GSC Perfect Anti Quit

BullyWiiPlaza

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Finally I figured out how to do this. Credits to @SeriousHD- since I "leeched" it from him. This works on Zombies and Multiplayer. It prevents the in-game menu from being opened at all. There was a glitch in the old script where people could still leave since the menu appeared for a short moment. This is no longer the case :tonguewink:
Code:
setMatchFlag("disableIngameMenu", true);
Please don't call this post "pointless" since I haven't seen this posted anywhere and it's useful so it will help some people.
 
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SeriousHD-

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Finally I figured out how to do this. Credits to @SeriousHD- since I "leeched" it from him. This works on Zombies and Multiplayer. It prevents the in-game menu from being opened at all. There was a glitch in the old script where people could still leave since the menu appeared for a short moment. This is no longer the case :tonguewink:
Code:
setMatchFlag("disableIngameMenu", true);
Please don't call this post "pointless" since it will help some people even if you probably already know this.
Hey theres an even better one :smile: level.infinalkillcam = 1; This allows the menu to open but no ending or leaving game :tonguewink:
 

CabCon

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Hey theres an even better one :grinning: level.infinalkillcam = 1; This allows the menu to open but no ending or leaving game :tonguewink:
That sounds very nice! It would be the first 'real' Anti Quit.
 

TheNiceUb3r

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Nice I use this now thanks man, I couldn't get the level.infinalkillcam = 1; to work though it just didn't do anything sadly.
 
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SeriousHD-

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Nuh I was bored going through the decompiled raw today the actual one is

setmatchflag( "final_killcam", 1 );
I just tried to remember it from the killcam code from my gamemode but never checked. Yeah thats the right one
 
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