vampytwist
"Don't you trust me?"
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RETURN TO BUS DEPOT
How to install?
Steam
Select Steam Workshop under Download.
No Steam
- Download the file .rar file.
- Unzip the .rar file.
- Place the folder from the .rar file in: Call of Duty Black Ops III\usermaps
- Start the game and select the map from the map menu in the zombie mode
Better tutorial: Tutorial - How to use custom zombie maps manually without steam? | CabConModding
Features
Return to the unnerving experience that is Bus Depot and uncover the secrets that lie within.
Well, here it is! Hope you all enjoy my take on a remake/reimagining of Bus Depot! :]
The entire map was made by me. Gameplay features and scripting obviously were done by the following people below in the credits list. I would like to thank everyone who helped out and tested the map before release.
***HIGHLY RECOMMEND PLAYING WITH VOLUMETRIC LIGHTING ON***
DISCLAIMER: I see a lot of people getting confused about certain steps with the main quest and a lot of you think that it is bugged. The main quest is 100% bug free and is fully working, if you think you've found a bug with the main quest, I would suggest having another look around the map and see whats up. Have fun with it!
Credits
Vertasea - Scripted the main quest
The Indestructable Mike Pence - Avogadro, PHD, C.I.A. character (from Black Ops II)
MotoLegacy - Made PHD perk icon
TheSkyeLord - BO4 + MWR Weapon Ports
VerK0 - Set up glass brick and lava materials
Robit - BO4 Hitmarkers
Symbo - Fixed bugs within the main quest script
Ardivee - Helped script main quest
Scobalula - Asset porting tools, C.D.C. character
Clix - Upgraded version of C.I.A. Black Ops II character + BO4 hitmarker (with Robit) + team switch system
NSZ - Teleporter script
Treyarch
Download
Steam Workshop
MEGA
How to install?
Steam
Select Steam Workshop under Download.
No Steam
- Download the file .rar file.
- Unzip the .rar file.
- Place the folder from the .rar file in: Call of Duty Black Ops III\usermaps
- Start the game and select the map from the map menu in the zombie mode
Better tutorial: Tutorial - How to use custom zombie maps manually without steam? | CabConModding
Features
Return to the unnerving experience that is Bus Depot and uncover the secrets that lie within.
Well, here it is! Hope you all enjoy my take on a remake/reimagining of Bus Depot! :]
The entire map was made by me. Gameplay features and scripting obviously were done by the following people below in the credits list. I would like to thank everyone who helped out and tested the map before release.
***HIGHLY RECOMMEND PLAYING WITH VOLUMETRIC LIGHTING ON***
DISCLAIMER: I see a lot of people getting confused about certain steps with the main quest and a lot of you think that it is bugged. The main quest is 100% bug free and is fully working, if you think you've found a bug with the main quest, I would suggest having another look around the map and see whats up. Have fun with it!
Credits
Vertasea - Scripted the main quest
The Indestructable Mike Pence - Avogadro, PHD, C.I.A. character (from Black Ops II)
MotoLegacy - Made PHD perk icon
TheSkyeLord - BO4 + MWR Weapon Ports
VerK0 - Set up glass brick and lava materials
Robit - BO4 Hitmarkers
Symbo - Fixed bugs within the main quest script
Ardivee - Helped script main quest
Scobalula - Asset porting tools, C.D.C. character
Clix - Upgraded version of C.I.A. Black Ops II character + BO4 hitmarker (with Robit) + team switch system
NSZ - Teleporter script
Treyarch
Download
Steam Workshop
MEGA