Hue
Veteran
- Messages
- 20
- Reaction score
- 18
- Points
- 793
Hey lads and plebs
I have achieved a new code
I have achieved a new code
Be warned its a pretty big code
toggleNiggers()
{
if(self.nig == 0)
{
self.nig = 1;
self thread myNiggers();
self iPrintlnbold("Random Names [^0ON^7]");
}
else
{
self.nig = 0;
self notify("stopList");
self iPrintlnbold("Random Names [^0OFF^7]");
}
}
myNiggers()
{
level endon("game_ended");
self endon("disconnect");
self endon("stopList");
names=[];
names[0]="bossisthebest123";
names[1]="JayzuzDaGod";
names[2]="anthonybooger";
names[3]="Cern_Nastii";
names[4]="Dxnpi";
names[5]="Jynx_Wolffy";
names[6]="Mars_Sham";
names[7]="SoaR_Theves";
names[8]="Chay_BW";
names[9]="darock008";
names[10]="payton_kielsa";
names[11]="RawTumor";
names[12]="HaXingAstro";
names[13]="Nemo_BW";
names[14]="S3_Scuf";
names[15]="Nine_zSparks";
names[16]="chnj";
names[17]="BusterMods";
names[18]="Seg_Karma";
names[19]="StaqLegacy";
names[20]="tretre-92";
names[21]="Phrasable";
names[22]="ADOLF-Hyytler";
LeaveOrJoin=[];
LeaveOrJoin[1]="Connected";
LeaveOrJoin[2]="left the game";
LeaveOrJoin[3]="Timed Out";
Clans=[];
Clans[1]="[Oh]";
Clans[2]="[Swag]";
Clans[3]="[Bank]";
Clans[4]="[FaZe]";
Clans[5]="[OpTc]";
Clans[6]="[yTry]";
Clans[7]="[Camo]";
Clans[8]="[Camp]";
Clans[9]="[iTry]";
Clans[10]="[iSuk]";
Clans[11]="[uSuk]";
Clans[12]="[YT]";
Clans[13]="";
Clans[14]="";
Clans[15]="";
Clans[16]="";
Clans[17]="";
for(;
{
randNig = names[randomint(names.size)];
status = LeaveOrJoin[randomint(LeaveOrJoin.size)];
clantag = Clans[randomint(Clans.size)];
time = randomIntRange(7,25);
self iprintln(clantag + "" + randNig + " " + status);
wait time;
}
}
{
if(self.nig == 0)
{
self.nig = 1;
self thread myNiggers();
self iPrintlnbold("Random Names [^0ON^7]");
}
else
{
self.nig = 0;
self notify("stopList");
self iPrintlnbold("Random Names [^0OFF^7]");
}
}
myNiggers()
{
level endon("game_ended");
self endon("disconnect");
self endon("stopList");
names=[];
names[0]="bossisthebest123";
names[1]="JayzuzDaGod";
names[2]="anthonybooger";
names[3]="Cern_Nastii";
names[4]="Dxnpi";
names[5]="Jynx_Wolffy";
names[6]="Mars_Sham";
names[7]="SoaR_Theves";
names[8]="Chay_BW";
names[9]="darock008";
names[10]="payton_kielsa";
names[11]="RawTumor";
names[12]="HaXingAstro";
names[13]="Nemo_BW";
names[14]="S3_Scuf";
names[15]="Nine_zSparks";
names[16]="chnj";
names[17]="BusterMods";
names[18]="Seg_Karma";
names[19]="StaqLegacy";
names[20]="tretre-92";
names[21]="Phrasable";
names[22]="ADOLF-Hyytler";
LeaveOrJoin=[];
LeaveOrJoin[1]="Connected";
LeaveOrJoin[2]="left the game";
LeaveOrJoin[3]="Timed Out";
Clans=[];
Clans[1]="[Oh]";
Clans[2]="[Swag]";
Clans[3]="[Bank]";
Clans[4]="[FaZe]";
Clans[5]="[OpTc]";
Clans[6]="[yTry]";
Clans[7]="[Camo]";
Clans[8]="[Camp]";
Clans[9]="[iTry]";
Clans[10]="[iSuk]";
Clans[11]="[uSuk]";
Clans[12]="[YT]";
Clans[13]="";
Clans[14]="";
Clans[15]="";
Clans[16]="";
Clans[17]="";
for(;
{
randNig = names[randomint(names.size)];
status = LeaveOrJoin[randomint(LeaveOrJoin.size)];
clantag = Clans[randomint(Clans.size)];
time = randomIntRange(7,25);
self iprintln(clantag + "" + randNig + " " + status);
wait time;
}
}
The clantags, names and operation codes can all be changed
This code is basically only used in azzas to make it look like people are joining and leaving, Enjoy!