, "Waterfront Area Part 1", &newOrigin,  (2329.19,-7004.56,95.20));
       self addOpt(a, "Waterfront Area Part 2", &newOrigin,  (1661.31,-8272.24,128.12));
       self addOpt(a, "WaterFront High Street", &newOrigin,  (2915.62,-7553.54,256.125));
       self addOpt(a, "Boxing Ring", &newOrigin,  (2486.84,-9422.87,-251.87));
       self addOpt(a, "Canal District Part 1", &newOrigin,  (1627.16,-3793.86,188.12));
       self addOpt(a, "Canal District Part 2", &newOrigin,  (1201.34,-2191.14,254.91));
       self addOpt(a, "Canal District High Street", &newOrigin,  (829.21,-3502.69,456.12));
       self addOpt(a, "Ruby Rabbit", &newOrigin,  (1754.77,-1458.26,514.12));
       self addOpt(a, "Sword Room", &newOrigin,  (2722.47,-4572.01,-360.87));
       self addOpt(a, "Pack-a-Punch ritual table", &newOrigin,  (2620.85,-3639.87,-391.48));
       self addOpt(a, "Pack-a-Punch", &newOrigin,  (2616.70,-2338.99,-351.87));
    } if (getMap()  == "moon") {
       self addOpt(a, "Area 51", &newOrigin,  (22243, -38717, -679));
       self addOpt(a, "Spawn", &newOrigin,  (8, 86, -1));
       self addOpt(a, "Simon Says Terminals", &newOrigin,  (-994, 242, -235));
       self addOpt(a, "Tunnel 6 Entrance", &newOrigin,  (-1039, 1056, -239));
       self addOpt(a, "Tunnel 6", &newOrigin,  (-942, 1826, -363));
       self addOpt(a, "Tunnel 11 Room 1", &newOrigin,  (1172, 1075, -235));
       self addOpt(a, "Tunnel 11 Room 2", &newOrigin,  (933, 1836, -361));
       self addOpt(a, "Tunnel 11 Room 3", &newOrigin,  (1071, 2757, -417));
       self addOpt(a, "Power/Pyramid Room", &newOrigin,  (40, 3089, -587));
       self addOpt(a, "Labs room 1", &newOrigin,  (1406, 3868, -332));
       self addOpt(a, "Labs room 2", &newOrigin,  (2181, 4598, -244));
       self addOpt(a, "Labs room 3", &newOrigin,  (2033, 5707, 15));
       self addOpt(a, "Bi-Dome", &newOrigin,  (749, 6446, -17));
       self addOpt(a, "Outside Area", &newOrigin,  (1497, 4290, -34));
    } if (getMap()  == "kino") {
       self addOpt(a, "Spawn", &newOrigin,  (24, -1299, 90));
       self addOpt(a, "The Box Room", &newOrigin,  (851, -628, 320));
       self addOpt(a, "Bar", &newOrigin,  (1463, 508, -15));
       self addOpt(a, "Dressing Room", &newOrigin,  (1385, 1405, -15));
       self addOpt(a, "Stage", &newOrigin,  (-77, 1381, -15));
       self addOpt(a, "Theater", &newOrigin,  (-11, 408, -42));
       self addOpt(a, "Pack-A-Punch ", &newOrigin,  (-1, -337, 320));
       self addOpt(a, "Control Room", &newOrigin,  (-1483, 1126, 168));
       self addOpt(a, "Alley", &newOrigin,  (-1346, 176, 0));
       self addOpt(a, "Fire Trap", &newOrigin,  (-956, -620, 80));
       self addOpt(a, "Surgery Room", &newOrigin,  (1776, -2264, 136));
       self addOpt(a, "Airforce Room", &newOrigin,  (1224, 2409, -367));
       self addOpt(a, "Samanthas Room", &newOrigin,  (-2578, 193, 52));
       self addOpt(a, "Samanthas Room (Destroyed)", &newOrigin,  (-2599, -1106, 52));
    } if (getMap()  == "shang") {
       self addOpt(a, "Spawn", &newOrigin,  (-102, -439, 5));
       self addOpt(a, "Pack-A-Punch", &newOrigin,  (8, 398, 289));
       self addOpt(a, "Bridge", &newOrigin,  (-1844, -1294, 172));
       self addOpt(a, "WaterFall", &newOrigin,  (-1822, -1548, -485));
       self addOpt(a, "Double Tap Room", &newOrigin,  (-362, -1175, -383));
       self addOpt(a, "Power Room", &newOrigin,  (1, 74, -339));
       self addOpt(a, "StaminUp Room", &newOrigin,  (655, -749, -401));
       self addOpt(a, "Deadshot Daiquiri Room", &newOrigin,  (248, -1535, -406));
       self addOpt(a, "Water Slide End Room", &newOrigin,  (1268, -1244, -403));
       self addOpt(a, "Jugger-Nog Area", &newOrigin,  (1167, -1362, -171));
    }

Code:
function getMap()
{
    if(level.script == "zm_prototype")return "nzp"; //nacht der untoten
    if(level.script == "zm_asylum")return "nza"; // verruckt
    if(level.script == "zm_sumpf")return "nzs"; //shi no numa
    if(level.script == "credits")return "cred"; //Credits 
    if(level.script == "zm_factory")return "nzf"; //The giant
    if(level.script == "zm_castle")return "de"; //der eisendrache
    if(level.script == "zm_island")return "zns"; //zetsubou no shima
    if(level.script == "zm_genesis")return "rev"; //Revelations
    if(level.script == "zm_stalingrad")return "gk"; //gorod krovi
    if(level.script == "zm_zod")return "soe"; //Shadows of Evil
    if(level.script == "zm_tomb")return "origins"; //Origins
    if(level.script == "zm_moon")return "moon"; // Moon
    if(level.script == "zm_cosmodrome")return "ascen"; // ascension
    if(level.script == "zm_theater")return "kino"; //Kino der toten
    if(level.script == "zm_temple")return "shang"; //Shangri la
}

Code:
function newOrigin(origin) {
    self setOrigin(origin);
}
 
Last edited:
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