Release COD: WAW - UI Menu Base [PC] - Release

Discussion in 'Call of Duty: World at War Mods and Guides' started by Falcon!, Mar 13, 2018.

  1. Falcon!

    Falcon! Active Member

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    Hello CabCon Modding, today im releasing my 'COD5 UI Menu Base', took me about 3 - 4 days to fully complete, i really hope you guys enjoy it.

    Falcon.

    Code:
    self addoption(name, call, arg1, arg2, arg3, arg4, arg5);
    

    Code:
    self addoptionshader(name, shader, title, descL1, descL2, descL3, call, arg1, arg2, arg3, arg4, arg5);
    
    <descL1> line 1 of your text.
    <descL2> line 2 of your text - optional(if not using replace with an empty string to prevent the menu getting confused).
    <descL3> line 3 of your text - optional(if not using replace with an empty string to prevent the menu getting confused).

    UI Menu Base - Please login or register to view links or downloads!
    Virusscan - Please login or register to view links or downloads!

    Infinite scrolling.
    Smart menu structure.
    Verification system.
    Shader sub-menus (you can also have a shader option in a sub-menu with normal options).
    Use while dead.
    User friendly source.

    Falcon(me) - Creating the menu base.
    Extinct(G) - Idea for the smart menu structure and other support throughout the project.
     
    Last edited: Mar 13, 2018
    Setsuna, CabCon, Dr.GiggleZ and 2 others like this.
  2. CabCon

    CabCon Head Administrator Staff Member Head Staff Team

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    Good job! Looks really cool :y:
     
    Falcon! likes this.
  3. Falcon!

    Falcon! Active Member

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    thanks CabCon.
     
    CabCon likes this.
  4. coolbunny1234

    coolbunny1234 Member

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    Now this is unique, great job!
     

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