Superslut
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I am currently working on a zombies mod menu and was looking forward to add an option to remove player gobblegums like in the Subversion GSC.
I have no big understanding in decompiling and getting function names from cerberus decompiler, i have found the method in subversion but can't manage to make it work in my gsc. would be cool if someone helped me out <3.
Decompiled method below:
I have no big understanding in decompiling and getting function names from cerberus decompiler, i have found the method in subversion but can't manage to make it work in my gsc. would be cool if someone helped me out <3.
Decompiled method below:
CSS:
if(!self function_2eff1281())
{
return;
}
foreach(bgb in self function_14fa98a9())
{
level.players[0] IPrintLnBold(bgb, ": ", self function_2ab74414(bgb));
level flag::set("consumables_reported");
incrementCounter("zm_dash_coop_end_consumables_count", self function_2ab74414(bgb));
self function_99b36259(bgb, self function_2ab74414(bgb));
}
self flag::set("finished_reporting_consumables");