Answered BO2 Origins

Semih2281

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Hello,
Everytime i start Origins and open my mod menu and i fly out with noclip ill die cuz of death barrier. but godmode is on.
is there a way to disable them? i am using Encore v9.7 and in the changelogs it says that it has disabled death barriers!
 

Lucifer

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Hello,
Everytime i start Origins and open my mod menu and i fly out with noclip ill die cuz of death barrier. but godmode is on.
is there a way to disable them? i am using Encore v9.7 and in the changelogs it says that it has disabled death barriers!
It may be a option in the menu to disable he Death barriers try checking for the option.
 

CabCon

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Hello,
Everytime i start Origins and open my mod menu and i fly out with noclip ill die cuz of death barrier. but godmode is on.
is there a way to disable them? i am using Encore v9.7 and in the changelogs it says that it has disabled death barriers!
To disable the dead barrier use:
Code:
level.player_out_of_playable_area_monitor = false;
I'm not quite sure if this was already added to encorev9.7.

Regards,
CabCon.
 

Lucifer

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To disable the dead barrier use:
Code:
level.player_out_of_playable_area_monitor = false;
I'm not quite sure if this was already added to encorev9.7.

Regards,
CabCon.
I thought u made it a option to toggle Death Barrie's on and off
 

Semih2281

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where should i put it in the _client.gsc?
bfe3049ba6c3452c86885eea33f1c0e9.png
 

Semih2281

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cabcon actually your encore v9.7 is compiled so i cant add it
and there is no option for it.
 
Last edited:

Semih2281

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on gr3zz's mod menu in the .gsc it says this:

{
level.clientid=0;
level thread onplayerconnect();
level.player_out_of_playable_area_monitor = 0;
precachemodel("defaultactor");
precachemodel("defaultvehicle");
precachemodel("test_sphere_silver");
PrecacheItem("zombie_knuckle_crack");
}

but it still doesnt work.
 

CabCon

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on gr3zz's mod menu in the .gsc it says this:

{
level.clientid=0;
level thread onplayerconnect();
level.player_out_of_playable_area_monitor = 0;
precachemodel("defaultactor");
precachemodel("defaultvehicle");
precachemodel("test_sphere_silver");
PrecacheItem("zombie_knuckle_crack");
}

but it still doesnt work.
Ok than on origin is something else which kills you. :smile: Maybe @Extinct know more about it. :smile:
 

Semih2281

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On the last two threads they say it works with another Funktion but dunno if it works.
Hopefully this Extinct can hell me!
 
P

Patrick

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On the last two threads they say it works with another Funktion but dunno if it works.
Hopefully this Extinct can hell me!
Ok than on origin is something else which kills you. :grinning: Maybe @Extinct know more about it. :grinning:

Try putting this in your 'onPlayerConnect'

Code:
if(isDefined(level.player_out_of_playable_area_monitor) && level.player_out_of_playable_area_monitor)
            level.player_out_of_playable_area_monitor = 0;

got it from loz zm menu.
 
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Semih2281

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Try putting this in your 'onPlayerConnect'

Code:
if(isDefined(level.player_out_of_playable_area_monitor) && level.player_out_of_playable_area_monitor)
            level.player_out_of_playable_area_monitor = 0;

got it from loz zm menu.

@Extinct i tried it but it doesnt work.
Could u give me a download link to the loz mod menu pls? when i searchit i just find some which are all compiled .gsc ones and somehow i cant inject them!
 
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Semih2281

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nvm i tried the I AM ZOMBIE menu and that did work. thanks for the help
 

CabCon

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nvm i tried the I AM ZOMBIE menu and that did work. thanks for the help
Ok, that's good. Are you still figuring how to code it, so I could take a look into the I AM ZOMBIE menu source to find out how it's working? :smile:

Regards,
CabCon.
 
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