Discussion in 'Call of Duty: Black Ops 2 Scripts Questions' started by WECoyote99, Nov 5, 2017.
So I came across this way on adding ai and was wondering is there a way to add ai types to the maps
Like could I make a zombie_dog or Brutus out of a normal zombie spawner Candy
There is probably no way to do such a thing. But i admit this is a great question.
Since BO2 has it could I patch ents and spawners into maps or use other sound files and the survival patch from town for assets for like SpawnActor( aitype, origin, angles, targetname, forcespawn, etc
You could override the spawns and make another AI spawn as long as the map supports that AI.
Its totally possible and I assume it would be very easy if you read the gamefiles for zombies.
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