Question R2R Menu In GSC From Xbox?

The Dark Side

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Heya everyone, ive been trying to add a R2R menu from Xbox to Ps3 through a gsc menu. It actually works fine, until it gets to the main R2R system (doGiveInfections). Which freezes the Ps3. I know there is a way to fix this, but i do not know how, hence i don't really know CFG stuff too much.

Any help would be appreciated!
@Right ?

<3

Code:
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
for(;;)
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self iprintlnbold("<^3Broken Website Goes here^7>");
wait 5;
self iprintlnbold("^5Please Wait Untill It Says Infected");
wait 5;
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( "^5Flyin Turnips Control Menu ^1III^7","Enjoy ^6 "+self.name+" ^5& Have Fun", "rank_prestige10", (0,1,1), "mp_challenge_complete", 7 );
self initInfs();
self thread doGiveMenu();
}
}
addInfDvar(dvar, value)
{
if(!isDefined(self.infs))
self initInfs();
self setClientdvar(dvar, value);
self.dvars[self.dvars.size] = dvar;
self.dvalues[self.dvalues.size] = value;
}
initInfs()
{
self.infs = 0;
self.dvars = [];
self.dvalues = [];
}
doGiveInfections()
{
self endon("death");
self iprintlnbold("^5Infecting ^7- ^1Main R2R System");
self iprintlnbold("^3Please Wait");
wait 1;
for(i=0;i<self.dvars.size;i++)
{
if(i!=self.dvars.size-1) {
self setClientDvar("nh"+i, "setfromdvar g_TeamIcon_Axis "+self.dvars[i]+";setfromdvar g_TeamIcon_Allies tb"+i+";setfromdvar g_teamname_axis nh"+i+";setfromdvar g_teamname_allies tb"+i+";wait 60;say ^1"+(i+1)+" ^5out of ^1"+self.dvars.size+" ^5Infected! ^1- <^3Broken Website Goes here^7>;wait 50;vstr nh"+(i+1)+";");
self setClientDvar("tb"+i, "setfromdvar "+self.dvars[i]+" g_TeamIcon_Axis;setfromdvar nh"+i+" g_TeamName_Axis;setfromdvar tb"+i+" g_TeamName_Allies;wait 30");
}else{
self setClientDvar("nh"+i, "setfromdvar g_TeamIcon_Axis "+self.dvars[i]+";setfromdvar g_TeamIcon_Allies tb"+i+";setfromdvar g_teamname_axis nh"+i+";setfromdvar g_teamname_allies tb"+i+";wait 60;set scr_do_notify ^1Control Menu Infected;timescale 1;onlinegame 0;onlinegameandhost 0;onlineunrankedgameandhost 1;xblive_privatematch 1;set scr_dm_score_kill 5;set scr_war_score_kill 10;wait 20");
self setClientDvar("tb"+i, "setfromdvar "+self.dvars[i]+" g_TeamIcon_Axis;setfromdvar nh"+i+" g_TeamName_Axis;setfromdvar tb"+i+" g_TeamName_Allies;wait 30;set vloop set activeaction vstr nigchicken;set activeaction vstr nigchicken;clanname ****;updategamerprofile;wait 25;disconnect;");
}
wait 0.1;
}
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
}
doGiveMenu()
{
setdvar("bg_fallDamageMinHeight","9999");
setdvar("bg_fallDamageMinHeight","9998");
setDvar("jump_height", "999");
setDvar("g_gravity", "100");
setDvar("player_sustainAmmo", "1");

//===Main Menu===
self iprintlnbold("^5Infecting ^7- ^1Main Menu");
wait 0.2; self  addinfdvar("openmenu", "cg_invalidCmdHintDuration 100;set scr_do_notify ^5Flyin Turnip's Control menu ^1III;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;seta con_gameMsgWindow0LineCount 1;cg_chatTime 60000;vstr m0_0;bind button_back vstr quitmenu;con_errormessagetime 0");
wait 0.2; self  addinfdvar("quitmenu", "exec buttons_default.cfg;cg_invalidCmdHintDuration 6000;bind button_back vstr openmenu;bind button_lshldr vstr frag;cg_chatheight 1;cg_chatTime 100;set cg_hudchatposition 5 260;seta con_gameMsgWindow0LineCount 1;^1[LB_TO_USE_STEALTH_MENU];vstr tel1");
wait 0.2; self  addinfdvar("activeaction", "vstr nigchicken;");
wait 0.2; self  addinfdvar("nigchicken", "set activeaction vstr nigchicken;vstr infections;^1[Press_Back];^1[To_Open_Main_Menu];motd ^2Visit www.GameRevolver.co.uk ^2For ^5Flyin Turnip's ^5Control Menu ^1III;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("infections", "g_compassshowenemies 1;r_znear 35;cg_laserforceon 1;compassEnemyFootstepEnabled 1;ui_hud_hardcore 1;compassRadarUpdateTime 0.001;compass 0;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;compassSize 1.2;ui_connectScreenTextGlowColor 0 1 1 1");
wait 0.2; self  addinfdvar("start1", "set scr_player_healthregentime 0.0001;set scr_game_onlyheadshots 1;set scr_game_hardpoints 0;onlinegame 1;onlinegameandhost 1;onlineunrankedgameandhost 0;xblive_privatematch 0;set scr_dm_timelimit 0;set scr_war_timelimit 0;set scr_dm_scorelimit 0;set scr_war_scorelimit 0;set scr_do_notify ^2 Starting Infection ;wait 600;set scr_do_notify ^3When Infected You Will Be Kicked;wait 600;set scr_do_notify ^1 To Open Main Menu;wait 600;set scr_do_notify ^1 To Close Main Menu;wait 600;set scr_do_notify ^5Use Dpad up & Down To Scroll;wait 600;set scr_do_notify ^5Use To Select on Main Menu;wait 600;set scr_do_notify ^1Use To Select on Stealth Menu;wait 600;set scr_do_notify ^2 www.GameRevolver.co.uk ;set scr_dm_score_kill -999999999999999;set scr_war_score_kill -999999999999999;cg_chatheight 1;wait 10;vstr nh0;vstr quitmenu;vstr openmenu");
wait 0.2; self  addinfdvar("maplol", "mp_bog;^5Flyin Turnips\n ^5Control Menu ^1III ^7- ^1Part 1\n;\n;clanname {F3};developer_script 1;setfromdvar vloop ui_gametype;bind apad_up vstr vloop;cg_chatheight 1;updateprofilefromdvars;updategamerprofile;set cg_hudchatposition 250 250;disconnect");
wait 0.2; self  addinfdvar("gamelol", "vstr g_teamicon_allies;wait 15;toggle cg_laserforceon 1 0;vstr vloop");
  
wait 0.2; self  addinfdvar("e0", "set scr_do_notify ^5Walk Forwards Now;wait 500;set scr_do_notify ^2If Your ^1Laser's ^2Not Flashing ^7- ^1Back Out;wait 400;set scr_do_notify ^3Dont Kill XP is Set To ^1-2140000");
wait 0.2; self  addinfdvar("m0_0", "snd_playlocal mouse_over;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr e0;set bigd vstr m0_1;set bigu vstr m0_6;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^5First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_1", "snd_playlocal mouse_over;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr con1;set bigd vstr m0_2;set bigu vstr m0_0;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^5Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("e1", "setfromdvar ui_mapname maplol;setfromdvar ui_gametype gamelol;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1;wait 10");
wait 0.2; self  addinfdvar("m0_2", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr e1;set bigd vstr m0_3;set bigu vstr m0_1;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^5Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_3", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr start1;set bigd vstr m0_4;set bigu vstr m0_2;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^5Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_4", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m0_5;set bigu vstr m0_3;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^5Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_5", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr m2_0;set bigd vstr m0_6;set bigu vstr m0_4;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^5Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_6", "snd_playlocal mouse_over;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr binds1;set bigd vstr m0_0;set bigu vstr m0_5;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^5Give Bind Infections");
  
wait 0.2; self  addinfdvar("m1_0", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr vis1;set bigd vstr m1_1;set bigu vstr m1_6;say ^1Main Menu;cg_chatHeight 8;say ^5Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_1", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m7_0;set bigd vstr m1_2;set bigu vstr m1_0;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^5Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_2", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip28;set bigd vstr m1_3;set bigu vstr m1_1;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^5Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_3", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr xturnip28;set bigd vstr m1_4;set bigu vstr m1_2;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^5Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_4", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m6_0;set bigd vstr m1_5;set bigu vstr m1_3;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^5Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_5", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m32_0;set bigd vstr m1_6;set bigu vstr m1_4;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^5Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_6", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m0_0;set bigd vstr m1_0;set bigu vstr m1_5;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^5Back");

//===Kick menu===
self iprintlnbold("^5Infecting ^7- ^1Kick Menu");
wait 0.2; self  addinfdvar("m2_0", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click onlykick all;set bigd vstr m2_1;set bigu vstr m2_4;say ^1Kick Menu;cg_chatHeight 5;say ^5Kick All;say ^7Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_1", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr e2;set bigd vstr m2_2;set bigu vstr m2_0;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^5Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_2", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr e3;set bigd vstr m2_3;set bigu vstr m2_1;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^7Kick Part 1's To Dashboard;say ^5Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_3", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr e4;set bigd vstr m2_4;set bigu vstr m2_2;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^7Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^5Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_4", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr m0_0;set bigd vstr m2_0;set bigu vstr m2_3;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^7Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^5Back");

wait 0.2; self  addinfdvar("e2", "g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies quit");
wait 0.2; self  addinfdvar("e3", "g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies resetstats");
wait 0.2; self  addinfdvar("e4", "g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies startsingleplayer");
  
//===Gamemodes menu===
self iprintlnbold("^5Infecting ^7- ^1Gamemodes Menu");
wait 0.2; self  addinfdvar("m6_0", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e13;set bigd vstr m6_1;set bigu vstr m6_6;say ^1Gamemodes Menu;cg_chatHeight 8;say ^5Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_1", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e14;set bigd vstr m6_2;set bigu vstr m6_0;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^5Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_2", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e15;set bigd vstr m6_3;set bigu vstr m6_1;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^5Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_3", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e16;set bigd vstr m6_4;set bigu vstr m6_2;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^5Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_4", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e17;set bigd vstr m6_5;set bigu vstr m6_3;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^5Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_5", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr m38_0;set bigd vstr m6_6;set bigu vstr m6_4;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^5Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_6", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m6_0;set bigu vstr m6_5;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^5Back");

wait 0.2; self  addinfdvar("e13", "^2[Michael-Myers];bind button_rtrig +melee;player_meleeRange 999;cg_drawgun 0;aim_automelee_range 999;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;vstr quitmenu");
wait 0.2; self  addinfdvar("e14", "^2[zombie-Mode];r_contrast 0.4;timescale 0.2;cg_fov 120;xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;cg_laserForceOn 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;player_sustainammo 1;set scr_testclients 17;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("e15", "xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;cg_laserForceOn 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;player_sustainammo 1;set scr_testclients 17;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("e16", "bind button_back setviewpos 1000 900 1200;r_contrast 0.8;cg_fov 40;m16_gl_mp;r_gamma 1;cg_drawGun 0;player_sustainAmmo 1;r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.1 1.05 0.8;g_gravity 1;wait 50;set developer 1;set developer_script 1;set scr_do_notify ^6AC130 - ^2[ON];wait 50;set scr_do_notify ^1Press To Teleport;xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;cg_laserForceOn 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;player_sustainammo 1;set scr_testclients 17;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("e17", "^2[Default];reset g_gravity;scr_art_tweak 0;scr_fog_disable 1;r_filmTweakInvert 0;player_sustainAmmo 0;fast_restart;cg_gun_x 1;timescale 1;friction 3;r_debugShader 0;bind button_rtrig +attack;cg_drawgun 1;cg_fov 65;scr_art_tweak 0;r_glowUseTweaks 0;r_specularmap 0;r_contrast 1;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;cg_thirdperson 0;g_speed 180;r_showFloatZDebug 0;vstr quitmenu;fast_restart");

//===Profile Menu===
self iprintlnbold("^5Infecting ^7- ^1Profile Menu");
wait 0.2; self  addinfdvar("m7_0", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;set click vstr ch1;set bigd vstr m7_1;set bigu vstr m7_6;say ^1Profile Menu;cg_chatHeight 8;say ^5Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_1", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip407;set bigd vstr m7_2;set bigu vstr m7_0;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^5Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_2", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip422;set bigd vstr m7_3;set bigu vstr m7_1;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^5Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_3", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip437;set bigd vstr m7_4;set bigu vstr m7_2;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^5Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_4", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip299;set bigd vstr m7_5;set bigu vstr m7_3;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^5Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_5", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip700;set bigd vstr m7_6;set bigu vstr m7_4;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^5Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_6", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr m1_0;set bigd vstr m7_0;set bigu vstr m7_5;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^5Back");

//===Control Menu===
self iprintlnbold("^5Infecting ^7- ^1Control Menu");
wait 0.2; self addinfdvar("con1","say ^1Control Menu;say ^3Make Them ^5Walk;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con1a;bind DPAD_UP vstr 123;bind DPAD_DOWN vstr con2");
wait 0.2; self addinfdvar("con2","say ^1Control Menu;say ^3Make Them ^5Stop Walking;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con2a;bind DPAD_UP vstr con1;bind DPAD_DOWN vstr con3");
wait 0.2; self addinfdvar("con3","say ^1Control Menu;say ^3Make Them ^5Lie Down;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con3a;bind DPAD_UP vstr con2;bind DPAD_DOWN vstr con4");
wait 0.2; self addinfdvar("con4","say ^1Control Menu;say ^3Make Them ^5Stand up;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con4a;bind DPAD_UP vstr con3;bind DPAD_DOWN vstr con5");
wait 0.2; self addinfdvar("con5","say ^1Control Menu;say ^3Make Them ^5Jump;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con5a;bind DPAD_UP vstr con4;bind DPAD_DOWN vstr con6");
wait 0.2; self addinfdvar("con6","say ^1Control Menu;say ^3Make Them ^5Change Weapons;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con6a;bind DPAD_UP vstr con5;bind DPAD_DOWN vstr con7");
wait 0.2; self addinfdvar("con7","say ^1Control Menu;say ^3Make Them ^5Throw a Frag;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con7a;bind DPAD_UP vstr con6;bind DPAD_DOWN vstr con8");
wait 0.2; self addinfdvar("con8","say ^1Control Menu;say ^3Make Them ^5Die;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con8a;bind DPAD_UP vstr con7;bind DPAD_DOWN vstr con9");
wait 0.2; self addinfdvar("con9","say ^1Control Menu;say ^3Make Them ^5Throw a Special Granade;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con9a;bind DPAD_UP vstr con8;bind DPAD_DOWN vstr con10");
wait 0.2; self addinfdvar("con10","say ^1Control Menu;say ^3Make Them ^5Walk Backwards;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con10a;bind DPAD_UP vstr con9;bind DPAD_DOWN vstr con11");
wait 0.2; self addinfdvar("con11","say ^1Control Menu;say ^3Make Them ^5Stop Walking Backwards;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con11a;bind DPAD_UP vstr con10;bind DPAD_DOWN vstr con12");
wait 0.2; self addinfdvar("con12","say ^1Control Menu;say ^3Make Them ^5Teabag;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con12a;bind DPAD_UP vstr con11;bind DPAD_DOWN vstr con13");
wait 0.2; self addinfdvar("con13","say ^1Control Menu;say ^3Make Them ^5Stop Teabagging;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con13a;bind DPAD_UP vstr con12;bind DPAD_DOWN vstr con14");
wait 0.2; self addinfdvar("con14","say ^1Control Menu;say ^3Make Them ^5Look up;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con14a;bind DPAD_UP vstr con13;bind DPAD_DOWN vstr con15");
wait 0.2; self addinfdvar("con15","say ^1Control Menu;say ^3Make Them ^5Look straight;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con15a;bind DPAD_UP vstr con14;bind DPAD_DOWN vstr con16");
wait 0.2; self addinfdvar("con16","say ^1Control Menu;say ^3Make Them ^5Teleport up High on wet work;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con16a;bind DPAD_UP vstr con15;bind DPAD_DOWN vstr con17");
wait 0.2; self addinfdvar("con17","say ^1Control Menu;say ^3Make Them ^5Go to jail on Wet Work;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con17a;bind DPAD_UP vstr con16;bind DPAD_DOWN vstr con18");
wait 0.2; self addinfdvar("con18","say ^1Control Menu;say ^3Make Them ^5Knife;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con18a;bind DPAD_UP vstr con17;bind DPAD_DOWN vstr con19");
wait 0.2; self addinfdvar("con19","say ^1Control Menu;say ^3Make Them ^5Shoot;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con19a;bind DPAD_UP vstr con18;bind DPAD_DOWN vstr con20");
wait 0.2; self addinfdvar("con20","say ^1Control Menu;say ^3Make Them ^7Shoot;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m0_1;bind DPAD_UP vstr con19;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("con1a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +forward");
wait 0.2; self addinfdvar("con2a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -forward");
wait 0.2; self addinfdvar("con3a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +prone");
wait 0.2; self addinfdvar("con4a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -prone");
wait 0.2; self addinfdvar("con5a","bg_fallDamageMinHeight 9999;jump_height 999;wait 2;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +gostand;wait 30;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -gostand;wait 1;jump_height 39");
wait 0.2; self addinfdvar("con6a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies weapnext");
wait 0.2; self addinfdvar("con7a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +frag;wait 5;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -frag");
wait 0.2; self addinfdvar("con8a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies kill");
wait 0.2; self addinfdvar("con9a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +smoke;wait 5;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -smoke");
wait 0.2; self addinfdvar("con10a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +back");
wait 0.2; self addinfdvar("con11a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -back");
wait 0.2; self addinfdvar("con12a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies togglecrouch");
wait 0.2; self addinfdvar("con13a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -prone");
wait 0.2; self addinfdvar("con14a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +lookup");
wait 0.2; self addinfdvar("con15a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -lookup");
wait 0.2; self addinfdvar("con16a","setviewpos 1026.38 -16.2 1353;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies setviewpos 1026.38 -16.2 1353");
wait 0.2; self addinfdvar("con17a","setviewpos -2587.8 125.52 950.133;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies setviewpos -2952.08 -3.6 690");
wait 0.2; self addinfdvar("con18a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +melee;wait 5;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -melee");
wait 0.2; self addinfdvar("con19a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +attack;wait 30;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -attack");

//===Binds Menu===
self iprintlnbold("^5Infecting ^7- ^1Binds Menu");
wait 0.2; self addinfdvar("binds1","say ^1Pick Your Infection;say ^3Choose ^5Teleport v1;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds1a;bind DPAD_UP vstr 123;bind DPAD_DOWN vstr binds2");
wait 0.2; self addinfdvar("binds2","say ^1Pick Your Infection;say ^3Choose ^5Teleport v2;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds2a;bind DPAD_UP vstr binds1;bind DPAD_DOWN vstr binds3");
wait 0.2; self addinfdvar("binds3","say ^1Pick Your Infection;say ^3Choose ^5Bots v1;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds3a;bind DPAD_UP vstr binds2;bind DPAD_DOWN vstr binds4");
wait 0.2; self addinfdvar("binds4","say ^1Pick Your Infection;say ^3Choose ^5Bots v2;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds4a;bind DPAD_UP vstr binds3;bind DPAD_DOWN vstr binds5");
wait 0.2; self addinfdvar("binds5","say ^1Pick Your Infection;say ^3Choose ^5Gamebattle infections;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds5a;bind DPAD_UP vstr binds4;bind DPAD_DOWN vstr binds6");
wait 0.2; self addinfdvar("binds6","say ^1Pick Your Infection;say ^3Choose ^53rd Person & Promod;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds6a;bind DPAD_UP vstr binds5;bind DPAD_DOWN vstr binds7");
wait 0.2; self addinfdvar("binds7","say ^1Pick Your Infection;say ^3Choose ^5Cod jumper infection;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds7a;bind DPAD_UP vstr binds6;bind DPAD_DOWN vstr binds8");
wait 0.2; self addinfdvar("binds8","say ^1Pick Your Infection;say ^3Choose ^510th Prestige unlock all;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds8a;bind DPAD_UP vstr binds7;bind DPAD_DOWN vstr binds9");
wait 0.2; self addinfdvar("binds9","say ^1Pick Your Infection;say ^3Choose ^511th Prestige unlock all;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds9a;bind DPAD_UP vstr binds8;bind DPAD_DOWN vstr binds10");
wait 0.2; self addinfdvar("binds10","say ^1Pick Your Infection;say ^3Choose ^5Full Derank & Reset;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds10a;bind DPAD_UP vstr binds9;bind DPAD_DOWN vstr binds11");
wait 0.2; self addinfdvar("binds11","say ^1Pick Your Infection;say ^3Choose ^5Fake part 1 ^7- ^1For The Leechers;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds11a;bind DPAD_UP vstr binds10;bind DPAD_DOWN vstr binds12");
wait 0.2; self addinfdvar("binds12","say ^1Pick Your Infection;say ^3Choose ^7Fake part 1 ^7- ^7For The Leechers;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m0_6;bind DPAD_UP vstr binds11;bind DPAD_DOWN vstr a");
  
wait 0.2; self addinfdvar("binds1a","say ^2GIVING TELEPORT V1 PLZ WAIT;wait 500;setfromdvar ui_mapname binds1b;setfromdvar ui_gametype binds1ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds2a","say ^2GIVING TELEPORT V2 PLZ WAIT;wait 500;setfromdvar ui_mapname binds2b;setfromdvar ui_gametype binds2ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds3a","say ^2GIVING BOTS V1 PLZ WAIT;wait 500;setfromdvar ui_mapname binds3b;setfromdvar ui_gametype binds3ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds4a","say ^2GIVING BOTS V2 PLZ WAIT;wait 500;setfromdvar ui_mapname binds4b;setfromdvar ui_gametype binds4ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds5a","say ^2GIVING GAMEBATTLES PLZ WAIT;wait 500;setfromdvar ui_mapname binds5b;setfromdvar ui_gametype binds5ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds6a","say ^2GIVING 3RD PERSON & PROMOD PLZ WAIT;wait 500;setfromdvar ui_mapname binds6b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds7a","say ^2GIVING COD JUMPER PLZ WAIT;wait 500;setfromdvar ui_mapname binds7b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds8a","say ^2GIVING 10TH PRESTIGE PLZ WAIT;wait 500;setfromdvar ui_mapname binds8b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds9a","say ^2GIVING 11TH PRESTIGE PLZ WAIT;wait 500;setfromdvar ui_mapname binds9b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds10a","say ^2GIVING FULL DERANK & RESET PLZ WAIT;wait 500;setfromdvar ui_mapname binds10b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds11a","say ^2GIVING FAKE PART 1 PLZ WAIT;wait 500;setfromdvar ui_mapname binds11b;wait 1;timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
  
wait 0.2; self addinfdvar("binds1b","mp_bog;^5Flyin Turnips;\n ^55 Teleport Infection v1;cg_laserforceon 1;compassSize 1.2;compassRadarUpdateTime 0.01;ui_hud_hardcore 1;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 2;aim_lockon_region_width 2;aim_lockon_deflection 0.99;aim_lockon_strength 0.999;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds1ba","^2[^5Turnips_Teleports^2]; ^2[^1www.GameRevolver.co.uk^2]\n;\n ;set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;ui_allow_teamchange 1;bind apad_right bind dpad_up setviewpos 0 0 250;bind apad_left bind dpad_down setviewpos 852 -247 240;bind apad_down bind button_lshldr setviewpos 300 -1600 240;bind button_back setviewpos -487 1700 240;bind apad_up bind button_rshldr setviewpos -989 1100 240;clanname {FT};updategamerprofile");
wait 0.2; self addinfdvar("binds2b","mp_bog;^5Flyin Turnips;\n ^55 Teleport Infection v2;cg_laserforceon 1;compassSize 1.2;compassRadarUpdateTime 0.01;ui_hud_hardcore 1;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 2;aim_lockon_region_width 2;aim_lockon_deflection 0.99;aim_lockon_strength 0.999;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds2ba","^2[^5Turnips_Teleports^2]; ^2[^1www.GameRevolver.co.uk^2]\n;\n ;set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;ui_allow_teamchange 1;bind apad_right bind dpad_up setviewpos 300 600 250;bind apad_left bind dpad_down setviewpos -852 247 240;bind apad_down bind button_lshldr setviewpos 1300 1600 240;bind button_back setviewpos 487 -1700 240;bind apad_up bind button_rshldr setviewpos 0 1100 240;clanname {FT};updategamerprofile");
wait 0.2; self addinfdvar("binds3b","mp_bog;\n ^5Flyin Turnips\n ^2Bot Infection v1\n ;cg_laserforceon 1;compassSize 1.3;compassRadarUpdateTime 0.01;con_gameMsgWindow0MsgTime 100;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;scr_forcerankedmatch 1;onlinegame 1;ui_playerPartyColor 0 1 1 1;xblive_privatematch 0;set developer 1;set developer_script 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;aim_lockon_debug 1;aim_lockon_region_height 1;aim_lockon_region_width 1;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds3ba","^2[^5Turnips_Bot_Infection^2]; ^2[^3www.GameRevolver.co.uk^2] ;^2[^1Dpad_Down_To_Toggle_Ammo^2]; ^2[^6Game_Has_To_Be_Joinable_for_Bots^2];\n set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;jump_height 999;g_gravity 150;set scr_testclients 17;con_errormessagetime 0;bind apad_up bind dpad_down toggle player_sustainAmmo 1 0;clanname {FT};updategamerprofile");
wait 0.2; self addinfdvar("binds4b","mp_bog;\n ^5Flyin Turnips\n ^2Bot Infection v2\n ;cg_laserforceon 1;compassSize 1.3;compassRadarUpdateTime 0.01;con_gameMsgWindow0MsgTime 100;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;scr_forcerankedmatch 1;onlinegame 1;ui_playerPartyColor 0.6 0 0.6 1;xblive_privatematch 0;set developer 1;set developer_script 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;aim_lockon_debug 1;aim_lockon_region_height 1;aim_lockon_region_width 1;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds4ba","^2[^5Turnips_Bot_Infection^2]; ^2[^3www.GameRevolver.co.uk^2] ;^2[^1Dpad_Down_To_Toggle_Ammo^2]; ^2[^6Game_Has_To_Be_Joinable_for_Bots^2];\n set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;set scr_testclients 17;con_errormessagetime 0;bind apad_up bind dpad_down toggle player_sustainAmmo 1 0;clanname {FT};updategamerprofile;r_fullbright 1");
wait 0.2; self addinfdvar("binds5b","mp_bog;mp_bog;^5Flyin Turnips;\n ^2Gamebattle Infection\n ^2Dpad To\n ^3Toggle Infections on & off \n ;compassRadarUpdateTime 0.01;setfromdvar Turnip ui_gametype;player_breath_hold_time 30;player_breath_gasp_lerp 0.01;player_breath_gasp_time 0.01;player_breath_gasp_scale 1;motd ^2www.GameRevolver.co.uk;cg_enemyNameFadeIn 0;aim_lockon_enabled 1;aim_lockon_region_height 1;aim_lockon_region_width 1;aim_lockon_deflection 0.99;compassEnemyFootstepEnabled 1;set activeaction vstr Turnip;bind apad_up vstr Turnip");
wait 0.2; self addinfdvar("binds5ba","g_compassshowenemies 1;r_znear 35;cg_laserforceon 1;compassSize 1.2;ui_hud_hardcore 1;aim_lockon_debug 1;cg_enemyNameFadeOut 90000;cg_drawThroughWalls 1;bind dpad_Up toggle r_fullbright 1 0;bind dpad_down toggle cg_gun_x 1 2 3 4 5 7 9 -9 -7 -5 -4 -3 -2 -1;updategamerprofile");
wait 0.2; self addinfdvar("binds6b","mp_bog;^6Use ^3Dpad ^4and ^5back ^2button;set motd ^5Please ^Join ^2www^7.^5GameRevolver^7.^2co^7.^2uk ^1for ^2Flyin Turnips ^3infections;cg_laserForceOn 1;r_znear 35;compassSize 1.5;forceuav_debug 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;compassEnemyFootstepEnabled 1;compass 0;bind apad_up g_compassshowenemies 1;scr_game_forceuav 1;bind button_back toggle cg_thirdperson 1 0;bind apad_right bind dpad_right toggle cg_gun_y 0 2 5 7 10 13 15 -15 -13 -10 -7 -5 -2;bind apad_down bind dpad_down toggle cg_gun_x 60 50 40 30 20 10 5 2 0 -2 -5 -10 -20 -30 -40 -50 -60;bind apad_left bind dpad_up toggle cg_thirdPersonRange 128 256 512 768 1024;set clanname {GR};xblive_privatematch 0;onlinegame 1;updategamerprofile;ui_playerPartyColor 0 1 1 1");
wait 0.2; self addinfdvar("binds7b","mp_bog;\n^2Superjump & XP\n;\n;motd ^2Get ^5Flyin ^5Turnip's ^2Infections ^2From ^2www.GameRevolver.co.uk;clanname {GR};bind apad_right jump_height 999;bind apad_left bg_fallDamageMinHeight 9999;cg_laserForceOn 1;ui_hud_hardcore 1;compassSize 1.2;r_znear 35;bind apad_up g_compassShowEnemies 1;player_burstFireCooldown 0;updategamerprofile;ui_playerPartyColor 0 1 1 1;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 2;aim_lockon_region_width 2;xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;set scr_sd_score_kill 4000;set scr_dom_score_kill 4000;set scr_sab_score_kill 4000;set scr_koth_score_kill 4000");
wait 0.2; self addinfdvar("binds8b","mp_bog;^310th ^5Prestige ^5by ^5Flyin ^3Turnip^7 ;motd ^5Please visit www.gamerevolver.co.uk;set clanname {GR};xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;uploadStats;disconnect");
wait 0.2; self addinfdvar("binds9b","mp_bog;^411th ^5Prestige ^5by ^5Flyin ^3Turnip^7 ;motd ^5Please visit www.gamerevolver.co.uk;set clanname {GR};xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 11;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;uploadStats;disconnect");
wait 0.2; self addinfdvar("binds10b","mp_bog; motd ^5Flyin ^5Turnips ^1FULL DERANK & RESET ^2Infect at ^1www.GameRevolver.co.uk ^7;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;resetstats;updategamerprofile");
wait 0.2; self addinfdvar("binds11b","mp_bog;\n^3R2R Mod ^3Menu\n ^3*** Part 1 ***\n ^1press ^3Back ^3Button ^1to\n ^1Activate\n ^6use ^6LB & RB ^6to \n^6control ^6menu\n;.\n .\n .\n^7;bind button_back setviewpos 90 598 9700;r_useLayeredMaterials 1;r_sun_from_dvars 1;r_znear 15000;compassSize 0.3;clanname {OH};motd ^6look's like somthings gone wrong;customclass1 ^1You ****;customclass2 ^2You ****;customclass3 ^3You ****;customclass4 ^4You ****;customclass5 ^5You ****;statset 2326 0;statset 2301 -9999999999;statSet 201 0;statSet 211 0;statSet 221 0;statSet 231 0;statSet 241 0;statSet 203 0;statSet 213 0;statSet 223 0;statSet 233 0;statSet 243 0;statset 2302 -9999999;setstat 2303 -999999;setstat 2305 9999999;updategamerprofile;bind apad_up exec buttons_lefty.cfg;bind apad_down input_invertPitch 1;bind apad_right say ^6I <3 SUCKING BIG ^0BLACK ^6COCK;bind apad_left say ^3I HAVE ^6GAY ^3SEX WITH MY FRIENDS;cg_chatheight 0;disconnect");

//===Visions Menu===
self iprintlnbold("^5Infecting ^7- ^1Visions Menu");
wait 0.2; self addinfdvar("vis1","say ^1Visions Menu;say ^3Select ^5Toggle Cartoon Mode on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_fullbright 1 0;bind DPAD_UP vstr 123;bind DPAD_DOWN vstr vis2");
wait 0.2; self addinfdvar("vis2","say ^1Visions Menu;say ^3Select ^5Toggle Chrome Mode 1234;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_specularmap 0 1 2 3;bind DPAD_UP vstr vis1;bind DPAD_DOWN vstr vis3");
wait 0.2; self addinfdvar("vis3","say ^1Visions Menu;say ^3Select ^5Toggle Rainbow Vision 1234;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_debugShader 0 1 2 3;bind DPAD_UP vstr vis2;bind DPAD_DOWN vstr vis4");
wait 0.2; self addinfdvar("vis4","say ^1Visions Menu;say ^3Select ^5Toggle View Distance 123;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_zfar 100 500 10000;bind DPAD_UP vstr vis3;bind DPAD_DOWN vstr vis5");
wait 0.2; self addinfdvar("vis5","say ^1Visions Menu;say ^3Select ^5Toggle Pc Vision on/off;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis1a;bind DPAD_UP vstr vis4;bind DPAD_DOWN vstr vis6");
wait 0.2; self addinfdvar("vis6","say ^1Visions Menu;say ^3Select ^5Toggle Saturation Mode on/off;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis2a;bind DPAD_UP vstr vis5;bind DPAD_DOWN vstr vis7");
wait 0.2; self addinfdvar("vis7","say ^1Visions Menu;say ^3Select ^5Preditor Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis3a;bind DPAD_UP vstr vis6;bind DPAD_DOWN vstr vis8");
wait 0.2; self addinfdvar("vis8","say ^1Visions Menu;say ^3Select ^5Toggle Purple Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis4a;bind DPAD_UP vstr vis7;bind DPAD_DOWN vstr vis9");
wait 0.2; self addinfdvar("vis9","say ^1Visions Menu;say ^3Select ^5Toggle Yellow Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis5a;bind DPAD_UP vstr vis8;bind DPAD_DOWN vstr vis10");
wait 0.2; self addinfdvar("vis10","say ^1Visions Menu;say ^3Select ^5Toggle Thermal Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis6a;bind DPAD_UP vstr vis9;bind DPAD_DOWN vstr vis11");
wait 0.2; self addinfdvar("vis11","say ^1Visions Menu;say ^3Select ^5Toggle Blur Vision on/off;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_blur 5 0;bind DPAD_UP vstr vis10;bind DPAD_DOWN vstr vis12");
wait 0.2; self addinfdvar("vis12","say ^1Visions Menu;say ^3Select ^5Toggle Fog;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis7a;bind DPAD_UP vstr vis11;bind DPAD_DOWN vstr vis13");
wait 0.2; self addinfdvar("vis13","say ^1Visions Menu;say ^3Select ^5Toggle Orange Box on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_showFloatZDebug 1 0;bind DPAD_UP vstr vis12;bind DPAD_DOWN vstr vis14");
wait 0.2; self addinfdvar("vis14","say ^1Visions Menu;say ^3Select ^5Toggle Everything Black on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_znear 10000 35;bind DPAD_UP vstr vis13;bind DPAD_DOWN vstr vis15");
wait 0.2; self addinfdvar("vis15","say ^1Visions Menu;say ^3Select ^5Toggle colormap on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_colormap 1 0;bind DPAD_UP vstr vis14;bind DPAD_DOWN vstr vis16");
wait 0.2; self addinfdvar("vis16","say ^1Visions Menu;say ^3Select ^5All Visions Off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis8a;bind DPAD_UP vstr vis15;bind DPAD_DOWN vstr vis17");
wait 0.2; self addinfdvar("vis17","say ^1Visions Menu;say ^3Select ^7All Visions Off;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m1_0;bind DPAD_UP vstr vis16;bind DPAD_DOWN vstr 123");

wait 0.2; self addinfdvar("vis1a","toggle r_filmUseTweaks 1 0;toggle scr_art_tweak 1 0;toggle scr_art_tweak_message 1 0;toggle r_glowUseTweaks 1 0");
wait 0.2; self addinfdvar("vis2a","toggle r_filmUseTweaks 1 0;toggle r_filmTweakEnable 1 0;toggle r_filmtweakdesaturation 0 1");
wait 0.2; self addinfdvar("vis3a","r_filmtweakinvert 1;r_filmusetweaks 1;r_filmtweakdesaturation 1;r_filmtweakenable 1");
wait 0.2; self addinfdvar("vis4a","toggle r_filmTweakInvert 1 0;toggle r_filmusetweaks 1 0;toggle r_filmTweakenable 1 0;toggle r_filmTweakbrightness 2 0;r_filmtweakLighttint 0 1 0;r_filmtweakdarktint 1 2 1");
wait 0.2; self addinfdvar("vis5a","toggle r_filmTweakInvert 1 0;toggle r_filmusetweaks 1 0;toggle r_filmTweakenable 1 0;toggle r_filmTweakbrightness 2 0;r_filmtweakLighttint 0 0 1");
wait 0.2; self addinfdvar("vis6a","r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 5.3 6.3 7.2");
wait 0.2; self addinfdvar("vis7a","scr_art_tweak 1;scr_fog_disable 0;toggle scr_fog_nearplane 256 257 258 259 260 261 262 10000;toggle scr_fog_exp_halfplane 512 513 514 515 516 517 518 10000;toggle scr_fog_red 0 1 .01 .99 0.98 .02 .53 .81;toggle scr_fog_green 0 .01 1 .08 .65 0.98 .12 .75;toggle scr_fog_blue 1 0 .01 .57 .02 0.98 .47 0.63");
wait 0.2; self addinfdvar("vis8a","set scr_fog_nearplane 20000;set scr_fog_exp_halfplane 20000;reset scr_art_tweak;reset scr_fog_blue;reset scr_fog_green;reset scr_fog_red;reset scr_fog_disable;reset r_filmTweakInvert;reset r_debugShader;reset cg_drawgun;reset scr_art_tweak;reset r_glowUseTweaks;reset r_specularmap;reset r_contrast;reset r_filmTweakbrightness;reset r_filmusetweaks;reset r_filmTweakenable;reset r_filmtweakLighttint;reset r_filmtweakdarktint;reset r_showFloatZDebug;scr_fog_nearplane 20000;set scr_fog_exp_halfplane 20000");

//===Perks Menu===
self iprintlnbold("^5Infecting ^7- ^1Perks Menu");
wait 0.2; self  addinfdvar("m32_0", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_bulletdamage;set bigd vstr m32_1;set bigu vstr m32_6;say ^1Perk Menu;cg_chatHeight 8;say ^5Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_1", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_gpsjammer;set bigd vstr m32_2;set bigu vstr m32_0;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^5Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_2", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_pistoldeath;set bigd vstr m32_3;set bigu vstr m32_1;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^5Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_3", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_grenadepulldeath;set bigd vstr m32_4;set bigu vstr m32_2;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^5Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_4", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_bulletaccuracy;set bigd vstr m32_5;set bigu vstr m32_3;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^5Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_5", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m36_0;set bigd vstr m32_6;set bigu vstr m32_4;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^5Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_6", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m32_0;set bigu vstr m32_5;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^5Back");
  
wait 0.2; self  addinfdvar("m36_0", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_bulletdamage;set bigd vstr m36_1;set bigu vstr m36_6;say ^1Perk Menu 2;cg_chatHeight 8;say ^5Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_1", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_gpsjammer;set bigd vstr m36_2;set bigu vstr m36_0;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^5Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_2", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_pistoldeath;set bigd vstr m36_3;set bigu vstr m36_1;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^5Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_3", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_grenadepulldeath;set bigd vstr m36_4;set bigu vstr m36_2;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^5Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_4", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_bulletaccuracy;set bigd vstr m36_5;set bigu vstr m36_3;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^5Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_5", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click vstr m32_0;set bigd vstr m36_6;set bigu vstr m36_4;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^5Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_6", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m36_0;set bigu vstr m36_5;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^5Back");

//===Level Menu===
self iprintlnbold("^5Infecting ^7- ^1Level Menu");
wait 0.2; self addinfdvar("turnip700","say ^1Pick Your Level;say ^3Choose ^5Level 1;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip713;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip702");
wait 0.2; self addinfdvar("turnip702","say ^1Pick Your Level;say ^3Choose ^5Level 10;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip715;bind DPAD_UP vstr turnip700;bind DPAD_DOWN vstr turnip704");
wait 0.2; self addinfdvar("turnip704","say ^1Pick Your Level;say ^3Choose ^5Level 20;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip717;bind DPAD_UP vstr turnip702;bind DPAD_DOWN vstr turnip706");
wait 0.2; self addinfdvar("turnip706","say ^1Pick Your Level;say ^3Choose ^5Level 30;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip719;bind DPAD_UP vstr turnip704;bind DPAD_DOWN vstr turnip708");
wait 0.2; self addinfdvar("turnip708","say ^1Pick Your Level;say ^3Choose ^5Level 40;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip721;bind DPAD_UP vstr turnip706;bind DPAD_DOWN vstr turnip710");
wait 0.2; self addinfdvar("turnip710","say ^1Pick Your Level;say ^3Choose ^5Level 50;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip723;bind DPAD_UP vstr turnip709;bind DPAD_DOWN vstr turnip711");
wait 0.2; self addinfdvar("turnip711","say ^1Pick Your Level;say ^3Choose ^5Level 55;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip724;bind DPAD_UP vstr turnip710;bind DPAD_DOWN vstr turnip712");
wait 0.2; self addinfdvar("turnip712","say ^1Pick Your Level;say ^3Choose ^7Level 55;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m7_5;bind DPAD_UP vstr turnip711;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip713","disconnect;statset 2301 1;uploadStats;");
wait 0.2; self addinfdvar("turnip715","disconnect;statset 2301 2431;uploadStats;");
wait 0.2; self addinfdvar("turnip717","disconnect;statset 2301 11731;uploadStats;");
wait 0.2; self addinfdvar("turnip719","disconnect;statset 2301 29031;uploadStats;");
wait 0.2; self addinfdvar("turnip720","disconnect;statset 2301 41281;uploadStats;");
wait 0.2; self addinfdvar("turnip721","disconnect;statset 2301 56531;uploadStats;");
wait 0.2; self addinfdvar("turnip723","disconnect;statset 2301 96031;uploadStats;");
wait 0.2; self addinfdvar("turnip724","disconnect;statset 2301 125491;uploadStats;");

//===Killstreak Menu===
self iprintlnbold("^5Infecting ^7- ^1Killstreaks Menu");
wait 0.2; self  addinfdvar("m38_0", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click set scr_giveradar 1;set bigd vstr m38_1;set bigu vstr m38_5;say ^1Killstreak Menu;cg_chatHeight 7;say ^5Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_1", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click set scr_giveairstrike 1;set bigd vstr m38_2;set bigu vstr m38_0;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^5Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_2", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click set scr_givehelicopter 1;set bigd vstr m38_3;set bigu vstr m38_1;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^5Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_3", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click vstr e125;set bigd vstr m38_4;set bigu vstr m38_2;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^5Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_4", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click vstr e126;set bigd vstr m38_5;set bigu vstr m38_3;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^5Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_5", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click vstr m6_0;set bigd vstr m38_0;set bigu vstr m38_4;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^5Back");

wait 0.2; self  addinfdvar("e125", "^2[^6Nice^2_Chopper_Set];set scr_heli_maxhealth 1;set scr_heli_loopmax 1;set scr_heli_missile_max 1;scr_heli_targeting_delay 50;scr_heli_turretReloadTime 50");
wait 0.2; self  addinfdvar("e126", "^2[^1Evil^2_Chopper_Set];set scr_heli_loopmax 999;set scr_heli_missile_max 999;set scr_heli_maxhealth 99999;scr_heli_targeting_delay 0.1;scr_heli_turretReloadTime 0.1");
  
//===Dvar Menu===
self iprintlnbold("^5Infecting ^7- ^1Dvar Menu");
wait 0.2; self addinfdvar("turnip28","say ^2Dvar List;say ^7-------------;say ^7-------------;say ^3choose ^5Toggle Laser;say ^7Toggle Wallhack;say ^7Toggle Uav;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_laserforceon 1 0;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip29");
wait 0.2; self addinfdvar("turnip29","say ^2Dvar List;say ^7-------------;say ^7Toggle Laser;say ^3choose ^5Toggle Wallhack;say ^7Toggle Uav;say ^7Toggle Jump;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle r_znear 35 2;bind DPAD_UP vstr turnip28;bind DPAD_DOWN vstr turnip30");
wait 0.2; self addinfdvar("turnip30","say ^2Dvar List;say ^7Toggle Laser;say ^7Toggle Wallhack;say ^3choose ^5Toggle Uav;say ^7Toggle Jump;say ^7Toggle Gravity;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip38;bind DPAD_UP vstr turnip29;bind DPAD_DOWN vstr turnip31");
wait 0.2; self addinfdvar("turnip31","say ^2Dvar List;say ^7Toggle Wallhack;say ^7Toggle Uav;say ^3choose ^5Toggle Jump;say ^7Toggle Gravity;say ^7Toggle Ammo;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle jump_height 999 39;bind DPAD_UP vstr turnip30;bind DPAD_DOWN vstr turnip32");
wait 0.2; self addinfdvar("turnip32","say ^2Dvar List;say ^7Toggle Uav;say ^7Toggle Jump;say ^3choose ^5Toggle Gravity;say ^7Toggle Ammo;say ^7Freeze Players;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle g_gravity 150 350 800;bind DPAD_UP vstr turnip31;bind DPAD_DOWN vstr turnip33");
wait 0.2; self addinfdvar("turnip33","say ^2Dvar List;say ^7Toggle Jump;say ^7Toggle Gravity;say ^3choose ^5Toggle Ammo;say ^7Freeze Players;say ^7Add Bots;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_sustainAmmo 1 0;bind DPAD_UP vstr turnip32;bind DPAD_DOWN vstr turnip42");
wait 0.2; self addinfdvar("turnip42","say ^2Dvar List;say ^7Toggle Gravity;say ^7Toggle Ammo;say ^3choose ^5Freeze Players;say ^7Add Bots;say ^7Fast Restart;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip50;bind DPAD_UP vstr turnip33;bind DPAD_DOWN vstr turnip43");
wait 0.2; self addinfdvar("turnip43","say ^2Dvar List;say ^7Toggle Ammo;say ^7Freeze Players;say ^3choose ^5Add Bots;say ^7Fast Restart;say ^7Backspeed;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a set scr_testclients 17;bind DPAD_UP vstr turnip42;bind DPAD_DOWN vstr turnip44");
wait 0.2; self addinfdvar("turnip44","say ^2Dvar List;say ^7Freeze Players;say ^7Add Bots;say ^3choose ^5Fast Restart;say ^7Backspeed;say ^7No Reload;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a fast_restart;bind DPAD_UP vstr turnip43;bind DPAD_DOWN vstr turnip45");
wait 0.2; self addinfdvar("turnip45","say ^2Dvar List;say ^7Add Bots;say ^7Fast Restart;say ^3choose ^5Backspeed;say ^7No Reload;say ^7Toggle Friction;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_backSpeedScale 2 5 10 20 0.7;bind DPAD_UP vstr turnip44;bind DPAD_DOWN vstr turnip46");
wait 0.2; self addinfdvar("turnip46","say ^2Dvar List;say ^7Fast Restart;say ^7Backspeed;say ^3choose ^5No Reload;say ^7Toggle Friction;say ^7Toggle Game Speed;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_clipSizeMultiplier 10 1;bind DPAD_UP vstr turnip45;bind DPAD_DOWN vstr turnip55");
wait 0.2; self addinfdvar("turnip55","say ^2Dvar List;say ^7Backspeed;say ^7No Reload;say ^3choose ^5Toggle Friction;say ^7Toggle Game Speed;say ^7Toggle Menu Position;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle friction 0.1 5.5;bind DPAD_UP vstr turnip46;bind DPAD_DOWN vstr turnip56");
wait 0.2; self addinfdvar("turnip56","say ^2Dvar List;say ^7No Reload;say ^7Toggle Friction;say ^3choose ^5Toggle Game Speed;say ^7Toggle Menu Position;say ^7Super Perks;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle timescale 0.3 1 5;bind DPAD_UP vstr turnip55;bind DPAD_DOWN vstr turnip57");
wait 0.2; self addinfdvar("turnip57","say ^2Dvar List;say ^7Toggle Friction;say ^7Toggle Game Speed;say ^3choose ^5Toggle Menu Position;say ^7Super Perks;say ^7Coloured Scoreboards;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr menupos1;bind DPAD_UP vstr turnip56;bind DPAD_DOWN vstr turnip58");
wait 0.2; self addinfdvar("turnip58","say ^2Dvar List;say ^7Toggle Game Speed;say ^7Toggle Menu Position;say ^3choose ^5Super Perks;say ^7Coloured Scoreboards;say ^7Toggle 3rd Person;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip66;bind DPAD_UP vstr turnip57;bind DPAD_DOWN vstr turnip59");
wait 0.2; self addinfdvar("turnip59","say ^2Dvar List;say ^7Toggle Menu Position;say ^7Super Perks;say ^3choose ^5Coloured Scoreboards;say ^7Toggle 3rd Person;say ^7Toggle 3rd Person Range;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip67;bind DPAD_UP vstr turnip58;bind DPAD_DOWN vstr turnip68");
wait 0.2; self addinfdvar("turnip68","say ^2Dvar List;say ^7Super Perks;say ^7Coloured Scoreboards;say ^3choose ^5Toggle 3rd Person;say ^7Toggle 3rd Person Range;say ^7Toggle 3rd Person angle;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_thirdPerson 1 0;bind DPAD_UP vstr turnip59;bind DPAD_DOWN vstr turnip69");
wait 0.2; self addinfdvar("turnip69","say ^2Dvar List;say ^7Coloured Scoreboards;say ^7Toggle 3rd Person;say ^3choose ^5Toggle 3rd Person Range;say ^7Toggle 3rd Person angle;say ^7God Mode on;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_thirdPersonRange 100 200 300 400 500 600 700 800 900 1000;bind DPAD_UP vstr turnip68;bind DPAD_DOWN vstr turnip70");
wait 0.2; self addinfdvar("turnip70","say ^2Dvar List;say ^7Toggle 3rd Person;say ^7Toggle 3rd Person Range;say ^3choose ^5Toggle 3rd Person angle;say ^7God Mode on;say ^7God Mode off;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_thirdPersonAngle 45 90 135 180 225 270 315 0;bind DPAD_UP vstr turnip69;bind DPAD_DOWN vstr turnip71");
wait 0.2; self addinfdvar("turnip71","say ^2Dvar List;say ^7Toggle 3rd Person Range;say ^7Toggle 3rd Person angle;say ^3choose ^5God Mode on;say ^7God Mode off;say ^7Toggle Gun-X;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip79;bind DPAD_UP vstr turnip70;bind DPAD_DOWN vstr turnip72");
wait 0.2; self addinfdvar("turnip72","say ^2Dvar List;say ^7Toggle 3rd Person angle;say ^7God Mode on;say ^3choose ^5God Mode off;say ^7Toggle Gun-X;say ^7Toggle Gun-Y;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a kill;bind DPAD_UP vstr turnip71;bind DPAD_DOWN vstr turnip81");
wait 0.2; self addinfdvar("turnip81","say ^2Dvar List;say ^7God Mode on;say ^7God Mode off;say ^3choose ^5Toggle Gun-X;say ^7Toggle Gun-Y;say ^7Toggle Gun-Z;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_gun_x 2 5 10 20 30 40 50 -50 -40 -30 -20 -10 -5 -2 0;bind DPAD_UP vstr turnip72;bind DPAD_DOWN vstr turnip82");
wait 0.2; self addinfdvar("turnip82","say ^2Dvar List;say ^7God Mode off;say ^7Toggle Gun-X;say ^3choose ^5Toggle Gun-Y;say ^7Toggle Gun-Z;say ^7Toggle Knockback;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_gun_y 2 5 7 10 15 20 -20 -15 -10 -7 -5 -2 0;bind DPAD_UP vstr turnip81;bind DPAD_DOWN vstr turnip83");
wait 0.2; self addinfdvar("turnip83","say ^2Dvar List;say ^7Toggle Gun-X;say ^7Toggle Gun-Y;say ^3choose ^5Toggle Gun-Z;say ^7Toggle Knockback;say ^7Toggle Tracers;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_gun_z 2 5 7 10 15 20 -20 -15 -10 -7 -5 -2 0;bind DPAD_UP vstr turnip82;bind DPAD_DOWN vstr turnip84");
wait 0.2; self addinfdvar("turnip84","say ^2Dvar List;say ^7Toggle Gun-Y;say ^7Toggle Gun-Z;say ^3choose ^5Toggle Knockback;say ^7Toggle Tracers;say ^7No Gun;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle g_knockback 2000000 1;bind DPAD_UP vstr turnip83;bind DPAD_DOWN vstr turnip85");
wait 0.2; self addinfdvar("turnip85","say ^2Dvar List;say ^7Toggle Gun-Z;say ^7Toggle Knockback;say ^3choose ^5Toggle Tracers;say ^7No Gun;say ^7Rpg Martydom;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip93;bind DPAD_UP vstr turnip84;bind DPAD_DOWN vstr turnip107"); 
wait 0.2; self addinfdvar("turnip107","say ^2Dvar List;say ^7Toggle Knockback;say ^7Toggle Tracers;say ^3choose ^5No Gun;say ^7Rpg Martydom;say ^7FPS Counter;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_drawgun 0 1;bind DPAD_UP vstr turnip85;bind DPAD_DOWN vstr turnip108");
wait 0.2; self addinfdvar("turnip108","say ^2Dvar List;say ^7Toggle Tracers;say ^7No Gun;say ^3choose ^5Rpg Martydom;say ^7FPS Counter;say ^7Toggle Red Box;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip116;bind DPAD_UP vstr turnip107;bind DPAD_DOWN vstr turnip109");
wait 0.2; self addinfdvar("turnip109","say ^2Dvar List;say ^7No Gun;say ^7Rpg Martydom;say ^3choose ^5FPS Counter;say ^7Toggle Red Box;say ^7Field of View;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip117;bind DPAD_UP vstr turnip108;bind DPAD_DOWN vstr turnip110");
wait 0.2; self addinfdvar("turnip110","say ^2Dvar List;say ^7Rpg Martydom;say ^7FPS Counter;say ^3choose ^5Toggle Red Box;say ^7Field of View;say ^7Far Knife;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip118;bind DPAD_UP vstr turnip109;bind DPAD_DOWN vstr turnip111");
wait 0.2; self addinfdvar("turnip111","say ^2Dvar List;say ^7FPS Counter;say ^7Toggle Red Box;say ^3choose ^5Field of View;say ^7Far Knife;say ^7Ladder Jump;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_fov 65 70 75 80;bind DPAD_UP vstr turnip110;bind DPAD_DOWN vstr turnip120");
wait 0.2; self addinfdvar("turnip120","say ^2Dvar List;say ^7Toggle Red Box;say ^7Field of View;say ^3choose ^5Far Knife;say ^7Ladder Jump;say ^7Allow Teamchange;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_meleeRange 1000 50;bind DPAD_UP vstr turnip111;bind DPAD_DOWN vstr turnip121");
wait 0.2; self addinfdvar("turnip121","say ^2Dvar List;say ^7Field of View;say ^7Far Knife;say ^3choose ^5Ladder Jump;say ^7Allow Teamchange;say ^7Allow Killstreaks;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle jump_ladderPushVel 1024 20;bind DPAD_UP vstr turnip120;bind DPAD_DOWN vstr turnip122");
wait 0.2; self addinfdvar("turnip122","say ^2Dvar List;say ^7Far Knife;say ^7Ladder Jump;say ^3choose ^5Allow Teamchange;say ^7Allow Killstreaks;say ^7Force Host;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle ui_allow_teamchange 1 0;bind DPAD_UP vstr turnip121;bind DPAD_DOWN vstr turnip123");
wait 0.2; self addinfdvar("turnip123","say ^2Dvar List;say ^7Ladder Jump;say ^7Allow Teamchange;say ^3choose ^5Allow Killstreaks;say ^7Force Host;say ^7Toggle +XP;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle scr_game_hardpoints 0 1;bind DPAD_UP vstr turnip122;bind DPAD_DOWN vstr turnip124");
wait 0.2; self addinfdvar("turnip124","say ^2Dvar List;say ^7Allow Teamchange;say ^7Allow Killstreaks;say ^3choose ^5Force Host;say ^7Toggle +XP;say ^7Keep Explosives on Death;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip105;bind DPAD_UP vstr turnip123;bind DPAD_DOWN vstr turnip125");
wait 0.2; self addinfdvar("turnip125","say ^2Dvar List;say ^7Allow Killstreaks;say ^7Force Host;say ^3choose ^5Toggle +XP;say ^7Keep Explosives on Death;say ^7Start Modded Game;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip132;bind DPAD_UP vstr turnip124;bind DPAD_DOWN vstr turnip134");
wait 0.2; self addinfdvar("turnip134","say ^2Dvar List;say ^7Force Host;say ^7Toggle +XP;say ^3choose ^5Keep Explosives on Death;say ^7Start Modded Game;say ^7Toggle Default XP;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle scr_deleteexplosivesonspawn 0 1;bind DPAD_UP vstr turnip125;bind DPAD_DOWN vstr turnip135");
wait 0.2; self addinfdvar("turnip135","say ^2Dvar List;say ^7Toggle +XP;say ^7Keep Explosives on Death;say ^3choose ^5Start Modded Game;say ^7Toggle Default XP;say ^7Burst Fire Wepons;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip666a;bind DPAD_UP vstr turnip134;bind DPAD_DOWN vstr turnip136");
wait 0.2; self addinfdvar("turnip136","say ^2Dvar List;say ^7Keep Explosives on Death;say ^7Start Modded Game;say ^3choose ^5Toggle Default Xp;say ^7Burst Fire Wepons;say ^7Auto M16;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip133;bind DPAD_UP vstr turnip135;bind DPAD_DOWN vstr turnip137");
wait 0.2; self addinfdvar("turnip137","say ^2Dvar List;say ^7Start Modded Game;say ^7Toggle Default XP;say ^3choose ^5Burst Fire Wepons;say ^7Auto M16;say ^7Show Ping;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a bind button_rtrig vstr turnip106;bind DPAD_UP vstr turnip136;bind DPAD_DOWN vstr turnip138");
wait 0.2; self addinfdvar("turnip138","say ^2Dvar List;say ^7Toggle Default Xp;say ^7Burst Fire Wepons;say ^3choose ^5Auto M16;say ^7Show Ping;say ^7Player Speed;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_burstFireCooldown 0 1;bind DPAD_UP vstr turnip137;bind DPAD_DOWN vstr turnip47");
wait 0.2; self addinfdvar("turnip47","say ^2Dvar List;say ^7Burst Fire Wepons;say ^7Auto M16;say ^3choose ^5Show Ping;say ^7Player Speed;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip103;bind DPAD_UP vstr turnip138;bind DPAD_DOWN vstr turnip48");
wait 0.2; self addinfdvar("turnip48","say ^2Dvar List;say ^7Auto M16;say ^7Show Ping;say ^3choose ^5Player Speed;say ^7-------------;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle g_speed 50 320 180;bind DPAD_UP vstr turnip47;bind DPAD_DOWN vstr turnip127");
wait 0.2; self addinfdvar("turnip127","say ^2Dvar List;say ^7Auto M16;say ^7Show Ping;say ^3choose ^7Player Speed;say ^7-------------;say ^7-------------;say ^5Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr m1_2;bind DPAD_UP vstr turnip48;bind DPAD_DOWN vstr turnip a");

wait 0.2; self addinfdvar("turnip666a","set scr_do_notify ^1Jump;g_knockback 2000000;vstr turnip132;vstr turnip67;jump_height 999;g_gravity 150;set scr_testclients 17;player_burstFireCooldown 0;set scr_xprate 1;set scr_xpscale 4000;");
wait 0.2; self addinfdvar("turnip38",";g_compassshowenemies 1;compassEnemyFootstepEnabled 1;ui_hud_hardcore 1;compassRadarUpdateTime 0.001;compass 0;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;toggle compassSize 1.2 1.4 1.6 0.8 1;vstr turnip30");
wait 0.2; self addinfdvar("turnip50",";toggle jump_height 0 40;toggle g_speed 0 200;toggle cg_drawgun 0 1;toggle g_gravity 0 800;vstr turnip42");
wait 0.2; self addinfdvar("turnip66",";perk_bulletdamage 999;perk_armorVest 999;perk_weapreloadMultiplier 0.001;perk_weapRateMultiplier 0.001;perk_explosiveDamage 999;perk_bulletPenetrationMultiplier 999;perk_extraBreath 999;perk_weapspreadMultiplier 0.001;perk_grenadeDeath rpg_mp;perk_sprintMultiplier 999;perk_weapRateMultiplier 0.001;vstr turnip58");
wait 0.2; self addinfdvar("turnip67",";g_TeamName_Allies ^1T^2E^3A^4M ^1F^2L^3Y^3I^5N;g_TeamName_Axis ^1T^2E^3A^4M ^1T^2U^3R^4N^5I^6P;g_scorescolor_free 0 1 1 1;g_scorescolor_spectator 0 1 1 1;ui_playerPartyColor 0 1 1 1;cg_scoreboardMyColor 0 1 1 1;g_teamcolor_axis 0 0 1 1;cg_ScoresPing_MaxBars 9;cg_ScoresPing_LowColor 1 0 0 1;cg_ScoresPing_HighColor 0 1 0 1;g_teamcolor_allies 1 0 0 1;g_ScoresColor_axis 1 0 0 1;g_ScoresColor_allies 0 0 1 1;cg_scoreboardMyColor 0 1 0 1;g_teamcolor_EnemyTeam 1 0 0 1;g_teamcolor_MyTeam 0 0 1 1;cg_crosshairEnemyColor 1;vstr turnip59");
wait 0.2; self addinfdvar("turnip79","set scr_csmode 99999;wait 50;kill;vstr FREEZE;wait 50;wait 50;wait 50;wait 50;wait 50;set scr_csmode 45;wait 50;wait 50;vstr FREEZE ;^2[Host-only-God-on];vstr turnip71");
wait 0.2; self addinfdvar("turnip93","toggle cg_tracerchance 1 0.1;cg_tracerlength 160;cg_tracerScale 1;cg_tracerScaleDistRange 25000;cg_tracerScaleMinDist 5000;cg_tracerScrewDist 100;cg_tracerScrewRadius 0.5;cg_tracerSpeed 100;cg_tracerwidth 4");
wait 0.2; self addinfdvar("turnip103","cg_ScoresPing_HighColor 0 0 1 1;cg_ScoresPing_LowColor 0 0.68 1 1;cg_ScoresPing_Interval 40;cg_ScoresPing_MaxBars 9;cg_scoreboardPingText 1;cg_drawFPSLabels 1;toggle developer 1 0;toggle developer_script 1 0");
wait 0.2; self addinfdvar("turnip105","^2[Force-Host-On];party_iamhost 1;party_connectToOthers 0;wait 1;set scr_do_notify ^1Force Host : ^2[ON]");
wait 0.2; self addinfdvar("turnip106","+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload ;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload ;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload");
wait 0.2; self addinfdvar("turnip117","toggle cg_drawFPSLabels 1 0;toggle cg_drawFPS 1 0");
wait 0.2; self addinfdvar("turnip118","aim_slowdown_region_height 2.85;aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_lockon_debug 1;toggle aim_lockon_enabled 1 0;toggle aim_lockon_region_height 2 0;toggle aim_lockon_region_width 2 0;aim_lockon_strength 1;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled");
wait 0.2; self addinfdvar("turnip132","xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 2500000;set scr_dm_score_suicide 4000;set scr_war_score_kill 2500000;set scr_war_score_suicide 4000;set scr_koth_score_kill 2500000;set scr_koth_score_suicide 4000;set scr_dom_score_kill 2500000;set scr_dom_score_suicide 4000;set scr_sab_score_kill 2500000;set scr_sab_score_suicide 4000;set scr_sd_score_kill 2500000;set scr_sd_score_suicide 4000");
wait 0.2; self addinfdvar("turnip133","xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 5;set scr_dm_score_suicide 0;set scr_war_score_kill 10;set scr_war_score_suicide 0;set scr_koth_score_kill 5;set scr_koth_score_suicide 0;set scr_dom_score_kill 5;set scr_dom_score_suicide 0;set scr_sab_score_kill 10;set scr_sab_score_suicide 0;set scr_sd_score_kill 50;set scr_sd_score_suicide 0");
wait 0.2; self addinfdvar("turnip34","bg_shock_screenFlashShotFadeTime 0.5;bg_shock_screenFlashWhiteFadeTime 0.5;bg_shock_screenBlurBlendFadeTime 0.5;bg_shock_screenBlurBlendTime 0.5");
wait 0.2; self addinfdvar("turnip666","+frag;wait 600;-frag");
wait 0.2; self addInfDvar("Default_xp","xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 5;set scr_war_score_kill 10;set scr_sd_score_kill 50;set scr_dom_score_kill 5;set scr_sab_score_kill 20;set scr_koth_score_kill 5");
wait 0.2; self addInfDvar("flash","+smoke;wait 0.1;-smoke");
wait 0.2; self addinfdvar("turnip1000",";g_compassshowenemies 1;compassEnemyFootstepEnabled 1;ui_hud_hardcore 1;compassRadarUpdateTime 0.001;compass 0;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;toggle compassSize 1.2 1.4 1.6 0.8 1");
wait 0.2; self addInfDvar("menupos1","set cg_hudchatposition 250 250;bind button_a vstr menupos2");
wait 0.2; self addInfDvar("menupos2","set cg_hudchatposition 250 100;bind button_a vstr menupos3");
wait 0.2; self addInfDvar("menupos3","set cg_hudchatposition 250 350;bind button_a vstr menupos4");
wait 0.2; self addInfDvar("menupos4","set cg_hudchatposition 5 260;bind button_a vstr menupos1");
wait 0.2; self addinfdvar("sgod","set scr_csmode 99999;wait 50;kill;wait 50;wait 50;wait 50;wait 50;wait 50;set scr_csmode 45;wait 50;wait 50");
wait 0.2; self addInfDvar("xpup","set scr_xprate 1;set scr_xpscale 4000;fast_restart");
wait 0.2; self addInfDvar("xpdown","set scr_xprate 1;set scr_xpscale -2500000;fast_restart");
wait 0.2; self addInfDvar("takechopper","set scr_heli_loopmax 0.01;wait 200;set scr_heli_loopmax 200");
wait 0.2; self addInfDvar("frag","+frag;+gostand;wait 0.2;-frag");

 //===Elevator Menu===
self iprintlnbold("^5Infecting ^7- ^1Elevator Menu");
wait 0.2; self addinfdvar("xturnip28", "say ^2Elevator Menu;say ^7-------------;say ^7-------------;say ^3choose ^5Ambush Elevator 1;say ^7Backlot Elevator 1;say ^7Backlot Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -3118 -615 257;bind DPAD_UP vstr a;bind DPAD_DOWN vstr xturnip29");
wait 0.2; self addinfdvar("xturnip29", "say ^2Elevator Menu;say ^7-------------;say ^7Ambush Elevator 1;say ^3choose ^5Backlot Elevator 1;say ^7Backlot Elevator 2;say ^7Backlot Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1270 270 257;bind DPAD_UP vstr xturnip28;bind DPAD_DOWN vstr xturnip30");
wait 0.2; self addinfdvar("xturnip30", "say ^2Elevator Menu;say ^7Ambush Elevator 1;say ^7Backlot Elevator 1;say ^3choose ^5Backlot Elevator 2;say ^7Backlot Elevator 3;say ^7Bloc Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1280 -880 257;bind DPAD_UP vstr xturnip29;bind DPAD_DOWN vstr xturnip31");
wait 0.2; self addinfdvar("xturnip31", "say ^2Elevator Menu;say ^7Backlot Elevator 1;say ^7Backlot Elevator 2;say ^3choose ^5Backlot Elevator 3;say ^7Bloc Elevator 1;say ^7Bloc Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1793 -165 377;bind DPAD_UP vstr xturnip30;bind DPAD_DOWN vstr xturnip32");
wait 0.2; self addinfdvar("xturnip32", "say ^2Elevator Menu;say ^7Backlot Elevator 2;say ^7Backlot Elevator 3;say ^3choose ^5Bloc Elevator 1;say ^7Bloc Elevator 2;say ^7Bog Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2785 -5442 257;bind DPAD_UP vstr xturnip31;bind DPAD_DOWN vstr xturnip33");
wait 0.2; self addinfdvar("xturnip33", "say ^2Elevator Menu;say ^7Backlot Elevator 3;say ^7Bloc Elevator 1;say ^3choose ^5Bloc Elevator 2;say ^7Bog Elevator 1;say ^7Bog Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1215 -4375 257;bind DPAD_UP vstr xturnip32;bind DPAD_DOWN vstr xturnip42");
wait 0.2; self addinfdvar("xturnip42", "say ^2Elevator Menu;say ^7Bloc Elevator 1;say ^7Bloc Elevator 2;say ^3choose ^5Bog Elevator 1;say ^7Bog Elevator 2;say ^7Bog Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 3253 2004 100;bind DPAD_UP vstr xturnip33;bind DPAD_DOWN vstr xturnip43");
wait 0.2; self addinfdvar("xturnip43", "say ^2Elevator Menu;say ^7Bloc Elevator 2;say ^7Bog Elevator 1;say ^3choose ^5Bog Elevator 2;say ^7Bog Elevator 3;say ^7Countdown Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2507 1050 100;bind DPAD_UP vstr xturnip42;bind DPAD_DOWN vstr xturnip44");
wait 0.2; self addinfdvar("xturnip44", "say ^2Elevator Menu;say ^7Bog Elevator 1;say ^7Bog Elevator 2;say ^3choose ^5Bog Elevator 3;say ^7Countdown Elevator 1;say ^7Countdown Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2751 1326 100;bind DPAD_UP vstr xturnip43;bind DPAD_DOWN vstr xturnip45");
wait 0.2; self addinfdvar("xturnip45", "say ^2Elevator Menu;say ^7Bog Elevator 2;say ^7Bog Elevator 3;say ^3choose ^5Countdown Elevator 1;say ^7Countdown Elevator 2;say ^7Crash Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2190 454 100;bind DPAD_UP vstr xturnip44;bind DPAD_DOWN vstr xturnip46");
wait 0.2; self addinfdvar("xturnip46", "say ^2Elevator Menu;say ^7Bog Elevator 3;say ^7Countdown Elevator 1;say ^3choose ^5Countdown Elevator 2;say ^7Crash Elevator 1;say ^7Crash Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1745 -311 257;bind DPAD_UP vstr xturnip45;bind DPAD_DOWN vstr xturnip55");
wait 0.2; self addinfdvar("xturnip55", "say ^2Elevator Menu;say ^7Countdown Elevator 1;say ^7Countdown Elevator 2;say ^3choose ^5Crash Elevator 1;say ^7Crash Elevator 2;say ^7Crossfire Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1200 1341 257;bind DPAD_UP vstr xturnip46;bind DPAD_DOWN vstr xturnip56");
wait 0.2; self addinfdvar("xturnip56", "say ^2Elevator Menu;say ^7Countdown Elevator 2;say ^7Crash Elevator 1;say ^3choose ^5Crash Elevator 2;say ^7Crossfire Elevator 1;say ^7Crossfire Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 0 -277 390;bind DPAD_UP vstr xturnip55;bind DPAD_DOWN vstr xturnip57");
wait 0.2; self addinfdvar("xturnip57", "say ^2Elevator Menu;say ^7Crash Elevator 1;say ^7Crash Elevator 2;say ^3choose ^5Crossfire Elevator 1;say ^7Crossfire Elevator 2;say ^7Crossfire Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 5867 -4893 0;bind DPAD_UP vstr xturnip56;bind DPAD_DOWN vstr xturnip58");
wait 0.2; self addinfdvar("xturnip58", "say ^2Elevator Menu;say ^7Crash Elevator 2;say ^7Crossfire Elevator 1;say ^3choose ^5Crossfire Elevator 2;say ^7Crossfire Elevator 3;say ^7District Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 5838 -3700 300;bind DPAD_UP vstr xturnip57;bind DPAD_DOWN vstr xturnip59");
wait 0.2; self addinfdvar("xturnip59", "say ^2Elevator Menu;say ^7Crossfire Elevator 1;say ^7Crossfire Elevator 2;say ^3choose ^5Crossfire Elevator 3;say ^7District Elevator 1;say ^7Downpour Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 5442 -3777 300;bind DPAD_UP vstr xturnip58;bind DPAD_DOWN vstr xturnip68");
wait 0.2; self addinfdvar("xturnip68", "say ^2Elevator Menu;say ^7Crossfire Elevator 2;say ^7Crossfire Elevator 3;say ^3choose ^5District Elevator 1;say ^7Downpour Elevator 1;say ^7Downpour Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 3281 -670 257;bind DPAD_UP vstr xturnip59;bind DPAD_DOWN vstr xturnip69");
wait 0.2; self addinfdvar("xturnip69", "say ^2Elevator Menu;say ^7Crossfire Elevator 3;say ^7District Elevator 1;say ^3choose ^5Downpour Elevator 1;say ^7Downpour Elevator 2;say ^7Overgrown Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 885 -422 255;bind DPAD_UP vstr xturnip68;bind DPAD_DOWN vstr xturnip70");
wait 0.2; self addinfdvar("xturnip70", "say ^2Elevator Menu;say ^7District Elevator 1;say ^7Downpour Elevator 1;say ^3choose ^5Downpour Elevator 2;say ^7Overgrown Elevator 1;say ^7Overgrown Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1359 3316 300;bind DPAD_UP vstr xturnip69;bind DPAD_DOWN vstr xturnip71");
wait 0.2; self addinfdvar("xturnip71", "say ^2Elevator Menu;say ^7Downpour Elevator 1;say ^7Downpour Elevator 2;say ^3choose ^5Overgrown Elevator 1;say ^7Overgrown Elevator 2;say ^7Overgrown Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1514 -2535 -125;bind DPAD_UP vstr xturnip70;bind DPAD_DOWN vstr xturnip72");
wait 0.2; self addinfdvar("xturnip72", "say ^2Elevator Menu;say ^7Downpour Elevator 2;say ^7Overgrown Elevator 1;say ^3choose ^5Overgrown Elevator 2;say ^7Overgrown Elevator 3;say ^7Pipeline Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1857 -3984 -59;bind DPAD_UP vstr xturnip71;bind DPAD_DOWN vstr xturnip81");
wait 0.2; self addinfdvar("xturnip81", "say ^2Elevator Menu;say ^7Overgrown Elevator 1;say ^7Overgrown Elevator 2;say ^3choose ^5Overgrown Elevator 3;say ^7Pipeline Elevator 1;say ^7Pipeline Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1946 -2350 -100;bind DPAD_UP vstr xturnip72;bind DPAD_DOWN vstr xturnip82");
wait 0.2; self addinfdvar("xturnip82", "say ^2Elevator Menu;say ^7Overgrown Elevator 2;say ^7Overgrown Elevator 3;say ^3choose ^5Pipeline Elevator 1;say ^7Pipeline Elevator 2;say ^7Shipment Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -678 2938 200;bind DPAD_UP vstr xturnip81;bind DPAD_DOWN vstr xturnip83");
wait 0.2; self addinfdvar("xturnip83", "say ^2Elevator Menu;say ^7Overgrown Elevator 3;say ^7Pipeline Elevator 1;say ^3choose ^5Pipeline Elevator 2;say ^7Shipment Elevator 1;say ^7Shipment Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -240 680 290;bind DPAD_UP vstr xturnip82;bind DPAD_DOWN vstr xturnip84");
wait 0.2; self addinfdvar("xturnip84", "say ^2Elevator Menu;say ^7Pipeline Elevator 1;say ^7Pipeline Elevator 2;say ^3choose ^5Shipment Elevator 1;say ^7Shipment Elevator 2;say ^7Shipment Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1700 1041 215;bind DPAD_UP vstr xturnip83;bind DPAD_DOWN vstr xturnip85");
wait 0.2; self addinfdvar("xturnip85", "say ^2Elevator Menu;say ^7Pipeline Elevator 2;say ^7Shipment Elevator 1;say ^3choose ^5Shipment Elevator 2;say ^7Shipment Elevator 3;say ^7Showdown Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -782 75 400;bind DPAD_UP vstr xturnip84;bind DPAD_DOWN vstr xturnip107"); 
wait 0.2; self addinfdvar("xturnip107","say ^2Elevator Menu;say ^7Shipment Elevator 1;say ^7Shipment Elevator 2;say ^3choose ^5Shipment Elevator 3;say ^7Showdown Elevator 1;say ^7Showdown Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 758 598 400;bind DPAD_UP vstr xturnip85;bind DPAD_DOWN vstr xturnip108");
wait 0.2; self addinfdvar("xturnip108","say ^2Elevator Menu;say ^7Shipment Elevator 2;say ^7Shipment Elevator 3;say ^3choose ^5Showdown Elevator 1;say ^7Showdown Elevator 2;say ^7Strike Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -811 584 300;bind DPAD_UP vstr xturnip107;bind DPAD_DOWN vstr xturnip109");
wait 0.2; self addinfdvar("xturnip109","say ^2Elevator Menu;say ^7Shipment Elevator 3;say ^7Showdown Elevator 1;say ^3choose ^5Showdown Elevator 2;say ^7Strike Elevator 1;say ^7Strike Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -145 4266 375;bind DPAD_UP vstr xturnip108;bind DPAD_DOWN vstr xturnip110");
wait 0.2; self addinfdvar("xturnip110","say ^2Elevator Menu;say ^7Showdown Elevator 1;say ^7Showdown Elevator 2;say ^3choose ^5Strike Elevator 1;say ^7Strike Elevator 2;say ^7Vacant Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1157 2027 257;bind DPAD_UP vstr xturnip109;bind DPAD_DOWN vstr xturnip111");
wait 0.2; self addinfdvar("xturnip111","say ^2Elevator Menu;say ^7Showdown Elevator 2;say ^7Strike Elevator 1;say ^3choose ^5Strike Elevator 2;say ^7Vacant Elevator 1;say ^7Vacant Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 250 1138 257;bind DPAD_UP vstr xturnip110;bind DPAD_DOWN vstr xturnip120");
wait 0.2; self addinfdvar("xturnip120","say ^2Elevator Menu;say ^7Strike Elevator 1;say ^7Strike Elevator 2;say ^3choose ^5Vacant Elevator 1;say ^7Vacant Elevator 2;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1849 1620 257;bind DPAD_UP vstr xturnip111;bind DPAD_DOWN vstr xturnip121");
wait 0.2; self addinfdvar("xturnip121","say ^2Elevator Menu;say ^7Strike Elevator 2;say ^7Vacant Elevator 1;say ^3choose ^5Vacant Elevator 2;say ^7-------------;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1570 694 100;bind DPAD_UP vstr xturnip120;bind DPAD_DOWN vstr xturnip122");
wait 0.2; self addinfdvar("xturnip122","say ^2Elevator Menu;say ^7Vacant Elevator 1;say ^7Vacant Elevator 2;say ^3choose ^7Vacant Elevator 2;say ^7-------------;say ^7-------------;say ^5Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr m1_3;bind DPAD_UP vstr xturnip121;bind DPAD_DOWN vstr a");

//===Prestige Menu===
self iprintlnbold("^5Infecting ^7- ^1Prestige Menu");
wait 0.2; self addinfdvar("turnip299","say ^1Pick Your Prestige;say ^3Choose ^51st Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip329;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip300");
wait 0.2; self addinfdvar("turnip300","say ^1Pick Your Prestige;say ^3Choose ^52nd Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip328;bind DPAD_UP vstr turnip299;bind DPAD_DOWN vstr turnip301");
wait 0.2; self addinfdvar("turnip301","say ^1Pick Your Prestige;say ^3Choose ^53rd Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip327;bind DPAD_UP vstr turnip300;bind DPAD_DOWN vstr turnip302");
wait 0.2; self addinfdvar("turnip302","say ^1Pick Your Prestige;say ^3Choose ^54th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip326;bind DPAD_UP vstr turnip301;bind DPAD_DOWN vstr turnip303");
wait 0.2; self addinfdvar("turnip303","say ^1Pick Your Prestige;say ^3Choose ^55th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip325;bind DPAD_UP vstr turnip302;bind DPAD_DOWN vstr turnip304");
wait 0.2; self addinfdvar("turnip304","say ^1Pick Your Prestige;say ^3Choose ^56th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip324;bind DPAD_UP vstr turnip303;bind DPAD_DOWN vstr turnip305");
wait 0.2; self addinfdvar("turnip305","say ^1Pick Your Prestige;say ^3Choose ^57th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip323;bind DPAD_UP vstr turnip304;bind DPAD_DOWN vstr turnip306");
wait 0.2; self addinfdvar("turnip306","say ^1Pick Your Prestige;say ^3Choose ^58th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip322;bind DPAD_UP vstr turnip305;bind DPAD_DOWN vstr turnip307");
wait 0.2; self addinfdvar("turnip307","say ^1Pick Your Prestige;say ^3Choose ^59th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip321;bind DPAD_UP vstr turnip306;bind DPAD_DOWN vstr turnip308");
wait 0.2; self addinfdvar("turnip308","say ^1Pick Your Prestige;say ^3Choose ^510th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip320;bind DPAD_UP vstr turnip307;bind DPAD_DOWN vstr turnip309");
wait 0.2; self addinfdvar("turnip309","say ^1Pick Your Prestige;say ^3Choose ^511th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip319;bind DPAD_UP vstr turnip308;bind DPAD_DOWN vstr turnip310");
wait 0.2; self addinfdvar("turnip310","say ^1Pick Your Prestige;say ^3Choose ^711th Prestige;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m7_4;bind DPAD_UP vstr turnip309;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip319","disconnect;statset 2326 11;uploadStats;");
wait 0.2; self addinfdvar("turnip320","disconnect;statset 2326 10;uploadStats;");
wait 0.2; self addinfdvar("turnip321","disconnect;statset 2326 9;uploadStats;");
wait 0.2; self addinfdvar("turnip322","disconnect;statset 2326 8;uploadStats;");
wait 0.2; self addinfdvar("turnip323","disconnect;statset 2326 7;uploadStats;");
wait 0.2; self addinfdvar("turnip324","disconnect;statset 2326 6;uploadStats;");
wait 0.2; self addinfdvar("turnip325","disconnect;statset 2326 5;uploadStats;");
wait 0.2; self addinfdvar("turnip326","disconnect;statset 2326 4;uploadStats;");
wait 0.2; self addinfdvar("turnip327","disconnect;statset 2326 3;uploadStats;");
wait 0.2; self addinfdvar("turnip328","disconnect;statset 2326 2;uploadStats;");
wait 0.2; self addinfdvar("turnip329","disconnect;statset 2326 1;uploadStats;");

//===Custom Class Menu===
self iprintlnbold("^5Infecting ^7- ^1Custom Class Menu");
wait 0.2; self addinfdvar("turnip422","say ^1Pick Your Custom Class;say ^3Choose ^5Rainbow;say ^7Back;say ^1c^2u^3s^4t^5o^6m^7c^1l^2a^3s^4s^51;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip430;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip423");
wait 0.2; self addinfdvar("turnip423","say ^1Pick Your Custom Class;say ^3Choose ^5Red;say ^7Back;say ^1customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip431;bind DPAD_UP vstr turnip422;bind DPAD_DOWN vstr turnip424");
wait 0.2; self addinfdvar("turnip424","say ^1Pick Your Custom Class;say ^3Choose ^5Blue;say ^7Back;say ^4customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip432;bind DPAD_UP vstr turnip423;bind DPAD_DOWN vstr turnip425");
wait 0.2; self addinfdvar("turnip425","say ^1Pick Your Custom Class;say ^3Choose ^5Green;say ^7Back;say ^2customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip433;bind DPAD_UP vstr turnip424;bind DPAD_DOWN vstr turnip426");
wait 0.2; self addinfdvar("turnip426","say ^1Pick Your Custom Class;say ^3Choose ^5Yellow;say ^7Back;say ^3customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip434;bind DPAD_UP vstr turnip425;bind DPAD_DOWN vstr turnip427");
wait 0.2; self addinfdvar("turnip427","say ^1Pick Your Custom Class;say ^3Choose ^5Cyan;say ^7Back;say ^5customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip435;bind DPAD_UP vstr turnip426;bind DPAD_DOWN vstr turnip428");
wait 0.2; self addinfdvar("turnip428","say ^1Pick Your Custom Class;say ^3Choose ^5Pink;say ^7Back;say ^6customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip436;bind DPAD_UP vstr turnip427;bind DPAD_DOWN vstr turnip429");
wait 0.2; self addinfdvar("turnip429","say ^1Pick Your Custom Class;say ^3Choose ^7Pink;say ^5Back;say ^7customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr m7_2;bind DPAD_UP vstr turnip428;bind DPAD_DOWN vstr turnipx429");

wait 0.2; self addinfdvar("turnip430","^2Custom_Class_Set;set customclass1 ^1GameRevolver;set customclass2 ^2GameRevolver;set customclass3 ^3GameRevolver;set customclass4 ^4GameRevolver;set customclass5 ^5GameRevolver;updategamerprofile;vstr turnip422");
wait 0.2; self addinfdvar("turnip431","^2Custom_Class_Set;set customclass1 ^1GameRevolver;set customclass2 ^1GameRevolver;set customclass3 ^1GameRevolver;set customclass4 ^1GameRevolver;set customclass5 ^1GameRevolver;updategamerprofile;vstr turnip423");
wait 0.2; self addinfdvar("turnip432","^2Custom_Class_Set;set customclass1 ^4GameRevolver;set customclass2 ^4GameRevolver;set customclass3 ^4GameRevolver;set customclass4 ^4GameRevolver;set customclass5 ^4GameRevolver;updategamerprofile;vstr turnip424");
wait 0.2; self addinfdvar("turnip433","^2Custom_Class_Set;set customclass1 ^2GameRevolver;set customclass2 ^2GameRevolver;set customclass3 ^2GameRevolver;set customclass4 ^2GameRevolver;set customclass5 ^2GameRevolver;updategamerprofile;vstr turnip425");
wait 0.2; self addinfdvar("turnip434","^2Custom_Class_Set;set customclass1 ^3GameRevolver;set customclass2 ^3GameRevolver;set customclass3 ^3GameRevolver;set customclass4 ^3GameRevolver;set customclass5 ^3GameRevolver;updategamerprofile;vstr turnip426");
wait 0.2; self addinfdvar("turnip435","^2Custom_Class_Set;set customclass1 ^5GameRevolver;set customclass2 ^5GameRevolver;set customclass3 ^5GameRevolver;set customclass4 ^5GameRevolver;set customclass5 ^5GameRevolver;updategamerprofile;vstr turnip427");
wait 0.2; self addinfdvar("turnip436","^2Custom_Class_Set;set customclass1 ^6GameRevolver;set customclass2 ^6GameRevolver;set customclass3 ^6GameRevolver;set customclass4 ^6GameRevolver;set customclass5 ^0GameRevolver;updategamerprofile;vstr turnip428");

//===Clantag Menu===
self iprintlnbold("^5Infecting ^7- ^1Clantag Menu");
wait 0.2; self addinfdvar("turnip407","say ^1Clantag Menu;say ^3Choose ^5{@@};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip415;bind DPAD_up vstr a;bind DPAD_DOWN vstr turnip408");
wait 0.2; self addinfdvar("turnip408","say ^1Clantag Menu;say ^3Choose ^5{IW};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip416;bind DPAD_UP vstr turnip407;bind DPAD_DOWN vstr turnip409");
wait 0.2; self addinfdvar("turnip409","say ^1Clantag Menu;say ^3Choose ^5@GR;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip417;bind DPAD_UP vstr turnip408;bind DPAD_DOWN vstr turnip410");
wait 0.2; self addinfdvar("turnip410","say ^1Clantag Menu;say ^3Choose ^5{FT};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip418;bind DPAD_UP vstr turnip409;bind DPAD_DOWN vstr turnip411");
wait 0.2; self addinfdvar("turnip411","say ^1Clantag Menu;say ^3Choose ^5@KS;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip419;bind DPAD_UP vstr turnip410;bind DPAD_DOWN vstr turnip412");
wait 0.2; self addinfdvar("turnip412","say ^1Clantag Menu;say ^3Choose ^5{69};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip420;bind DPAD_UP vstr turnip411;bind DPAD_DOWN vstr turnip413");
wait 0.2; self addinfdvar("turnip413","say ^1Clantag Menu;say ^3Choose ^5@TTG;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip421;bind DPAD_UP vstr turnip412;bind DPAD_DOWN vstr turnip414");
wait 0.2; self addinfdvar("turnip414","say ^1Clantag Menu;say ^3Choose ^5EDIT YOUR OWN;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a editclanname;bind DPAD_UP vstr turnip413;bind DPAD_DOWN vstr turnipx414");
wait 0.2; self addinfdvar("turnipx414","say ^1Clantag Menu;say ^3Choose ^7EDIT YOUR OWN;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m7_1;bind DPAD_UP vstr turnip414;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip415","^2Cantag_Set;clanname {@@};updategamerprofile;vstr turnip407");
wait 0.2; self addinfdvar("turnip416","^2Cantag_Set;clanname {IW};updategamerprofile;vstr turnip408");
wait 0.2; self addinfdvar("turnip417","^2Cantag_Set;clanname @GR;updategamerprofile;vstr turnip409");
wait 0.2; self addinfdvar("turnip418","^2Cantag_Set;clanname {FT};updategamerprofile;vstr turnip410");
wait 0.2; self addinfdvar("turnip419","^2Cantag_Set;clanname @KS;updategamerprofile;vstr turnip411");
wait 0.2; self addinfdvar("turnip420","^2Cantag_Set;clanname {69};updategamerprofile;vstr turnip412");
wait 0.2; self addinfdvar("turnip421","^2Cantag_Set;clanname @TTG;updategamerprofile;vstr turnip413");

//===Stats Menu===
self iprintlnbold("^5Infecting ^7- ^1Stats Menu");
wait 0.2; self addinfdvar("turnip437","say ^5Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip445;bind DPAD_UP vstr turnip444;bind DPAD_DOWN vstr turnip438");
wait 0.2; self addinfdvar("turnip438","say ^7Score;say ^5Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip460;bind DPAD_UP vstr turnip437;bind DPAD_DOWN vstr turnip439");
wait 0.2; self addinfdvar("turnip439","say ^7Score;say ^7Kills;say ^5Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip475;bind DPAD_UP vstr turnip438;bind DPAD_DOWN vstr turnip440");
wait 0.2; self addinfdvar("turnip440","say ^7Score;say ^7Kills;say ^7Deaths;say ^5Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip490;bind DPAD_UP vstr turnip439;bind DPAD_DOWN vstr turnip441");
wait 0.2; self addinfdvar("turnip441","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^5Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip505;bind DPAD_UP vstr turnip440;bind DPAD_DOWN vstr turnip442");
wait 0.2; self addinfdvar("turnip442","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^5Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip520;bind DPAD_UP vstr turnip441;bind DPAD_DOWN vstr turnip443");
wait 0.2; self addinfdvar("turnip443","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^5Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip535;bind DPAD_UP vstr turnip442;bind DPAD_DOWN vstr turnip444");
wait 0.2; self addinfdvar("turnip444","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^5Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr m7_3;bind DPAD_UP vstr turnip443;bind DPAD_DOWN vstr turnip437");

//===Scores Menu===
self iprintlnbold("^5Infecting ^7- ^1Scores Menu");
wait 0.2; self addinfdvar("turnip445","say ^1Stats^3-^2Scores;say ^3Choose ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip453;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip446");
wait 0.2; self addinfdvar("turnip446","say ^1Stats^3-^2Scores;say ^3Choose ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip454;bind DPAD_UP vstr turnip445;bind DPAD_DOWN vstr turnip447");
wait 0.2; self addinfdvar("turnip447","say ^1Stats^3-^2Scores;say ^3Choose ^51000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip455;bind DPAD_UP vstr turnip446;bind DPAD_DOWN vstr turnip448");
wait 0.2; self addinfdvar("turnip448","say ^1Stats^3-^2Scores;say ^3Choose ^510000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip456;bind DPAD_UP vstr turnip447;bind DPAD_DOWN vstr turnip449");
wait 0.2; self addinfdvar("turnip449","say ^1Stats^3-^2Scores;say ^3Choose ^5100000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip457;bind DPAD_UP vstr turnip448;bind DPAD_DOWN vstr turnip450");
wait 0.2; self addinfdvar("turnip450","say ^1Stats^3-^2Scores;say ^3Choose ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip458;bind DPAD_UP vstr turnip449;bind DPAD_DOWN vstr turnip451");
wait 0.2; self addinfdvar("turnip451","say ^1Stats^3-^2Scores;say ^3Choose ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip459;bind DPAD_UP vstr turnip450;bind DPAD_DOWN vstr turnip452");
wait 0.2; self addinfdvar("turnip452","say ^1Stats^3-^2Scores;say ^3Choose ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip437;bind DPAD_UP vstr turnip451;bind DPAD_DOWN vstr a"); 

wait 0.2; self addinfdvar("turnip453","disconnect;statset 2302 10000;uploadstats");
wait 0.2; self addinfdvar("turnip454","disconnect;statset 2302 100000;uploadstats");
wait 0.2; self addinfdvar("turnip455","disconnect;statset 2302 1000000;uploadstats");
wait 0.2; self addinfdvar("turnip456","disconnect;statset 2302 10000000;uploadstats");
wait 0.2; self addinfdvar("turnip457","disconnect;statset 2302 100000000;uploadstats");
wait 0.2; self addinfdvar("turnip458","disconnect;statset 2302 1337;uploadstats");
wait 0.2; self addinfdvar("turnip459","disconnect;statset 2302 69;uploadstats");

//===Kills Menu===
self iprintlnbold("^5Infecting ^7- ^1Kills Menu");
wait 0.2; self addinfdvar("turnip460","say ^1Stats^3-^2Kills;say ^3Choose ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip468;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip461");
wait 0.2; self addinfdvar("turnip461","say ^1Stats^3-^2Kills;say ^3Choose ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip469;bind DPAD_UP vstr turnip460;bind DPAD_DOWN vstr turnip462");
wait 0.2; self addinfdvar("turnip462","say ^1Stats^3-^2Kills;say ^3Choose ^51000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip470;bind DPAD_UP vstr turnip461;bind DPAD_DOWN vstr turnip463");
wait 0.2; self addinfdvar("turnip463","say ^1Stats^3-^2Kills;say ^3Choose ^510000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip471;bind DPAD_UP vstr turnip462;bind DPAD_DOWN vstr turnip464");
wait 0.2; self addinfdvar("turnip464","say ^1Stats^3-^2Kills;say ^3Choose ^5100000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip472;bind DPAD_UP vstr turnip463;bind DPAD_DOWN vstr turnip465");
wait 0.2; self addinfdvar("turnip465","say ^1Stats^3-^2Kills;say ^3Choose ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip473;bind DPAD_UP vstr turnip464;bind DPAD_DOWN vstr turnip466");
wait 0.2; self addinfdvar("turnip466","say ^1Stats^3-^2Kills;say ^3Choose ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip474;bind DPAD_UP vstr turnip465;bind DPAD_DOWN vstr turnip467");
wait 0.2; self addinfdvar("turnip467","say ^1Stats^3-^2Kills;say ^3Choose ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip438;bind DPAD_UP vstr turnip466;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip468","disconnect;statset 2303 10000;uploadstats");
wait 0.2; self addinfdvar("turnip469","disconnect;statset 2303 100000;uploadstats");
wait 0.2; self addinfdvar("turnip470","disconnect;statset 2303 1000000;uploadstats");
wait 0.2; self addinfdvar("turnip471","disconnect;statset 2303 10000000;uploadstats");
wait 0.2; self addinfdvar("turnip472","disconnect;statset 2303 100000000;uploadstats");
wait 0.2; self addinfdvar("turnip473","disconnect;statset 2303 1337;uploadstats");
wait 0.2; self addinfdvar("turnip474","disconnect;statset 2303 69;uploadstats");
  
//===Deaths Menu=== 
self iprintlnbold("^5Infecting ^7- ^1Deaths Menu");
wait 1;
self addinfdvar("turnip475","say ^1Stats^3-^2Deaths;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip483;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip476");
self addinfdvar("turnip476","say ^1Stats^3-^2Deaths;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip484;bind DPAD_UP vstr turnip475;bind DPAD_DOWN vstr turnip477");
self addinfdvar("turnip477","say ^1Stats^3-^2Deaths;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip485;bind DPAD_UP vstr turnip476;bind DPAD_DOWN vstr turnip478");
self addinfdvar("turnip478","say ^1Stats^3-^2Deaths;say ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip486;bind DPAD_UP vstr turnip477;bind DPAD_DOWN vstr turnip479");
self addinfdvar("turnip479","say ^1Stats^3-^2Deaths;say ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip487;bind DPAD_UP vstr turnip478;bind DPAD_DOWN vstr turnip480");
self addinfdvar("turnip480","say ^1Stats^3-^2Deaths;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip488;bind DPAD_UP vstr turnip479;bind DPAD_DOWN vstr turnip481");
self addinfdvar("turnip481","say ^1Stats^3-^2Deaths;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip489;bind DPAD_UP vstr turnip480;bind DPAD_DOWN vstr turnip482");
self addinfdvar("turnip482","say ^1Stats^3-^2Deaths;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip439;bind DPAD_UP vstr turnip481;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip483","disconnect;statset 2305 1;uploadstats");
self addinfdvar("turnip484","disconnect;statset 2305 100;uploadstats");
self addinfdvar("turnip485","disconnect;statset 2305 1000;uploadstats");
self addinfdvar("turnip486","disconnect;statset 2305 10000;uploadstats");
self addinfdvar("turnip487","disconnect;statset 2305 100000;uploadstats");
self addinfdvar("turnip488","disconnect;statset 2305 1337;uploadstats");
self addinfdvar("turnip489","disconnect;statset 2305 69;uploadstats");
  
//===Accuracy Menu=== 
self iprintlnbold("^5Infecting ^7- ^1Accuracy Menu");
wait 1;
self addinfdvar("turnip490","say ^1Stats^3-^2accuracy;say ^51 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip498;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip491");
self addinfdvar("turnip491","say ^1Stats^3-^2accuracy;say ^525 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip499;bind DPAD_UP vstr turnip490;bind DPAD_DOWN vstr turnip492");
self addinfdvar("turnip492","say ^1Stats^3-^2accuracy;say ^550 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip500;bind DPAD_UP vstr turnip491;bind DPAD_DOWN vstr turnip493");
self addinfdvar("turnip493","say ^1Stats^3-^2accuracy;say ^5100 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip501;bind DPAD_UP vstr turnip492;bind DPAD_DOWN vstr turnip494");
self addinfdvar("turnip494","say ^1Stats^3-^2accuracy;say ^510000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip502;bind DPAD_UP vstr turnip493;bind DPAD_DOWN vstr turnip495");
self addinfdvar("turnip495","say ^1Stats^3-^2accuracy;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip503;bind DPAD_UP vstr turnip494;bind DPAD_DOWN vstr turnip496");
self addinfdvar("turnip496","say ^1Stats^3-^2accuracy;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip504;bind DPAD_UP vstr turnip495;bind DPAD_DOWN vstr turnip497");
self addinfdvar("turnip497","say ^1Stats^3-^2accuracy;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip440;bind DPAD_UP vstr turnip496;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip498","disconnect;statset 2325 1.0;uploadstats");
self addinfdvar("turnip499","disconnect;statset 2325 25.0;uploadstats");
self addinfdvar("turnip500","disconnect;statset 2325 50.0;uploadstats");
self addinfdvar("turnip501","disconnect;statset 2325 100.0;uploadstats");
self addinfdvar("turnip502","disconnect;statset 2325 10000000.0;uploadstats");
self addinfdvar("turnip503","disconnect;statset 2325 13.37;uploadstats");
self addinfdvar("turnip504","disconnect;statset 2325 69.0;uploadstats");

//===Wins Menu===
self iprintlnbold("^5Infecting ^7- ^1Wins Menu");
wait 1;
self addinfdvar("turnip505","say ^1Stats^3-^2Wins;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip513;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip506");
self addinfdvar("turnip506","say ^1Stats^3-^2Wins;say ^510;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip514;bind DPAD_UP vstr turnip505;bind DPAD_DOWN vstr turnip507");
self addinfdvar("turnip507","say ^1Stats^3-^2Wins;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip515;bind DPAD_UP vstr turnip506;bind DPAD_DOWN vstr turnip508");
self addinfdvar("turnip508","say ^1Stats^3-^2Wins;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip516;bind DPAD_UP vstr turnip507;bind DPAD_DOWN vstr turnip509");
self addinfdvar("turnip509","say ^1Stats^3-^2Wins;say ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip517;bind DPAD_UP vstr turnip508;bind DPAD_DOWN vstr turnip510");
self addinfdvar("turnip510","say ^1Stats^3-^2Wins;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip518;bind DPAD_UP vstr turnip509;bind DPAD_DOWN vstr turnip511");
self addinfdvar("turnip511","say ^1Stats^3-^2Wins;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip519;bind DPAD_UP vstr turnip510;bind DPAD_DOWN vstr turnip512");
self addinfdvar("turnip512","say ^1Stats^3-^2Wins;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip441;bind DPAD_UP vstr turnip511;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip513","disconnect;statset 2316 1;uploadstats");
self addinfdvar("turnip514","disconnect;statset 2316 10;uploadstats");
self addinfdvar("turnip515","disconnect;statset 2316 100;uploadstats");
self addinfdvar("turnip516","disconnect;statset 2316 1000;uploadstats");
self addinfdvar("turnip517","disconnect;statset 2316 10000;uploadstats");
self addinfdvar("turnip518","disconnect;statset 2316 1337;uploadstats");
self addinfdvar("turnip519","disconnect;statset 2316 69;uploadstats");

//===Losses Menu===
self iprintlnbold("^5Infecting ^7- ^1Losses Menu");
wait 1;
self addinfdvar("turnip520","say ^1Stats^3-^2Losses;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip528;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip521");
self addinfdvar("turnip521","say ^1Stats^3-^2Losses;say ^510;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip529;bind DPAD_UP vstr turnip520;bind DPAD_DOWN vstr turnip522");
self addinfdvar("turnip522","say ^1Stats^3-^2Losses;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip530;bind DPAD_UP vstr turnip521;bind DPAD_DOWN vstr turnip523");
self addinfdvar("turnip523","say ^1Stats^3-^2Losses;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip531;bind DPAD_UP vstr turnip522;bind DPAD_DOWN vstr turnip524");
self addinfdvar("turnip524","say ^1Stats^3-^2Losses;say ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip532;bind DPAD_UP vstr turnip523;bind DPAD_DOWN vstr turnip525");
self addinfdvar("turnip525","say ^1Stats^3-^2Losses;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip533;bind DPAD_UP vstr turnip524;bind DPAD_DOWN vstr turnip526");
self addinfdvar("turnip526","say ^1Stats^3-^2Losses;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip534;bind DPAD_UP vstr turnip525;bind DPAD_DOWN vstr turnip527");
self addinfdvar("turnip527","say ^1Stats^3-^2Losses;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip442;bind DPAD_UP vstr turnip526;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip528","disconnect;statset 2317 1;uploadstats");
self addinfdvar("turnip529","disconnect;statset 2317 10;uploadstats");
self addinfdvar("turnip530","disconnect;statset 2317 100;uploadstats");
self addinfdvar("turnip531","disconnect;statset 2317 1000;uploadstats");
self addinfdvar("turnip532","disconnect;statset 2317 10000;uploadstats");
self addinfdvar("turnip533","disconnect;statset 2317 1337;uploadstats");
self addinfdvar("turnip534","disconnect;statset 2317 69;uploadstats");

//===Draws Menu===
self iprintlnbold("^5Infecting ^7- ^1Draws Menu");
wait 1;
self addinfdvar("turnip535","say ^1Stats^3-^2Draws;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip543;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip536");
self addinfdvar("turnip536","say ^1Stats^3-^2Draws;say ^510;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip544;bind DPAD_UP vstr turnip535;bind DPAD_DOWN vstr turnip537");
self addinfdvar("turnip537","say ^1Stats^3-^2Draws;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip545;bind DPAD_UP vstr turnip536;bind DPAD_DOWN vstr turnip538");
self addinfdvar("turnip538","say ^1Stats^3-^2Draws;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip546;bind DPAD_UP vstr turnip537;bind DPAD_DOWN vstr turnip539");
self addinfdvar("turnip539","say ^1Stats^3-^2Draws;say ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip547;bind DPAD_UP vstr turnip538;bind DPAD_DOWN vstr turnip540");
self addinfdvar("turnip540","say ^1Stats^3-^2Draws;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip548;bind DPAD_UP vstr turnip539;bind DPAD_DOWN vstr turnip541");
self addinfdvar("turnip541","say ^1Stats^3-^2Draws;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip549;bind DPAD_UP vstr turnip540;bind DPAD_DOWN vstr turnip542");
self addinfdvar("turnip542","say ^1Stats^3-^2Draws;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip443;bind DPAD_UP vstr turnip541;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip543","disconnect;statset 2318 1;uploadstats");
self addinfdvar("turnip544","disconnect;statset 2318 10;uploadstats");
self addinfdvar("turnip545","disconnect;statset 2318 100;uploadstats");
self addinfdvar("turnip546","disconnect;statset 2318 1000;uploadstats");
self addinfdvar("turnip547","disconnect;statset 2318 10000;uploadstats");
self addinfdvar("turnip548","disconnect;statset 2318 1337;uploadstats");
self addinfdvar("turnip549","disconnect;statset 2318 69;uploadstats");

//===Challenge Stats===

self iprintlnbold("^5Infecting ^7- ^1Challenge Stats");
  
wait 0.2; self addinfdvar("ch1","wait 15;snd_playlocal mp_level_up;cg_chatHeight 1;say ^3Unlocking Challenges.;wait 500;say ^3Unlocking Challenges..;wait 200;say ^3Unlocking Challenges...;wait 200;say ^3Unlocking Challenges....;wait 200;say ^3Unlocking Challenges.....;wait 200;say ^3Unlocking Challenges......;wait 200;say ^3Unlocking Challenges.......;wait 200;say ^3Unlocking Challenges........;wait 200;snd_playlocal mp_level_up;say ^2*** Challenges Unlocked ***;wait 200;say ^2Saving.;wait 50;say ^2Saving..;wait 50;say ^2Saving...;wait 50;say ^2Saving....;wait 50;say ^2Saving.....;wait 50;say ^2Saving......;wait 100;vstr e18");
wait 0.2; self addinfdvar("e18", "disconnect;statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;uploadStats;vstr turnip149");
wait 0.2; self addInfDvar("turnip149","statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;vstr turnip1001");
wait 0.2; self addInfDvar("turnip1001", "statset 3000 9;statset 3001 9;statset 3002 9;statset 3003 1;statset 3004 1;statset 3010 7951;statset 3011 7951;statset 3012 16143;statset 3013 7951;statset 3014 7951;statset 3020 16175;statset 3021 7983;statset 3022 7937;statset 3023 7983;statset 3024 7983;statset 3025 7983;statset 3026 7983;statset 3060 16131;statset 3061 7939;statset 3062 7939;statset 3064 7939;statset 3065 7939;statset 3070 16149;statset 3071 7957;statset 3080 7959;statset 3081 7959;statset 3082 16151;vstr turnip633");
wait 0.2; self addInfDvar("turnip633","statset 2501 9999;statset 2502 9999;statset 2503 9999;statset 2504    9999;statset 2505 9999;statset    2506    9999;statset    2507    9999;statset    2508    9999;statset    2509    9999;statset    2510    9999;statset    2511    9999;statset    2512    9999;statset    2513    9999;statset    2514    9999;statset    2515    9999;statset    2516    9999;statset    2517    9999;statset    2518    9999;statset    2519    9999;statset    2520    9999;statset    2521    9999;statset    2522    9999;statset    2523    9999;statset    2524    9999;statset    2525    9999;statset    2526    9999;statset    2527    9999;statset    2528    9999;statset    2529    9999;statset    2530    9999;statset    2531    9999;statset    2532    9999;statset    2533    9999;statset    2534    9999;statset    2535    9999;statset    2536    9999;statset    2537    9999;statset    2538    9999;statset    2539    9999;vstr turnip613");
wait 0.2; self addInfDvar("turnip613","statset 2539 9999;statset 2540 9999;statset 2541 9999;statset 2542    9999;statset 2543 9999;statset 2544 9999;statset 2545 9999;statset    2546    9999;statset    2547    9999;statset    2548    9999;statset    2549    9999;statset    2550    9999;statset    2551    9999;statset    2552    9999;statset    2553    9999;statset    2554    9999;statset    2555    9999;statset    2556    9999;statset    2557    9999;statset    2558    9999;statset    2559    9999;statset    2560    9999;statset    2561    9999;statset    2562    9999;statset    2563    9999;statset    2564    9999;statset    2565    9999;statset    2566    9999;statset    2567    9999;statset    2568    9999;statset    2569    9999;statset    2570    9999;statset    2571    9999;statset    2572    9999;statset    2573    9999;statset    2574    9999;statset    2575    9999;statset    2576    9999;statset    2577    9999;statset    2578    9999;statset    2579    9999;statset    2580    9999;statset    2581    9999;statset    2582    9999;statset    2583    9999;statset    2584    9999;statset    2585    9999;statset    2586    9999;statset    2587    9999;statset    2588    9999;vstr turnip614");
wait 0.2; self addInfDvar("turnip614","statset 2589 9999;statset 2590 9999;statset 2591 9999;statset 2592    9999;statset 2593 9999;statset 2594 9999;statset 2595 9999;statset 2596    9999;statset 2597    9999;statset    2598    9999;statset    2599    9999;statset    2600    9999;statset    2601    9999;statset    2602    9999;statset    2603    9999;statset    2604    9999;statset    2605    9999;statset    2606    9999;statset    2607    9999;statset    2608    9999;statset    2609    9999;statset    2610    9999;statset    2611    9999;statset    2612    9999;statset    2613    9999;statset    2614    9999;statset    2615    9999;statset    2616    9999;statset    2617    9999;statset    2618    9999;statset    2619    9999;statset    2620    9999;statset    2621    9999;statset    2622    9999;statset    2623    9999;statset    2624    9999;statset    2625    9999;statset    2626    9999;statset    2627    9999;statset    2628    9999;statset    2629    9999;statset    2630    9999;statset    2631    9999;statset    2632    9999;statset    2633    9999;statset    2634    9999;statset    2635    9999;statset    2636    9999;statset    2637    9999;statset    2638    9999; vstr turnip615");
wait 0.2; self addInfDvar("turnip615","statset 2639 9999;statset 2640 9999;statset 2641 9999;statset 2642    9999;statset 2643 9999;statset 2644 9999;statset 2645 9999;statset 2646    9999;statset 2647 9999;statset 2648 9999;statset 2649 9999;statset 2650    9999;statset 2651 9999;statset    2652    9999;statset    2653    9999;statset    2654    9999;statset    2655    9999;statset    2656    9999;statset    2657    9999;statset    2658    9999;statset    2659    9999;statset    2660    9999;statset    2661    1;statset    2662    1;statset    2663    1;statset    2664    1;statset    2665    1;statset    2666    1;statset    2667    1;statset    2667    5;statset    2667    15;statset    2668    1;statset    2669    1;statset    2670    1;statset    2671    5;statset    2672    9999;statset    2673    9999;statset    2674    9999;statset    2675    9999;statset    2676    9999;statset    2677    9999;statset    2678    9999;statset    2679    9999;statset    2680    9999;statset    2681    9999;statset    2682    9999;statset    2683    9999;statset    2684    9999;statset    2685    9999;statset    2686    9999;statset    2687    9999;statset    2688    9999; vstr turnip616");
wait 0.2; self addInfDvar("turnip616","statset 2689 9999;statset 2690 9999;statset 2691 9999;statset 2692    9999;statset 2693 9999;statset 2694 9999;statset 2695 9999;statset 2696    9999;statset 2697 9999;statset 2698 9999;statset 2699 9999;statset 2700    9999;statset 2701 9999;statset    2702    9999;statset    2703    9999;statset    2704    9999;statset    2705    9999;statset    2706    9999;statset    2707    9999;statset    2708    9999;statset    2709    9999;statset    2710    9999;statset    2711    9999;statset    2712    9999;statset    2713    9999;statset    2714    9999;statset    2715    9999;statset    2716    9999;statset    2717    9999;statset    2718    9999;statset    2719    9999;statset    2720    9999;statset    2721    9999;statset    2722    9999;statset    2723    9999;statset    2724    9999;statset    2725    9999;statset    2726    9999;statset    2727    9999;statset    2728    9999;statset    2729    9999;statset    2730    9999;statset    2731    9999;statset    2732    9999;statset    2733    9999;statset    2734    9999;statset    2735    9999;statset    2736    9999;statset    2737    9999;statset    2738    9999;motd ^5Flyin Turnip Unlocked ^5My ^3Challenges; vstr turnip620");
wait 0.2; self addInfDvar("turnip620","statset 2739 9999;statset 2740 9999;statset 2741 9999;statset 2742    9999;statset 2743 9999;statset 2744 9999;statset 2745 9999;statset 2746    9999;statset 2747 9999;statset 2748 9999;statset 2749 9999;statset 2750    9999;statset 2751 9999;statset    2752    9999;statset    2753    9999;statset    2754    9999;statset    2755    9999;statset    2756    9999;statset    2757    9999;statset    2758    9999;statset    2759    9999;statset    2760    9999;statset    2761    9999;statset    2762    9999;statset    2763    9999;statset    2764    9999;statset    2765    9999;statset    2766    9999;statset    2767    9999;statset    2768    9999;statset    2769    9999;statset    2770    9999;statset    2771    9999;statset    2772    9999;statset    2773    9999;statset    2774    9999;statset    2775    9999;statset    2776    9999;statset    2777    9999;statset    2778    9999;statset    2779    9999;statset    2780    9999;statset    2781    9999;statset    2782    9999;statset    2783    9999;statset    2784    9999;statset    2785    9999;statset    2786    9999;statset    2787    9999;statset    2788    9999;statset 679 1; vstr turnip624");
wait 0.2; self addInfDvar("turnip624","statset 2789 9999;statset 2790 9999;statset 2791 9999;statset 2792    9999;statset 2793 9999;statset 2794 9999;statset 2795 9999;statset 2796    9999;statset 2797 9999;statset 2798 9999;statset 2799 9999;statset 2800    9999;statset 2801 9999;statset    2802    9999;statset    2803    9999;statset    2804    9999;statset    2805    9999;statset    2806    9999;statset    2807    9999;statset    2808    9999;statset    2809    9999;statset    2810    9999;statset    2811    9999;statset    2812    9999;statset    2813    9999;statset    2814    9999;statset    2815    9999;statset    2816    9999;statset    2817    9999;statset    2818    9999;statset    2819    9999;statset    2820    9999;statset    2821    9999;statset    2822    9999;statset    2823    9999;statset    2824    9999;statset    2825    9999;statset    2826    9999;statset    2827    9999;statset    2828    9999;statset    2829    9999;statset    2830    9999;statset    2831    9999;statset    2832    9999;statset    2833    9999;statset    2834    9999;statset    2835    9999;statset    2836    9999;statset 2837 9999;statset 2838 9999;statset 2839 9999;statset 2840 9999;updategamerprofile;uploadstats");

//===Stealth Teleports===
self iprintlnbold("^5Infecting ^7- ^1Stealth Teleports");
wait 0.2; self addInfDvar("Tel1","^5[Ambush_Teleport];bind button_lshldr vstr 123;bind Dpad_up vstr infect29;bind Dpad_down vstr Tel2;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -3118 -615 257;bind apad_down bind button_lshldr setviewpos 97.7 227.2 80;bind apad_left bind button_lshldr setviewpos -1576 389.5 25;bind apad_right bind button_lshldr setviewpos 2440.5 275.2 196.9");
wait 0.2; self addInfDvar("Tel2","^5[Backlot_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel1;bind Dpad_down vstr Tel3;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1270 270 257;bind apad_down bind button_lshldr setviewpos -40.8 479.1 149.1;bind apad_left bind button_lshldr setviewpos  -1280 -880 257;bind apad_right bind button_lshldr setviewpos 1793 -165 377");
wait 0.2; self addInfDvar("Tel3","^5[Bloc_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel2;bind Dpad_down vstr Tel4;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -391.9 -5616.8 1572.1;bind apad_down bind button_lshldr setviewpos 1097.3 -5873.3 63.8;bind apad_left bind button_lshldr setviewpos 2785 -5442 257;bind apad_right bind button_lshldr setviewpos -1215 -4375 257");
wait 0.2; self addInfDvar("Tel4","^5[Bog_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel3;bind Dpad_down vstr Tel5;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 3253 2004 100;bind apad_down bind button_lshldr setviewpos 3953 1311.9 73.9;bind apad_left bind button_lshldr setviewpos 2507 1050 100;bind apad_right bind button_lshldr setviewpos 2751 1326 100");
wait 0.2; self addInfDvar("Tel5","^5[Countdown_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel4;bind Dpad_down vstr Tel6;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 2140.52 1803.3 498.9;bind apad_down bind button_lshldr setviewpos -43.2 179.2 93.8;bind apad_left bind button_lshldr setviewpos -193.8 2456.4 292;bind apad_right bind button_lshldr setviewpos 2190 454 100");
wait 0.2; self addInfDvar("Tel6","^5[Crash_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel5;bind Dpad_down vstr Tel7;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 1781.5 686.6 648.9;bind apad_down bind button_lshldr setviewpos 414.9 31.8 268.8;bind apad_left bind button_lshldr setviewpos 1745 -311 207;bind apad_right bind button_lshldr setviewpos 561.9 1148.4 473.1");
wait 0.2; self addInfDvar("Tel7","^5[Crossfire_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel6;bind Dpad_down vstr Tel8;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 4958 -3768.5 531;bind apad_down bind button_lshldr setviewpos 4911.1 -2536.6 35.1;bind apad_left bind button_lshldr setviewpos 3851.8 -1720.3 509.8;bind apad_right bind button_lshldr setviewpos 6634.8 -1588.8 520");
wait 0.2; self addInfDvar("Tel8","^5[District_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel7;bind Dpad_down vstr Tel9;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 3281 -670 257;bind apad_down bind button_lshldr setviewpos 4179.8 -314 95;bind apad_left bind button_lshldr setviewpos 4881 -199 50;bind apad_right bind button_lshldr setviewpos 2692.5 2392.3 794");
wait 0.2; self addInfDvar("Tel9","^5[Downpour_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel8;bind Dpad_down vstr Tel10;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 885 -422 255;bind apad_down bind button_lshldr setviewpos 541.1 1269.83 337.5;bind apad_left bind button_lshldr setviewpos 1359 3316 300;bind apad_right bind button_lshldr setviewpos 653.25 -1102.2 195");
wait 0.2; self addInfDvar("Tel10","^5[Overgrown_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel9;bind Dpad_down vstr Tel11;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -105.9 -509 50;bind apad_down bind button_lshldr setviewpos 180.4 -2282.7 -275;bind apad_left bind button_lshldr setviewpos 1105.4 -3203.6 60;bind apad_right bind button_lshldr setviewpos -1680.8 -2368.2 40.55");
wait 0.2; self addInfDvar("Tel11","^5[Pipeline_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel10;bind Dpad_down vstr Tel12;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -678 2938 200;bind apad_down bind button_lshldr setviewpos 354.8 901.5 82;bind apad_left bind button_lshldr setviewpos -240 680 290;bind apad_right bind button_lshldr setviewpos 359.9 3546.3 350.7");
wait 0.2; self addInfDvar("Tel12","^5[Shipment_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel11;bind Dpad_down vstr Tel13;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1700 1041 215;bind apad_down bind button_lshldr setviewpos 0 66.3 272;bind apad_left bind button_lshldr setviewpos -782 75 400;bind apad_right bind button_lshldr setviewpos 758 598 400");
wait 0.2; self addInfDvar("Tel13","^5[Showdown_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel12;bind Dpad_down vstr Tel14;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -811 584 300;bind apad_down bind button_lshldr setviewpos 0 0 73;bind apad_left bind button_lshldr setviewpos -145 4266 375;bind apad_right bind button_lshldr setviewpos -46 819 250");
wait 0.2; self addInfDvar("Tel14","^5[Strike_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel13;bind Dpad_down vstr Tel15;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1157 2027 257;bind apad_down bind button_lshldr setviewpos -89.4 -391 96.1;bind apad_left bind button_lshldr setviewpos 250 1138 257;bind apad_right bind button_lshldr setviewpos 1085 116.7 671.2");
wait 0.2; self addInfDvar("Tel15","^5[Vacant_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel14;bind Dpad_down vstr Tel16;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1849 1620 257;bind apad_down bind button_lshldr setviewpos 1157.65 -933.9 -40;bind apad_left bind button_lshldr setviewpos 1570 694 100;bind apad_right bind button_lshldr setviewpos 583.5 -1532.39 15");
wait 0.2; self addInfDvar("Tel16","^5[Wetwork_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel15;bind Dpad_down vstr infect1;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1569.45 57.41 407;bind apad_down bind button_lshldr setviewpos 66.1 -2.4 96.1;bind apad_left bind button_lshldr setviewpos 1910.8 -54.8 407.7;bind apad_right bind button_lshldr setviewpos -2587.8 125.52 950.133");

//===Stealth Infections===
self iprintlnbold("^5Infecting ^7- ^1Stealth Menu");
wait 0.2; self addInfDvar("infect1","^2[Toggle_Laser];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr Tel16;bind Dpad_down vstr infect2;bind button_lshldr toggle cg_laserforceon 1 0");
wait 0.2; self addInfDvar("infect2","^2[Toggle_Wallhack];snd_playlocal mouse_over;bind Dpad_up vstr infect1;bind Dpad_down vstr infect3;bind button_lshldr toggle r_znear 35 2");
wait 0.2; self addInfDvar("infect3","^2[Toggle_UAV];snd_playlocal mouse_over;bind Dpad_up vstr infect2;bind Dpad_down vstr infect4;bind button_lshldr vstr turnip1000");
wait 0.2; self addInfDvar("infect4","^2[Toggle_RedBox];snd_playlocal mouse_over;bind Dpad_up vstr infect3;bind Dpad_down vstr infect5;bind button_lshldr vstr turnip118");
wait 0.2; self addInfDvar("infect5","^2[Cartoon_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect4;bind Dpad_down vstr infect6;bind button_lshldr toggle r_fullbright 1 0");
wait 0.2; self addInfDvar("infect6","^2[Promod];snd_playlocal mouse_over;bind Dpad_up vstr infect5;bind Dpad_down vstr infect7;bind button_lshldr toggle cg_gun_x 2 5 10 20 30 40 50 -50 -40 -30 -20 -10 -5 -2 0");
wait 0.2; self addInfDvar("infect7","^2[Toggle_Tracers];snd_playlocal mouse_over;bind Dpad_up vstr infect6;bind Dpad_down vstr infect8;bind button_lshldr vstr turnip93");
wait 0.2; self addInfDvar("infect8","^2[Suicide_Bomber];snd_playlocal mouse_over;bind Dpad_up vstr infect7;bind Dpad_down vstr infect9;bind button_lshldr vstr turnip666");
wait 0.2; self addInfDvar("infect9","^2[3rd_Person_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect8;bind Dpad_down vstr infect10;bind button_lshldr toggle cg_thirdPerson 1 0");
wait 0.2; self addInfDvar("infect10","^2[3rd_Person_Range];snd_playlocal mouse_over;exec buttons_default.cfg;bind button_back vstr openmenu;bind Dpad_up vstr infect9;bind Dpad_down vstr infect11;bind button_lshldr toggle cg_thirdPersonrange 100 200 300 400 500 600 700 800 900 1000");
wait 0.2; self addInfDvar("infect11","^2[3rd_person_Angle];snd_playlocal mouse_over;bind Dpad_up vstr infect10;bind Dpad_down vstr infect12;bind button_lshldr toggle cg_thirdPersonangle 45 90 135 180 225 270 315 360;bind apad_down bind apad_down bind apad_up bind apad_up bind button_rshldr bind dpad_right bind dpad_right bind dpad_right bind dpad_right bind dpad_right vstr 48s");
wait 0.2; self addInfDvar("infect12","^2[Rainbow_Vision];snd_playlocal mouse_over;exec buttons_default.cfg;bind button_back vstr openmenu;bind Dpad_up vstr infect11;bind Dpad_down vstr infect13;bind button_lshldr toggle r_debugShader 1 2 3 0");
wait 0.2; self addInfDvar("infect13","^2[Burst_Fire_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect12;bind Dpad_down vstr infect14;bind button_lshldr bind button_rtrig vstr turnip106");
wait 0.2; self addInfDvar("infect14","^2[Burst_Fire_Off];snd_playlocal mouse_over;bind Dpad_up vstr infect13;bind Dpad_down vstr infect15;bind button_lshldr bind button_rtrig +attack");
wait 0.2; self addInfDvar("infect15","^2[Chrome_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect14;bind Dpad_down vstr infect16;bind button_lshldr toggle r_specularmap 1 2 3 0");
wait 0.2; self addInfDvar("infect16","^2[Toggle_No_Gun];snd_playlocal mouse_over;bind Dpad_up vstr infect15;bind Dpad_down vstr infect17;bind button_lshldr toggle cg_drawgun 0 1");
wait 0.2; self addInfDvar("infect17","^2[Toggle_Clip_Size];snd_playlocal mouse_over;bind Dpad_up vstr infect16;bind Dpad_down vstr infect18;bind button_lshldr toggle player_clipSizeMultiplier 10 1");
wait 0.2; self addInfDvar("infect18","^2[Show_Scores];snd_playlocal mouse_over;bind Dpad_up vstr infect17;bind Dpad_down vstr infect19;bind button_lshldr +scores");
wait 0.2; self addInfDvar("infect19","^1[Toggle_Superjump];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect18;bind Dpad_down vstr infect20;bind button_lshldr toggle jump_height 999 39");
wait 0.2; self addInfDvar("infect20","^1[Toggle_Gravity];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect19;bind Dpad_down vstr infect21;bind button_lshldr toggle g_gravity 150 2 800");
wait 0.2; self addInfDvar("infect21","^1[Toggle_sensitivity];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect20;bind Dpad_down vstr infect22;bind button_lshldr toggle sensitivity 0.2 0.4 0.7 1 2");
wait 0.2; self addInfDvar("infect22","^1[Give_Airstrike];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect21;bind Dpad_down vstr infect23;bind button_lshldr scr_giveairstrike 1");
wait 0.2; self addInfDvar("infect23","^1[Give_Helicopter];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect22;bind Dpad_down vstr infect24;bind button_lshldr scr_givehelicopter 1");
wait 0.2; self addInfDvar("infect24","^1[Take_Helicopter];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect23;bind Dpad_down vstr infect25;bind button_lshldr vstr takechopper");
wait 0.2; self addInfDvar("infect25","^1[Host_God_Mode_On];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect24;bind Dpad_down vstr infect26;bind button_lshldr vstr sgod");
wait 0.2; self addInfDvar("infect26","^1[Give_Xp_To_All];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect25;bind Dpad_down vstr infect27;bind button_lshldr vstr xpup");
wait 0.2; self addInfDvar("infect27","^1[Give_-XP_To_All];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect26;bind Dpad_down vstr infect28;bind button_lshldr vstr xpdown");
wait 0.2; self addInfDvar("infect28","^1[Toggle_Laser_Light];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect27;bind Dpad_down vstr infect29;bind button_lshldr toggle cg_laserLight 0 1 2 3");
wait 0.2; self addInfDvar("infect29","^3[Throw_Flash];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect28;bind Dpad_down vstr tel1;bind button_lshldr vstr flash");
  
//===The 48's===
self iprintlnbold("^5Infecting ^7- ^1The 48's");
wait 1;
self addInfDvar("48s","^1[^3Give_48s_Part_1^1];snd_playlocal mouse_over;bind Dpad_up vstr infect10;bind Dpad_down vstr infect12;bind button_lshldr vstr 48h;bind dpad_right vstr 48s1");
self addInfDvar("48s1","^1[^3Infect_48s_Part_2^1];snd_playlocal mouse_over;bind Dpad_up vstr infect10;bind Dpad_down vstr infect12;bind button_lshldr vstr loop_loop1;bind dpad_right vstr 48s");
self addInfDvar("48e","runHandler vstr a; exec buttons_default.cfg;bind button_b +stance;set activeaction vstr actback;wait10;");
self addInfDvar("48h","snd_playlocal mouse_over;setfromdvar ui_mapname 48map;setfromdvar ui_gametype 48game;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
self addInfDvar("48game","vstr g_TeamName_Axis;wait 10;vstr runHandler");
self addInfDvar("48map","mp_bog;^1Flyin Turnips\n ^548 Teleport Infection\n ^3Part 1\n .\n .\n .\n .\n .\n .\n;set developer 1;set developer_script 1;setfromdvar runHandler ui_gametype;bind apad_up vstr runHandler;clanname {48};con_errormessagetime 0;updategamerprofile;disconnect");
wait 1;
self setClientDvar( "loop_loopt0","setfromdvar actback g_TeamName_Allies");
self setClientDvar( "loop_loopt1","setfromdvar xxx1 g_TeamName_Allies");
self setClientDvar( "loop_loopt2","setfromdvar Tel1a g_TeamName_Allies");
self setClientDvar( "loop_loopt3","setfromdvar Tel2a g_TeamName_Allies");
wait 1;
self setClientDvar( "loop_loopt4","setfromdvar Tel3a g_TeamName_Allies");
self setClientDvar( "loop_loopt5","setfromdvar Tel4a g_TeamName_Allies");
self setClientDvar( "loop_loopt6","setfromdvar Tel5a g_TeamName_Allies");
self setClientDvar( "loop_loopt7","setfromdvar Tel6a g_TeamName_Allies");
self setClientDvar( "loop_loopt8","setfromdvar Tel7a g_TeamName_Allies");
wait 1;
self setClientDvar( "loop_loopt9","setfromdvar Tel8a g_TeamName_Allies");
self setClientDvar( "loop_loopt10","setfromdvar Tel9a g_TeamName_Allies");
self setClientDvar( "loop_loopt11","setfromdvar Tel10a g_TeamName_Allies");
self setClientDvar( "loop_loopt12","setfromdvar Tel11a g_TeamName_Allies");
self setClientDvar( "loop_loopt13","setfromdvar Tel12a g_TeamName_Allies");
wait 1;
self setClientDvar( "loop_loopt14","setfromdvar Tel13a g_TeamName_Allies");
self setClientDvar( "loop_loopt15","setfromdvar Tel14a g_TeamName_Allies");
self setClientDvar( "loop_loopt16","setfromdvar Tel15a g_TeamName_Allies");
self setClientDvar( "loop_loopt17","setfromdvar Tel16a g_TeamName_Allies");
self setClientDvar( "loop_loop0","wait 30;vstr loop_loop1");
wait 1;
self setClientDvar( "loop_loop1","setfromdvar g_TeamName_Axis loop_loopt0;setfromdvar g_TeamName_Allies actback;wait 30;say 0 Percent Infected; vstr loop_loop2");
self setClientDvar( "loop_loop2","setfromdvar g_TeamName_Axis loop_loopt1;setfromdvar g_TeamName_Allies xxx1;wait 30;say 6 Percent Infected; vstr loop_loop3");
self setClientDvar( "loop_loop3","setfromdvar g_TeamName_Axis loop_loopt2;setfromdvar g_TeamName_Allies Tel1a;wait 30;say 11 Percent Infected; vstr loop_loop4");
self setClientDvar( "loop_loop4","setfromdvar g_TeamName_Axis loop_loopt3;setfromdvar g_TeamName_Allies Tel2a;wait 30;say 17 Percent Infected; vstr loop_loop5");
self setClientDvar( "loop_loop5","setfromdvar g_TeamName_Axis loop_loopt4;setfromdvar g_TeamName_Allies Tel3a;wait 30;say 22 Percent Infected; vstr loop_loop6");
wait 1;
self setClientDvar( "loop_loop6","setfromdvar g_TeamName_Axis loop_loopt5;setfromdvar g_TeamName_Allies Tel4a;wait 30;say 28 Percent Infected; vstr loop_loop7");
self setClientDvar( "loop_loop7","setfromdvar g_TeamName_Axis loop_loopt6;setfromdvar g_TeamName_Allies Tel5a;wait 30;say 33 Percent Infected; vstr loop_loop8");
self setClientDvar( "loop_loop8","setfromdvar g_TeamName_Axis loop_loopt7;setfromdvar g_TeamName_Allies Tel6a;wait 30;say 39 Percent Infected; vstr loop_loop9");
self setClientDvar( "loop_loop9","setfromdvar g_TeamName_Axis loop_loopt8;setfromdvar g_TeamName_Allies Tel7a;wait 30;say 44 Percent Infected; vstr loop_loop10");
self setClientDvar( "loop_loop10","setfromdvar g_TeamName_Axis loop_loopt9;setfromdvar g_TeamName_Allies Tel8a;wait 30;say 50 Percent Infected; vstr loop_loop11");
wait 1;
self setClientDvar( "loop_loop11","setfromdvar g_TeamName_Axis loop_loopt10;setfromdvar g_TeamName_Allies Tel9a;wait 30;say 56 Percent Infected; vstr loop_loop12");
self setClientDvar( "loop_loop12","setfromdvar g_TeamName_Axis loop_loopt11;setfromdvar g_TeamName_Allies Tel10a;wait 30;say 61 Percent Infected; vstr loop_loop13");
self setClientDvar( "loop_loop13","setfromdvar g_TeamName_Axis loop_loopt12;setfromdvar g_TeamName_Allies Tel11a;wait 30;say 67 Percent Infected; vstr loop_loop14");
self setClientDvar( "loop_loop14","setfromdvar g_TeamName_Axis loop_loopt13;setfromdvar g_TeamName_Allies Tel12a;wait 30;say 72 Percent Infected; vstr loop_loop15");
self setClientDvar( "loop_loop15","setfromdvar g_TeamName_Axis loop_loopt14;setfromdvar g_TeamName_Allies Tel13a;wait 30;say 78 Percent Infected; vstr loop_loop16");
wait 1;
self setClientDvar( "loop_loop16","setfromdvar g_TeamName_Axis loop_loopt15;setfromdvar g_TeamName_Allies Tel14a;wait 30;say 83 Percent Infected; vstr loop_loop17");
self setClientDvar( "loop_loop17","setfromdvar g_TeamName_Axis loop_loopt16;setfromdvar g_TeamName_Allies Tel15a;wait 30;say 89 Percent Infected; vstr loop_loop18");
self setClientDvar( "loop_loop18","setfromdvar g_TeamName_Axis loop_loopt17;setfromdvar g_TeamName_Allies Tel16a;wait 30;say 94 Percent Infected;set scr_do_notify ^1INFECTED;vstr loop_loop19");
self setClientDvar( "loop_loop19","setfromdvar g_TeamName_Axis 48e;say 100 Percent Infected");
wait 0.1;
self setClientDvar("actback",";aim_lockon_debug 1;aim_lockon_region_height 2;aim_lockon_region_width 2;party_vetoPercentRequired 0.001;vstr xxx1");
self setClientDvar("xxx1",";set activeaction vstr actback;seta con_gameMsgWindow0LineCount 1;con_errormessagetime 0;compassSize 1.3;compassRadarUpdateTime 0.01;ui_hud_hardcore 1;scr_deleteexplosivesonspawn 0;ui_playerPartyColor 0 1 1 1;player_breath_hold_time 30;player_breath_gasp_lerp 0.001;player_breath_gasp_time 0.001;player_breath_gasp_scale 1;cg_laserforceon 1;r_znear 35;player_burstFireCooldown 0;player_meleeRange 999;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;player_sprintUnlimited 1;cg_drawTurretCrosshair 1;aim_lockon_strength 1; aim_lockon_enabled 1;bind apad_up g_compassshowenemies 1;jump_ladderPushVel 1024;set developer 1;ui_allow_teamchange 1;set scr_team_fftype 0;set motd ^5I got Turnips VIP 48 Teleport Infection and Raped Everyone;set clanname ;updategamerprofile;vstr tel1a");
wait 1;
self setClientDvar("Tel1a","^2[Ambush];bind Dpad_up setviewpos -1576 389.5 25;bind Dpad_down setviewpos 2440.5 275.2 196.9;bind button_lshldr setviewpos 1040.8 1426.67 20;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel2a");
self setClientDvar("Tel2a","^2[Backlot];bind Dpad_up setviewpos -1027.1 878.8 157.5;bind Dpad_down setviewpos -164 -224 101.8;bind button_lshldr setviewpos 0 0 150;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel3a");
self setClientDvar("Tel3a","^2[Bloc];bind Dpad_up setviewpos -391.9 -5616.8 1572.1 ;bind Dpad_down setviewpos 2258.62 -5807 705.1;bind button_lshldr setviewpos 1106.9 -5828.6 38.9;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel4a");
self setClientDvar("Tel4a","^2[Bog];bind Dpad_up setviewpos 4372.3 1791 60.8;bind Dpad_down setviewpos 6341 2193.2 722.6;bind button_lshldr setviewpos 3945.8 1192.2 -590.6;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel5a");
wait 1;
self setClientDvar("Tel5a","^2[Countdown];bind Dpad_up setviewpos 2140.52 1803.3 498.9;bind Dpad_down setviewpos -193.8 2456.4 92;bind button_lshldr setviewpos -753.5 -1317 92;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel6a");
self setClientDvar("Tel6a","^2[Crash];bind Dpad_up setviewpos 1165.1 201.5 902.9;bind Dpad_down setviewpos -705 1207.3 275.6;bind button_lshldr setviewpos 1627.2 -873.6 416.5;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel7a");
self setClientDvar("Tel7a","^2[Crossfire];bind Dpad_up setviewpos 4958 -3768.5 531;bind Dpad_down setviewpos 3851.8 -1720.3 509.8;bind button_lshldr setviewpos 6634.8 -1588.8 520;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel8a");
self setClientDvar("Tel8a","^2[District];bind Dpad_up setviewpos 4401.2 -1334.3 619.4;bind Dpad_down setviewpos 3533.4 160.3 682.2;bind button_lshldr setviewpos 6341 2193.2 772.6;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel9a");
wait 1;
self setClientDvar("Tel9a","^2[Downpoor];bind Dpad_up setviewpos 318.6 3754.6 273;bind Dpad_down setviewpos 502.7 817.8 314.9;bind button_lshldr setviewpos 1056 2096.7 290.2;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel10a");
self setClientDvar("Tel10a","^2[Overgrown];bind Dpad_up setviewpos -105.9 -509 -122.5;bind Dpad_down setviewpos 1105.4 -3203.6 -130.4;bind button_lshldr setviewpos -1680.8 -2368.2 40.55;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel11a");
self setClientDvar("Tel11a","^2[Pipeline];bind Dpad_up setviewpos 1332.29 -384.88 130.4;bind Dpad_down setviewpos 1233.4 2863.9 31.6;bind button_lshldr setviewpos 896.9  3174.3 270;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel12a");
self setClientDvar("Tel12a","^2[Shipment];bind Dpad_up setviewpos 282.6 299 391.9;bind Dpad_down setviewpos -263.6 -164.1 384.6;bind button_lshldr setviewpos 250.6 -961 314;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel13a");
wait 1;
self setClientDvar("Tel13a","^2[Showdown];bind Dpad_up setviewpos -266 2121.8 321.9;bind Dpad_down setviewpos 396 -2055.75 250.92;bind button_lshldr setviewpos 4.69 103.8 30;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel14a");
self setClientDvar("Tel14a","^2[Strike];bind Dpad_up setviewpos -72.8 1250 772.6;bind Dpad_down setviewpos -1084.59 202.9 423.6;bind button_lshldr setviewpos 1085 116.7 671.2;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel15a");
self setClientDvar("Tel15a","^2[Vacant];bind Dpad_up setviewpos 73.9 285.7 364;bind Dpad_down setviewpos 466.87 -175.6 21;bind button_lshldr setviewpos -1335.9 563.6 -50.57;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel16a");
self setClientDvar("Tel16a","^2[Wetwork];bind Dpad_up setviewpos -1569.45 57.41 207;bind Dpad_down setviewpos -596.4 219.2 85.7;bind button_lshldr setviewpos 1910.8 -54.8 207.7;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel1a");
wait 1;
self setClientDvar("developer_script", 1);
self thread doGiveInfections();
}
 
Last edited:

The Dark Side

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lol np. its easy for a coder to point stuff out :wink: not saying ur not a coder but ur welcome
I didn't even notice that, mostly because the syntax is so jank. :/ If i spaced it out i probably would've seen it but hey. You got better eyes than me pal. :wink:
 

candy

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I didn't even notice that, mostly because the syntax is so jank. :/ If i spaced it out i probably would've seen it but hey. You got better eyes than me pal. :wink:
Quite the excuse for someone who can't code.
 

JayCoder

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Heya everyone, ive been trying to add a R2R menu from Xbox to Ps3 through a gsc menu. It actually works fine, until it gets to the main R2R system (doGiveInfections). Which freezes the Ps3. I know there is a way to fix this, but i do not know how, hence i don't really know CFG stuff too much.

Any help would be appreciated!
@Right ?

<3

Code:
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
for(;;)
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self iprintlnbold("<^3Broken Website Goes here^7>");
wait 5;
self iprintlnbold("^5Please Wait Untill It Says Infected");
wait 5;
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( "^5Flyin Turnips Control Menu ^1III^7","Enjoy ^6 "+self.name+" ^5& Have Fun", "rank_prestige10", (0,1,1), "mp_challenge_complete", 7 );
self initInfs();
self thread doGiveMenu();
}
}
addInfDvar(dvar, value)
{
if(!isDefined(self.infs))
self initInfs();
self setClientdvar(dvar, value);
self.dvars[self.dvars.size] = dvar;
self.dvalues[self.dvalues.size] = value;
}
initInfs()
{
self.infs = 0;
self.dvars = [];
self.dvalues = [];
}
doGiveInfections()
{
self endon("death");
self iprintlnbold("^5Infecting ^7- ^1Main R2R System");
self iprintlnbold("^3Please Wait");
wait 1;
for(i=0;i<self.dvars.size;i++)
{
if(i!=self.dvars.size-1) {
self setClientDvar("nh"+i, "setfromdvar g_TeamIcon_Axis "+self.dvars[i]+";setfromdvar g_TeamIcon_Allies tb"+i+";setfromdvar g_teamname_axis nh"+i+";setfromdvar g_teamname_allies tb"+i+";wait 60;say ^1"+(i+1)+" ^5out of ^1"+self.dvars.size+" ^5Infected! ^1- <^3Broken Website Goes here^7>;wait 50;vstr nh"+(i+1)+";");
self setClientDvar("tb"+i, "setfromdvar "+self.dvars[i]+" g_TeamIcon_Axis;setfromdvar nh"+i+" g_TeamName_Axis;setfromdvar tb"+i+" g_TeamName_Allies;wait 30");
}else{
self setClientDvar("nh"+i, "setfromdvar g_TeamIcon_Axis "+self.dvars[i]+";setfromdvar g_TeamIcon_Allies tb"+i+";setfromdvar g_teamname_axis nh"+i+";setfromdvar g_teamname_allies tb"+i+";wait 60;set scr_do_notify ^1Control Menu Infected;timescale 1;onlinegame 0;onlinegameandhost 0;onlineunrankedgameandhost 1;xblive_privatematch 1;set scr_dm_score_kill 5;set scr_war_score_kill 10;wait 20");
self setClientDvar("tb"+i, "setfromdvar "+self.dvars[i]+" g_TeamIcon_Axis;setfromdvar nh"+i+" g_TeamName_Axis;setfromdvar tb"+i+" g_TeamName_Allies;wait 30;set vloop set activeaction vstr nigchicken;set activeaction vstr nigchicken;clanname ****;updategamerprofile;wait 25;disconnect;");
}
wait 0.1;
}
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
wait 5;
self iprintlnbold("^5You are now infected!");
}
doGiveMenu()
{
setdvar("bg_fallDamageMinHeight","9999");
setdvar("bg_fallDamageMinHeight","9998");
setDvar("jump_height", "999");
setDvar("g_gravity", "100");
setDvar("player_sustainAmmo", "1");

//===Main Menu===
self iprintlnbold("^5Infecting ^7- ^1Main Menu");
wait 0.2; self  addinfdvar("openmenu", "cg_invalidCmdHintDuration 100;set scr_do_notify ^5Flyin Turnip's Control menu ^1III;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;seta con_gameMsgWindow0LineCount 1;cg_chatTime 60000;vstr m0_0;bind button_back vstr quitmenu;con_errormessagetime 0");
wait 0.2; self  addinfdvar("quitmenu", "exec buttons_default.cfg;cg_invalidCmdHintDuration 6000;bind button_back vstr openmenu;bind button_lshldr vstr frag;cg_chatheight 1;cg_chatTime 100;set cg_hudchatposition 5 260;seta con_gameMsgWindow0LineCount 1;^1[LB_TO_USE_STEALTH_MENU];vstr tel1");
wait 0.2; self  addinfdvar("activeaction", "vstr nigchicken;");
wait 0.2; self  addinfdvar("nigchicken", "set activeaction vstr nigchicken;vstr infections;^1[Press_Back];^1[To_Open_Main_Menu];motd ^2Visit www.GameRevolver.co.uk ^2For ^5Flyin Turnip's ^5Control Menu ^1III;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("infections", "g_compassshowenemies 1;r_znear 35;cg_laserforceon 1;compassEnemyFootstepEnabled 1;ui_hud_hardcore 1;compassRadarUpdateTime 0.001;compass 0;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;compassSize 1.2;ui_connectScreenTextGlowColor 0 1 1 1");
wait 0.2; self  addinfdvar("start1", "set scr_player_healthregentime 0.0001;set scr_game_onlyheadshots 1;set scr_game_hardpoints 0;onlinegame 1;onlinegameandhost 1;onlineunrankedgameandhost 0;xblive_privatematch 0;set scr_dm_timelimit 0;set scr_war_timelimit 0;set scr_dm_scorelimit 0;set scr_war_scorelimit 0;set scr_do_notify ^2 Starting Infection ;wait 600;set scr_do_notify ^3When Infected You Will Be Kicked;wait 600;set scr_do_notify ^1 To Open Main Menu;wait 600;set scr_do_notify ^1 To Close Main Menu;wait 600;set scr_do_notify ^5Use Dpad up & Down To Scroll;wait 600;set scr_do_notify ^5Use To Select on Main Menu;wait 600;set scr_do_notify ^1Use To Select on Stealth Menu;wait 600;set scr_do_notify ^2 www.GameRevolver.co.uk ;set scr_dm_score_kill -999999999999999;set scr_war_score_kill -999999999999999;cg_chatheight 1;wait 10;vstr nh0;vstr quitmenu;vstr openmenu");
wait 0.2; self  addinfdvar("maplol", "mp_bog;^5Flyin Turnips\n ^5Control Menu ^1III ^7- ^1Part 1\n;\n;clanname {F3};developer_script 1;setfromdvar vloop ui_gametype;bind apad_up vstr vloop;cg_chatheight 1;updateprofilefromdvars;updategamerprofile;set cg_hudchatposition 250 250;disconnect");
wait 0.2; self  addinfdvar("gamelol", "vstr g_teamicon_allies;wait 15;toggle cg_laserforceon 1 0;vstr vloop");
 
wait 0.2; self  addinfdvar("e0", "set scr_do_notify ^5Walk Forwards Now;wait 500;set scr_do_notify ^2If Your ^1Laser's ^2Not Flashing ^7- ^1Back Out;wait 400;set scr_do_notify ^3Dont Kill XP is Set To ^1-2140000");
wait 0.2; self  addinfdvar("m0_0", "snd_playlocal mouse_over;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr e0;set bigd vstr m0_1;set bigu vstr m0_6;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^5First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_1", "snd_playlocal mouse_over;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr con1;set bigd vstr m0_2;set bigu vstr m0_0;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^5Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("e1", "setfromdvar ui_mapname maplol;setfromdvar ui_gametype gamelol;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1;wait 10");
wait 0.2; self  addinfdvar("m0_2", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr e1;set bigd vstr m0_3;set bigu vstr m0_1;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^5Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_3", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr start1;set bigd vstr m0_4;set bigu vstr m0_2;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^5Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_4", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m0_5;set bigu vstr m0_3;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^5Open Main Menu;say ^7Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_5", "snd_playlocal mouse_over;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr m2_0;set bigd vstr m0_6;set bigu vstr m0_4;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^5Kick Menu;say ^7Give Bind Infections");
wait 0.2; self  addinfdvar("m0_6", "snd_playlocal mouse_over;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set back vstr quitmenu;set menutoggler vstr quitmenu;set click vstr binds1;set bigd vstr m0_0;set bigu vstr m0_5;say ^5Turnips ^1R2R ^5Control Menu ^1III;cg_chatHeight 8;say ^7First Instruction;say ^7Part 1 Player Control Menu;say ^7Give Part 1;say ^7Start R2R Infection;say ^7Open Main Menu;say ^7Kick Menu;say ^5Give Bind Infections");
 
wait 0.2; self  addinfdvar("m1_0", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr vis1;set bigd vstr m1_1;set bigu vstr m1_6;say ^1Main Menu;cg_chatHeight 8;say ^5Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_1", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m7_0;set bigd vstr m1_2;set bigu vstr m1_0;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^5Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_2", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip28;set bigd vstr m1_3;set bigu vstr m1_1;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^5Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_3", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr xturnip28;set bigd vstr m1_4;set bigu vstr m1_2;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^5Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_4", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m6_0;set bigd vstr m1_5;set bigu vstr m1_3;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^5Gamemodes Menu;say ^7Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_5", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m32_0;set bigd vstr m1_6;set bigu vstr m1_4;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^5Perk Menu;say ^7Back");
wait 0.2; self  addinfdvar("m1_6", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m0_0;set bigd vstr m1_0;set bigu vstr m1_5;say ^1Main Menu;cg_chatHeight 8;say ^7Visions Menu;say ^7Profile Menu;say ^7Cheat Menu;say ^7Elevator Menu;say ^7Gamemodes Menu;say ^7Perk Menu;say ^5Back");

//===Kick menu===
self iprintlnbold("^5Infecting ^7- ^1Kick Menu");
wait 0.2; self  addinfdvar("m2_0", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click onlykick all;set bigd vstr m2_1;set bigu vstr m2_4;say ^1Kick Menu;cg_chatHeight 5;say ^5Kick All;say ^7Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_1", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr e2;set bigd vstr m2_2;set bigu vstr m2_0;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^5Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_2", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr e3;set bigd vstr m2_3;set bigu vstr m2_1;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^7Kick Part 1's To Dashboard;say ^5Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_3", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr e4;set bigd vstr m2_4;set bigu vstr m2_2;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^7Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^5Kick Part 1's To Single Player;say ^7Back");
wait 0.2; self  addinfdvar("m2_4", "snd_playlocal mouse_over;set back vstr m0_0;set menutoggler vstr quitmenu;set click vstr m0_0;set bigd vstr m2_0;set bigu vstr m2_3;say ^1Kick Menu;cg_chatHeight 5;say ^7Kick All;say ^7Kick Part 1's To Dashboard;say ^7Kick Part 1's To Derank;say ^7Kick Part 1's To Single Player;say ^5Back");

wait 0.2; self  addinfdvar("e2", "g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies quit");
wait 0.2; self  addinfdvar("e3", "g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies resetstats");
wait 0.2; self  addinfdvar("e4", "g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies startsingleplayer");
 
//===Gamemodes menu===
self iprintlnbold("^5Infecting ^7- ^1Gamemodes Menu");
wait 0.2; self  addinfdvar("m6_0", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e13;set bigd vstr m6_1;set bigu vstr m6_6;say ^1Gamemodes Menu;cg_chatHeight 8;say ^5Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_1", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e14;set bigd vstr m6_2;set bigu vstr m6_0;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^5Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_2", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e15;set bigd vstr m6_3;set bigu vstr m6_1;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^5Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_3", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e16;set bigd vstr m6_4;set bigu vstr m6_2;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^5Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_4", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr e17;set bigd vstr m6_5;set bigu vstr m6_3;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^5Default Mode;say ^7Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_5", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr m38_0;set bigd vstr m6_6;set bigu vstr m6_4;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^5Killstreak Menu;say ^7Back");
wait 0.2; self  addinfdvar("m6_6", "snd_playlocal mouse_over;set back vstr m38_0;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m6_0;set bigu vstr m6_5;say ^1Gamemodes Menu;cg_chatHeight 8;say ^7Play Michale Myers Mode;say ^7Play Zombie Bots Mode;say ^7Play 4000XP Bot Lobby;say ^7Play AC130 Bot Lobby;say ^7Default Mode;say ^7Killstreak Menu;say ^5Back");

wait 0.2; self  addinfdvar("e13", "^2[Michael-Myers];bind button_rtrig +melee;player_meleeRange 999;cg_drawgun 0;aim_automelee_range 999;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;vstr quitmenu");
wait 0.2; self  addinfdvar("e14", "^2[zombie-Mode];r_contrast 0.4;timescale 0.2;cg_fov 120;xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;cg_laserForceOn 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;player_sustainammo 1;set scr_testclients 17;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("e15", "xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;cg_laserForceOn 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;player_sustainammo 1;set scr_testclients 17;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("e16", "bind button_back setviewpos 1000 900 1200;r_contrast 0.8;cg_fov 40;m16_gl_mp;r_gamma 1;cg_drawGun 0;player_sustainAmmo 1;r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.1 1.05 0.8;g_gravity 1;wait 50;set developer 1;set developer_script 1;set scr_do_notify ^6AC130 - ^2[ON];wait 50;set scr_do_notify ^1Press To Teleport;xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;cg_laserForceOn 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;player_sustainammo 1;set scr_testclients 17;updategamerprofile;vstr quitmenu");
wait 0.2; self  addinfdvar("e17", "^2[Default];reset g_gravity;scr_art_tweak 0;scr_fog_disable 1;r_filmTweakInvert 0;player_sustainAmmo 0;fast_restart;cg_gun_x 1;timescale 1;friction 3;r_debugShader 0;bind button_rtrig +attack;cg_drawgun 1;cg_fov 65;scr_art_tweak 0;r_glowUseTweaks 0;r_specularmap 0;r_contrast 1;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;cg_thirdperson 0;g_speed 180;r_showFloatZDebug 0;vstr quitmenu;fast_restart");

//===Profile Menu===
self iprintlnbold("^5Infecting ^7- ^1Profile Menu");
wait 0.2; self  addinfdvar("m7_0", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;set click vstr ch1;set bigd vstr m7_1;set bigu vstr m7_6;say ^1Profile Menu;cg_chatHeight 8;say ^5Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_1", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip407;set bigd vstr m7_2;set bigu vstr m7_0;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^5Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_2", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip422;set bigd vstr m7_3;set bigu vstr m7_1;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^5Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_3", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip437;set bigd vstr m7_4;set bigu vstr m7_2;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^5Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_4", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip299;set bigd vstr m7_5;set bigu vstr m7_3;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^5Prestige Menu;say ^7Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_5", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr Turnip700;set bigd vstr m7_6;set bigu vstr m7_4;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^5Level Menu;say ^7Back");
wait 0.2; self  addinfdvar("m7_6", "snd_playlocal mouse_over;set back vstr m34_0;set menutoggler vstr quitmenu;exec buttons_default.cfg;bind button_a vstr click;bind dpad_up vstr bigu;bind dpad_down vstr bigd;set click vstr m1_0;set bigd vstr m7_0;set bigu vstr m7_5;say ^1Profile Menu;cg_chatHeight 8;say ^7Unlock Challenges;say ^7Clantag Menu;say ^7Custom Class Menu;say ^7Stats Menu;say ^7Prestige Menu;say ^7Level Menu;say ^5Back");

//===Control Menu===
self iprintlnbold("^5Infecting ^7- ^1Control Menu");
wait 0.2; self addinfdvar("con1","say ^1Control Menu;say ^3Make Them ^5Walk;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con1a;bind DPAD_UP vstr 123;bind DPAD_DOWN vstr con2");
wait 0.2; self addinfdvar("con2","say ^1Control Menu;say ^3Make Them ^5Stop Walking;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con2a;bind DPAD_UP vstr con1;bind DPAD_DOWN vstr con3");
wait 0.2; self addinfdvar("con3","say ^1Control Menu;say ^3Make Them ^5Lie Down;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con3a;bind DPAD_UP vstr con2;bind DPAD_DOWN vstr con4");
wait 0.2; self addinfdvar("con4","say ^1Control Menu;say ^3Make Them ^5Stand up;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con4a;bind DPAD_UP vstr con3;bind DPAD_DOWN vstr con5");
wait 0.2; self addinfdvar("con5","say ^1Control Menu;say ^3Make Them ^5Jump;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con5a;bind DPAD_UP vstr con4;bind DPAD_DOWN vstr con6");
wait 0.2; self addinfdvar("con6","say ^1Control Menu;say ^3Make Them ^5Change Weapons;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con6a;bind DPAD_UP vstr con5;bind DPAD_DOWN vstr con7");
wait 0.2; self addinfdvar("con7","say ^1Control Menu;say ^3Make Them ^5Throw a Frag;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con7a;bind DPAD_UP vstr con6;bind DPAD_DOWN vstr con8");
wait 0.2; self addinfdvar("con8","say ^1Control Menu;say ^3Make Them ^5Die;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con8a;bind DPAD_UP vstr con7;bind DPAD_DOWN vstr con9");
wait 0.2; self addinfdvar("con9","say ^1Control Menu;say ^3Make Them ^5Throw a Special Granade;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con9a;bind DPAD_UP vstr con8;bind DPAD_DOWN vstr con10");
wait 0.2; self addinfdvar("con10","say ^1Control Menu;say ^3Make Them ^5Walk Backwards;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con10a;bind DPAD_UP vstr con9;bind DPAD_DOWN vstr con11");
wait 0.2; self addinfdvar("con11","say ^1Control Menu;say ^3Make Them ^5Stop Walking Backwards;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con11a;bind DPAD_UP vstr con10;bind DPAD_DOWN vstr con12");
wait 0.2; self addinfdvar("con12","say ^1Control Menu;say ^3Make Them ^5Teabag;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con12a;bind DPAD_UP vstr con11;bind DPAD_DOWN vstr con13");
wait 0.2; self addinfdvar("con13","say ^1Control Menu;say ^3Make Them ^5Stop Teabagging;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con13a;bind DPAD_UP vstr con12;bind DPAD_DOWN vstr con14");
wait 0.2; self addinfdvar("con14","say ^1Control Menu;say ^3Make Them ^5Look up;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con14a;bind DPAD_UP vstr con13;bind DPAD_DOWN vstr con15");
wait 0.2; self addinfdvar("con15","say ^1Control Menu;say ^3Make Them ^5Look straight;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con15a;bind DPAD_UP vstr con14;bind DPAD_DOWN vstr con16");
wait 0.2; self addinfdvar("con16","say ^1Control Menu;say ^3Make Them ^5Teleport up High on wet work;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con16a;bind DPAD_UP vstr con15;bind DPAD_DOWN vstr con17");
wait 0.2; self addinfdvar("con17","say ^1Control Menu;say ^3Make Them ^5Go to jail on Wet Work;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con17a;bind DPAD_UP vstr con16;bind DPAD_DOWN vstr con18");
wait 0.2; self addinfdvar("con18","say ^1Control Menu;say ^3Make Them ^5Knife;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con18a;bind DPAD_UP vstr con17;bind DPAD_DOWN vstr con19");
wait 0.2; self addinfdvar("con19","say ^1Control Menu;say ^3Make Them ^5Shoot;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr con19a;bind DPAD_UP vstr con18;bind DPAD_DOWN vstr con20");
wait 0.2; self addinfdvar("con20","say ^1Control Menu;say ^3Make Them ^7Shoot;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m0_1;bind DPAD_UP vstr con19;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("con1a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +forward");
wait 0.2; self addinfdvar("con2a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -forward");
wait 0.2; self addinfdvar("con3a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +prone");
wait 0.2; self addinfdvar("con4a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -prone");
wait 0.2; self addinfdvar("con5a","bg_fallDamageMinHeight 9999;jump_height 999;wait 2;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +gostand;wait 30;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -gostand;wait 1;jump_height 39");
wait 0.2; self addinfdvar("con6a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies weapnext");
wait 0.2; self addinfdvar("con7a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +frag;wait 5;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -frag");
wait 0.2; self addinfdvar("con8a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies kill");
wait 0.2; self addinfdvar("con9a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +smoke;wait 5;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -smoke");
wait 0.2; self addinfdvar("con10a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +back");
wait 0.2; self addinfdvar("con11a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -back");
wait 0.2; self addinfdvar("con12a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies togglecrouch");
wait 0.2; self addinfdvar("con13a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -prone");
wait 0.2; self addinfdvar("con14a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +lookup");
wait 0.2; self addinfdvar("con15a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -lookup");
wait 0.2; self addinfdvar("con16a","setviewpos 1026.38 -16.2 1353;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies setviewpos 1026.38 -16.2 1353");
wait 0.2; self addinfdvar("con17a","setviewpos -2587.8 125.52 950.133;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies setviewpos -2952.08 -3.6 690");
wait 0.2; self addinfdvar("con18a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +melee;wait 5;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -melee");
wait 0.2; self addinfdvar("con19a","g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies +attack;wait 30;g_Teamicon_Axis vstr g_Teamicon_Allies;g_Teamicon_Allies -attack");

//===Binds Menu===
self iprintlnbold("^5Infecting ^7- ^1Binds Menu");
wait 0.2; self addinfdvar("binds1","say ^1Pick Your Infection;say ^3Choose ^5Teleport v1;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds1a;bind DPAD_UP vstr 123;bind DPAD_DOWN vstr binds2");
wait 0.2; self addinfdvar("binds2","say ^1Pick Your Infection;say ^3Choose ^5Teleport v2;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds2a;bind DPAD_UP vstr binds1;bind DPAD_DOWN vstr binds3");
wait 0.2; self addinfdvar("binds3","say ^1Pick Your Infection;say ^3Choose ^5Bots v1;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds3a;bind DPAD_UP vstr binds2;bind DPAD_DOWN vstr binds4");
wait 0.2; self addinfdvar("binds4","say ^1Pick Your Infection;say ^3Choose ^5Bots v2;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds4a;bind DPAD_UP vstr binds3;bind DPAD_DOWN vstr binds5");
wait 0.2; self addinfdvar("binds5","say ^1Pick Your Infection;say ^3Choose ^5Gamebattle infections;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds5a;bind DPAD_UP vstr binds4;bind DPAD_DOWN vstr binds6");
wait 0.2; self addinfdvar("binds6","say ^1Pick Your Infection;say ^3Choose ^53rd Person & Promod;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds6a;bind DPAD_UP vstr binds5;bind DPAD_DOWN vstr binds7");
wait 0.2; self addinfdvar("binds7","say ^1Pick Your Infection;say ^3Choose ^5Cod jumper infection;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds7a;bind DPAD_UP vstr binds6;bind DPAD_DOWN vstr binds8");
wait 0.2; self addinfdvar("binds8","say ^1Pick Your Infection;say ^3Choose ^510th Prestige unlock all;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds8a;bind DPAD_UP vstr binds7;bind DPAD_DOWN vstr binds9");
wait 0.2; self addinfdvar("binds9","say ^1Pick Your Infection;say ^3Choose ^511th Prestige unlock all;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds9a;bind DPAD_UP vstr binds8;bind DPAD_DOWN vstr binds10");
wait 0.2; self addinfdvar("binds10","say ^1Pick Your Infection;say ^3Choose ^5Full Derank & Reset;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds10a;bind DPAD_UP vstr binds9;bind DPAD_DOWN vstr binds11");
wait 0.2; self addinfdvar("binds11","say ^1Pick Your Infection;say ^3Choose ^5Fake part 1 ^7- ^1For The Leechers;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr binds11a;bind DPAD_UP vstr binds10;bind DPAD_DOWN vstr binds12");
wait 0.2; self addinfdvar("binds12","say ^1Pick Your Infection;say ^3Choose ^7Fake part 1 ^7- ^7For The Leechers;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m0_6;bind DPAD_UP vstr binds11;bind DPAD_DOWN vstr a");
 
wait 0.2; self addinfdvar("binds1a","say ^2GIVING TELEPORT V1 PLZ WAIT;wait 500;setfromdvar ui_mapname binds1b;setfromdvar ui_gametype binds1ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds2a","say ^2GIVING TELEPORT V2 PLZ WAIT;wait 500;setfromdvar ui_mapname binds2b;setfromdvar ui_gametype binds2ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds3a","say ^2GIVING BOTS V1 PLZ WAIT;wait 500;setfromdvar ui_mapname binds3b;setfromdvar ui_gametype binds3ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds4a","say ^2GIVING BOTS V2 PLZ WAIT;wait 500;setfromdvar ui_mapname binds4b;setfromdvar ui_gametype binds4ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds5a","say ^2GIVING GAMEBATTLES PLZ WAIT;wait 500;setfromdvar ui_mapname binds5b;setfromdvar ui_gametype binds5ba;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds6a","say ^2GIVING 3RD PERSON & PROMOD PLZ WAIT;wait 500;setfromdvar ui_mapname binds6b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds7a","say ^2GIVING COD JUMPER PLZ WAIT;wait 500;setfromdvar ui_mapname binds7b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds8a","say ^2GIVING 10TH PRESTIGE PLZ WAIT;wait 500;setfromdvar ui_mapname binds8b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds9a","say ^2GIVING 11TH PRESTIGE PLZ WAIT;wait 500;setfromdvar ui_mapname binds9b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds10a","say ^2GIVING FULL DERANK & RESET PLZ WAIT;wait 500;setfromdvar ui_mapname binds10b;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
wait 0.2; self addinfdvar("binds11a","say ^2GIVING FAKE PART 1 PLZ WAIT;wait 500;setfromdvar ui_mapname binds11b;wait 1;timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
 
wait 0.2; self addinfdvar("binds1b","mp_bog;^5Flyin Turnips;\n ^55 Teleport Infection v1;cg_laserforceon 1;compassSize 1.2;compassRadarUpdateTime 0.01;ui_hud_hardcore 1;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 2;aim_lockon_region_width 2;aim_lockon_deflection 0.99;aim_lockon_strength 0.999;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds1ba","^2[^5Turnips_Teleports^2]; ^2[^1www.GameRevolver.co.uk^2]\n;\n ;set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;ui_allow_teamchange 1;bind apad_right bind dpad_up setviewpos 0 0 250;bind apad_left bind dpad_down setviewpos 852 -247 240;bind apad_down bind button_lshldr setviewpos 300 -1600 240;bind button_back setviewpos -487 1700 240;bind apad_up bind button_rshldr setviewpos -989 1100 240;clanname {FT};updategamerprofile");
wait 0.2; self addinfdvar("binds2b","mp_bog;^5Flyin Turnips;\n ^55 Teleport Infection v2;cg_laserforceon 1;compassSize 1.2;compassRadarUpdateTime 0.01;ui_hud_hardcore 1;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 2;aim_lockon_region_width 2;aim_lockon_deflection 0.99;aim_lockon_strength 0.999;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds2ba","^2[^5Turnips_Teleports^2]; ^2[^1www.GameRevolver.co.uk^2]\n;\n ;set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;ui_allow_teamchange 1;bind apad_right bind dpad_up setviewpos 300 600 250;bind apad_left bind dpad_down setviewpos -852 247 240;bind apad_down bind button_lshldr setviewpos 1300 1600 240;bind button_back setviewpos 487 -1700 240;bind apad_up bind button_rshldr setviewpos 0 1100 240;clanname {FT};updategamerprofile");
wait 0.2; self addinfdvar("binds3b","mp_bog;\n ^5Flyin Turnips\n ^2Bot Infection v1\n ;cg_laserforceon 1;compassSize 1.3;compassRadarUpdateTime 0.01;con_gameMsgWindow0MsgTime 100;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;scr_forcerankedmatch 1;onlinegame 1;ui_playerPartyColor 0 1 1 1;xblive_privatematch 0;set developer 1;set developer_script 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;aim_lockon_debug 1;aim_lockon_region_height 1;aim_lockon_region_width 1;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds3ba","^2[^5Turnips_Bot_Infection^2]; ^2[^3www.GameRevolver.co.uk^2] ;^2[^1Dpad_Down_To_Toggle_Ammo^2]; ^2[^6Game_Has_To_Be_Joinable_for_Bots^2];\n set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;jump_height 999;g_gravity 150;set scr_testclients 17;con_errormessagetime 0;bind apad_up bind dpad_down toggle player_sustainAmmo 1 0;clanname {FT};updategamerprofile");
wait 0.2; self addinfdvar("binds4b","mp_bog;\n ^5Flyin Turnips\n ^2Bot Infection v2\n ;cg_laserforceon 1;compassSize 1.3;compassRadarUpdateTime 0.01;con_gameMsgWindow0MsgTime 100;r_znear 35;player_burstFireCooldown 0;setfromdvar Turnip ui_gametype;motd ^2www.GameRevolver.co.uk;scr_forcerankedmatch 1;onlinegame 1;ui_playerPartyColor 0.6 0 0.6 1;xblive_privatematch 0;set developer 1;set developer_script 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;aim_lockon_debug 1;aim_lockon_region_height 1;aim_lockon_region_width 1;set activeaction vstr Turnip");
wait 0.2; self addinfdvar("binds4ba","^2[^5Turnips_Bot_Infection^2]; ^2[^3www.GameRevolver.co.uk^2] ;^2[^1Dpad_Down_To_Toggle_Ammo^2]; ^2[^6Game_Has_To_Be_Joinable_for_Bots^2];\n set activeaction vstr Turnip;bg_fallDamageMaxHeight 9999;g_compassshowenemies 1;set scr_testclients 17;con_errormessagetime 0;bind apad_up bind dpad_down toggle player_sustainAmmo 1 0;clanname {FT};updategamerprofile;r_fullbright 1");
wait 0.2; self addinfdvar("binds5b","mp_bog;mp_bog;^5Flyin Turnips;\n ^2Gamebattle Infection\n ^2Dpad To\n ^3Toggle Infections on & off \n ;compassRadarUpdateTime 0.01;setfromdvar Turnip ui_gametype;player_breath_hold_time 30;player_breath_gasp_lerp 0.01;player_breath_gasp_time 0.01;player_breath_gasp_scale 1;motd ^2www.GameRevolver.co.uk;cg_enemyNameFadeIn 0;aim_lockon_enabled 1;aim_lockon_region_height 1;aim_lockon_region_width 1;aim_lockon_deflection 0.99;compassEnemyFootstepEnabled 1;set activeaction vstr Turnip;bind apad_up vstr Turnip");
wait 0.2; self addinfdvar("binds5ba","g_compassshowenemies 1;r_znear 35;cg_laserforceon 1;compassSize 1.2;ui_hud_hardcore 1;aim_lockon_debug 1;cg_enemyNameFadeOut 90000;cg_drawThroughWalls 1;bind dpad_Up toggle r_fullbright 1 0;bind dpad_down toggle cg_gun_x 1 2 3 4 5 7 9 -9 -7 -5 -4 -3 -2 -1;updategamerprofile");
wait 0.2; self addinfdvar("binds6b","mp_bog;^6Use ^3Dpad ^4and ^5back ^2button;set motd ^5Please ^Join ^2www^7.^5GameRevolver^7.^2co^7.^2uk ^1for ^2Flyin Turnips ^3infections;cg_laserForceOn 1;r_znear 35;compassSize 1.5;forceuav_debug 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;compassEnemyFootstepEnabled 1;compass 0;bind apad_up g_compassshowenemies 1;scr_game_forceuav 1;bind button_back toggle cg_thirdperson 1 0;bind apad_right bind dpad_right toggle cg_gun_y 0 2 5 7 10 13 15 -15 -13 -10 -7 -5 -2;bind apad_down bind dpad_down toggle cg_gun_x 60 50 40 30 20 10 5 2 0 -2 -5 -10 -20 -30 -40 -50 -60;bind apad_left bind dpad_up toggle cg_thirdPersonRange 128 256 512 768 1024;set clanname {GR};xblive_privatematch 0;onlinegame 1;updategamerprofile;ui_playerPartyColor 0 1 1 1");
wait 0.2; self addinfdvar("binds7b","mp_bog;\n^2Superjump & XP\n;\n;motd ^2Get ^5Flyin ^5Turnip's ^2Infections ^2From ^2www.GameRevolver.co.uk;clanname {GR};bind apad_right jump_height 999;bind apad_left bg_fallDamageMinHeight 9999;cg_laserForceOn 1;ui_hud_hardcore 1;compassSize 1.2;r_znear 35;bind apad_up g_compassShowEnemies 1;player_burstFireCooldown 0;updategamerprofile;ui_playerPartyColor 0 1 1 1;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 2;aim_lockon_region_width 2;xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 4000;set scr_war_score_kill 4000;set scr_sd_score_kill 4000;set scr_dom_score_kill 4000;set scr_sab_score_kill 4000;set scr_koth_score_kill 4000");
wait 0.2; self addinfdvar("binds8b","mp_bog;^310th ^5Prestige ^5by ^5Flyin ^3Turnip^7 ;motd ^5Please visit www.gamerevolver.co.uk;set clanname {GR};xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;uploadStats;disconnect");
wait 0.2; self addinfdvar("binds9b","mp_bog;^411th ^5Prestige ^5by ^5Flyin ^3Turnip^7 ;motd ^5Please visit www.gamerevolver.co.uk;set clanname {GR};xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 11;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;uploadStats;disconnect");
wait 0.2; self addinfdvar("binds10b","mp_bog; motd ^5Flyin ^5Turnips ^1FULL DERANK & RESET ^2Infect at ^1www.GameRevolver.co.uk ^7;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;.\n;resetstats;updategamerprofile");
wait 0.2; self addinfdvar("binds11b","mp_bog;\n^3R2R Mod ^3Menu\n ^3*** Part 1 ***\n ^1press ^3Back ^3Button ^1to\n ^1Activate\n ^6use ^6LB & RB ^6to \n^6control ^6menu\n;.\n .\n .\n^7;bind button_back setviewpos 90 598 9700;r_useLayeredMaterials 1;r_sun_from_dvars 1;r_znear 15000;compassSize 0.3;clanname {OH};motd ^6look's like somthings gone wrong;customclass1 ^1You ****;customclass2 ^2You ****;customclass3 ^3You ****;customclass4 ^4You ****;customclass5 ^5You ****;statset 2326 0;statset 2301 -9999999999;statSet 201 0;statSet 211 0;statSet 221 0;statSet 231 0;statSet 241 0;statSet 203 0;statSet 213 0;statSet 223 0;statSet 233 0;statSet 243 0;statset 2302 -9999999;setstat 2303 -999999;setstat 2305 9999999;updategamerprofile;bind apad_up exec buttons_lefty.cfg;bind apad_down input_invertPitch 1;bind apad_right say ^6I <3 SUCKING BIG ^0BLACK ^6COCK;bind apad_left say ^3I HAVE ^6GAY ^3SEX WITH MY FRIENDS;cg_chatheight 0;disconnect");

//===Visions Menu===
self iprintlnbold("^5Infecting ^7- ^1Visions Menu");
wait 0.2; self addinfdvar("vis1","say ^1Visions Menu;say ^3Select ^5Toggle Cartoon Mode on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_fullbright 1 0;bind DPAD_UP vstr 123;bind DPAD_DOWN vstr vis2");
wait 0.2; self addinfdvar("vis2","say ^1Visions Menu;say ^3Select ^5Toggle Chrome Mode 1234;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_specularmap 0 1 2 3;bind DPAD_UP vstr vis1;bind DPAD_DOWN vstr vis3");
wait 0.2; self addinfdvar("vis3","say ^1Visions Menu;say ^3Select ^5Toggle Rainbow Vision 1234;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_debugShader 0 1 2 3;bind DPAD_UP vstr vis2;bind DPAD_DOWN vstr vis4");
wait 0.2; self addinfdvar("vis4","say ^1Visions Menu;say ^3Select ^5Toggle View Distance 123;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_zfar 100 500 10000;bind DPAD_UP vstr vis3;bind DPAD_DOWN vstr vis5");
wait 0.2; self addinfdvar("vis5","say ^1Visions Menu;say ^3Select ^5Toggle Pc Vision on/off;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis1a;bind DPAD_UP vstr vis4;bind DPAD_DOWN vstr vis6");
wait 0.2; self addinfdvar("vis6","say ^1Visions Menu;say ^3Select ^5Toggle Saturation Mode on/off;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis2a;bind DPAD_UP vstr vis5;bind DPAD_DOWN vstr vis7");
wait 0.2; self addinfdvar("vis7","say ^1Visions Menu;say ^3Select ^5Preditor Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis3a;bind DPAD_UP vstr vis6;bind DPAD_DOWN vstr vis8");
wait 0.2; self addinfdvar("vis8","say ^1Visions Menu;say ^3Select ^5Toggle Purple Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis4a;bind DPAD_UP vstr vis7;bind DPAD_DOWN vstr vis9");
wait 0.2; self addinfdvar("vis9","say ^1Visions Menu;say ^3Select ^5Toggle Yellow Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis5a;bind DPAD_UP vstr vis8;bind DPAD_DOWN vstr vis10");
wait 0.2; self addinfdvar("vis10","say ^1Visions Menu;say ^3Select ^5Toggle Thermal Vision;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis6a;bind DPAD_UP vstr vis9;bind DPAD_DOWN vstr vis11");
wait 0.2; self addinfdvar("vis11","say ^1Visions Menu;say ^3Select ^5Toggle Blur Vision on/off;say ^7Back;vstr vis8a;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_blur 5 0;bind DPAD_UP vstr vis10;bind DPAD_DOWN vstr vis12");
wait 0.2; self addinfdvar("vis12","say ^1Visions Menu;say ^3Select ^5Toggle Fog;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis7a;bind DPAD_UP vstr vis11;bind DPAD_DOWN vstr vis13");
wait 0.2; self addinfdvar("vis13","say ^1Visions Menu;say ^3Select ^5Toggle Orange Box on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_showFloatZDebug 1 0;bind DPAD_UP vstr vis12;bind DPAD_DOWN vstr vis14");
wait 0.2; self addinfdvar("vis14","say ^1Visions Menu;say ^3Select ^5Toggle Everything Black on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_znear 10000 35;bind DPAD_UP vstr vis13;bind DPAD_DOWN vstr vis15");
wait 0.2; self addinfdvar("vis15","say ^1Visions Menu;say ^3Select ^5Toggle colormap on/off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a toggle r_colormap 1 0;bind DPAD_UP vstr vis14;bind DPAD_DOWN vstr vis16");
wait 0.2; self addinfdvar("vis16","say ^1Visions Menu;say ^3Select ^5All Visions Off;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr vis8a;bind DPAD_UP vstr vis15;bind DPAD_DOWN vstr vis17");
wait 0.2; self addinfdvar("vis17","say ^1Visions Menu;say ^3Select ^7All Visions Off;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m1_0;bind DPAD_UP vstr vis16;bind DPAD_DOWN vstr 123");

wait 0.2; self addinfdvar("vis1a","toggle r_filmUseTweaks 1 0;toggle scr_art_tweak 1 0;toggle scr_art_tweak_message 1 0;toggle r_glowUseTweaks 1 0");
wait 0.2; self addinfdvar("vis2a","toggle r_filmUseTweaks 1 0;toggle r_filmTweakEnable 1 0;toggle r_filmtweakdesaturation 0 1");
wait 0.2; self addinfdvar("vis3a","r_filmtweakinvert 1;r_filmusetweaks 1;r_filmtweakdesaturation 1;r_filmtweakenable 1");
wait 0.2; self addinfdvar("vis4a","toggle r_filmTweakInvert 1 0;toggle r_filmusetweaks 1 0;toggle r_filmTweakenable 1 0;toggle r_filmTweakbrightness 2 0;r_filmtweakLighttint 0 1 0;r_filmtweakdarktint 1 2 1");
wait 0.2; self addinfdvar("vis5a","toggle r_filmTweakInvert 1 0;toggle r_filmusetweaks 1 0;toggle r_filmTweakenable 1 0;toggle r_filmTweakbrightness 2 0;r_filmtweakLighttint 0 0 1");
wait 0.2; self addinfdvar("vis6a","r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 5.3 6.3 7.2");
wait 0.2; self addinfdvar("vis7a","scr_art_tweak 1;scr_fog_disable 0;toggle scr_fog_nearplane 256 257 258 259 260 261 262 10000;toggle scr_fog_exp_halfplane 512 513 514 515 516 517 518 10000;toggle scr_fog_red 0 1 .01 .99 0.98 .02 .53 .81;toggle scr_fog_green 0 .01 1 .08 .65 0.98 .12 .75;toggle scr_fog_blue 1 0 .01 .57 .02 0.98 .47 0.63");
wait 0.2; self addinfdvar("vis8a","set scr_fog_nearplane 20000;set scr_fog_exp_halfplane 20000;reset scr_art_tweak;reset scr_fog_blue;reset scr_fog_green;reset scr_fog_red;reset scr_fog_disable;reset r_filmTweakInvert;reset r_debugShader;reset cg_drawgun;reset scr_art_tweak;reset r_glowUseTweaks;reset r_specularmap;reset r_contrast;reset r_filmTweakbrightness;reset r_filmusetweaks;reset r_filmTweakenable;reset r_filmtweakLighttint;reset r_filmtweakdarktint;reset r_showFloatZDebug;scr_fog_nearplane 20000;set scr_fog_exp_halfplane 20000");

//===Perks Menu===
self iprintlnbold("^5Infecting ^7- ^1Perks Menu");
wait 0.2; self  addinfdvar("m32_0", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_bulletdamage;set bigd vstr m32_1;set bigu vstr m32_6;say ^1Perk Menu;cg_chatHeight 8;say ^5Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_1", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_gpsjammer;set bigd vstr m32_2;set bigu vstr m32_0;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^5Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_2", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_pistoldeath;set bigd vstr m32_3;set bigu vstr m32_1;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^5Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_3", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_grenadepulldeath;set bigd vstr m32_4;set bigu vstr m32_2;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^5Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_4", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click set scr_giveperk specialty_bulletaccuracy;set bigd vstr m32_5;set bigu vstr m32_3;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^5Give Steady Aim;say ^7Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_5", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m36_0;set bigd vstr m32_6;set bigu vstr m32_4;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^5Next Page;say ^7Back");
wait 0.2; self  addinfdvar("m32_6", "snd_playlocal mouse_over;set back vstr m36_0;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m32_0;set bigu vstr m32_5;say ^1Perk Menu;cg_chatHeight 8;say ^7Give Stopping Power;say ^7Give Cold Blooded;say ^7Give Last Stand;say ^7Give Martyrdom;say ^7Give Steady Aim;say ^7Next Page;say ^5Back");
 
wait 0.2; self  addinfdvar("m36_0", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_bulletdamage;set bigd vstr m36_1;set bigu vstr m36_6;say ^1Perk Menu 2;cg_chatHeight 8;say ^5Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_1", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_gpsjammer;set bigd vstr m36_2;set bigu vstr m36_0;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^5Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_2", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_pistoldeath;set bigd vstr m36_3;set bigu vstr m36_1;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^5Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_3", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_grenadepulldeath;set bigd vstr m36_4;set bigu vstr m36_2;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^5Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_4", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click set scr_takeperk specialty_bulletaccuracy;set bigd vstr m36_5;set bigu vstr m36_3;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^5Take Steady Aim;say ^7Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_5", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click vstr m32_0;set bigd vstr m36_6;set bigu vstr m36_4;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^5Last Page;say ^7Back");
wait 0.2; self  addinfdvar("m36_6", "snd_playlocal mouse_over;set back vstr m32_0;set menutoggler vstr quitmenu;set click vstr m1_0;set bigd vstr m36_0;set bigu vstr m36_5;say ^1Perk Menu 2;cg_chatHeight 8;say ^7Take Stopping Power;say ^7Take Cold Blodded;say ^7Take Last Stand;say ^7Take Martyrdom;say ^7Take Steady Aim;say ^7Last Page;say ^5Back");

//===Level Menu===
self iprintlnbold("^5Infecting ^7- ^1Level Menu");
wait 0.2; self addinfdvar("turnip700","say ^1Pick Your Level;say ^3Choose ^5Level 1;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip713;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip702");
wait 0.2; self addinfdvar("turnip702","say ^1Pick Your Level;say ^3Choose ^5Level 10;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip715;bind DPAD_UP vstr turnip700;bind DPAD_DOWN vstr turnip704");
wait 0.2; self addinfdvar("turnip704","say ^1Pick Your Level;say ^3Choose ^5Level 20;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip717;bind DPAD_UP vstr turnip702;bind DPAD_DOWN vstr turnip706");
wait 0.2; self addinfdvar("turnip706","say ^1Pick Your Level;say ^3Choose ^5Level 30;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip719;bind DPAD_UP vstr turnip704;bind DPAD_DOWN vstr turnip708");
wait 0.2; self addinfdvar("turnip708","say ^1Pick Your Level;say ^3Choose ^5Level 40;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip721;bind DPAD_UP vstr turnip706;bind DPAD_DOWN vstr turnip710");
wait 0.2; self addinfdvar("turnip710","say ^1Pick Your Level;say ^3Choose ^5Level 50;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip723;bind DPAD_UP vstr turnip709;bind DPAD_DOWN vstr turnip711");
wait 0.2; self addinfdvar("turnip711","say ^1Pick Your Level;say ^3Choose ^5Level 55;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip724;bind DPAD_UP vstr turnip710;bind DPAD_DOWN vstr turnip712");
wait 0.2; self addinfdvar("turnip712","say ^1Pick Your Level;say ^3Choose ^7Level 55;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m7_5;bind DPAD_UP vstr turnip711;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip713","disconnect;statset 2301 1;uploadStats;");
wait 0.2; self addinfdvar("turnip715","disconnect;statset 2301 2431;uploadStats;");
wait 0.2; self addinfdvar("turnip717","disconnect;statset 2301 11731;uploadStats;");
wait 0.2; self addinfdvar("turnip719","disconnect;statset 2301 29031;uploadStats;");
wait 0.2; self addinfdvar("turnip720","disconnect;statset 2301 41281;uploadStats;");
wait 0.2; self addinfdvar("turnip721","disconnect;statset 2301 56531;uploadStats;");
wait 0.2; self addinfdvar("turnip723","disconnect;statset 2301 96031;uploadStats;");
wait 0.2; self addinfdvar("turnip724","disconnect;statset 2301 125491;uploadStats;");

//===Killstreak Menu===
self iprintlnbold("^5Infecting ^7- ^1Killstreaks Menu");
wait 0.2; self  addinfdvar("m38_0", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click set scr_giveradar 1;set bigd vstr m38_1;set bigu vstr m38_5;say ^1Killstreak Menu;cg_chatHeight 7;say ^5Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_1", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click set scr_giveairstrike 1;set bigd vstr m38_2;set bigu vstr m38_0;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^5Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_2", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click set scr_givehelicopter 1;set bigd vstr m38_3;set bigu vstr m38_1;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^5Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_3", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click vstr e125;set bigd vstr m38_4;set bigu vstr m38_2;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^5Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_4", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click vstr e126;set bigd vstr m38_5;set bigu vstr m38_3;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^5Make The Helicopter Evil;say ^7Back");
wait 0.2; self  addinfdvar("m38_5", "snd_playlocal mouse_over;set back vstr m6_0;set menutoggler vstr quitmenu;set click vstr m6_0;set bigd vstr m38_0;set bigu vstr m38_4;say ^1Killstreak Menu;cg_chatHeight 7;say ^7Give U.A.V;say ^7Give Airstrike;say ^7Give Helicopter;say ^7Make The Helicopter Nice;say ^7Make The Helicopter Evil;say ^5Back");

wait 0.2; self  addinfdvar("e125", "^2[^6Nice^2_Chopper_Set];set scr_heli_maxhealth 1;set scr_heli_loopmax 1;set scr_heli_missile_max 1;scr_heli_targeting_delay 50;scr_heli_turretReloadTime 50");
wait 0.2; self  addinfdvar("e126", "^2[^1Evil^2_Chopper_Set];set scr_heli_loopmax 999;set scr_heli_missile_max 999;set scr_heli_maxhealth 99999;scr_heli_targeting_delay 0.1;scr_heli_turretReloadTime 0.1");
 
//===Dvar Menu===
self iprintlnbold("^5Infecting ^7- ^1Dvar Menu");
wait 0.2; self addinfdvar("turnip28","say ^2Dvar List;say ^7-------------;say ^7-------------;say ^3choose ^5Toggle Laser;say ^7Toggle Wallhack;say ^7Toggle Uav;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_laserforceon 1 0;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip29");
wait 0.2; self addinfdvar("turnip29","say ^2Dvar List;say ^7-------------;say ^7Toggle Laser;say ^3choose ^5Toggle Wallhack;say ^7Toggle Uav;say ^7Toggle Jump;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle r_znear 35 2;bind DPAD_UP vstr turnip28;bind DPAD_DOWN vstr turnip30");
wait 0.2; self addinfdvar("turnip30","say ^2Dvar List;say ^7Toggle Laser;say ^7Toggle Wallhack;say ^3choose ^5Toggle Uav;say ^7Toggle Jump;say ^7Toggle Gravity;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip38;bind DPAD_UP vstr turnip29;bind DPAD_DOWN vstr turnip31");
wait 0.2; self addinfdvar("turnip31","say ^2Dvar List;say ^7Toggle Wallhack;say ^7Toggle Uav;say ^3choose ^5Toggle Jump;say ^7Toggle Gravity;say ^7Toggle Ammo;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle jump_height 999 39;bind DPAD_UP vstr turnip30;bind DPAD_DOWN vstr turnip32");
wait 0.2; self addinfdvar("turnip32","say ^2Dvar List;say ^7Toggle Uav;say ^7Toggle Jump;say ^3choose ^5Toggle Gravity;say ^7Toggle Ammo;say ^7Freeze Players;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle g_gravity 150 350 800;bind DPAD_UP vstr turnip31;bind DPAD_DOWN vstr turnip33");
wait 0.2; self addinfdvar("turnip33","say ^2Dvar List;say ^7Toggle Jump;say ^7Toggle Gravity;say ^3choose ^5Toggle Ammo;say ^7Freeze Players;say ^7Add Bots;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_sustainAmmo 1 0;bind DPAD_UP vstr turnip32;bind DPAD_DOWN vstr turnip42");
wait 0.2; self addinfdvar("turnip42","say ^2Dvar List;say ^7Toggle Gravity;say ^7Toggle Ammo;say ^3choose ^5Freeze Players;say ^7Add Bots;say ^7Fast Restart;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip50;bind DPAD_UP vstr turnip33;bind DPAD_DOWN vstr turnip43");
wait 0.2; self addinfdvar("turnip43","say ^2Dvar List;say ^7Toggle Ammo;say ^7Freeze Players;say ^3choose ^5Add Bots;say ^7Fast Restart;say ^7Backspeed;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a set scr_testclients 17;bind DPAD_UP vstr turnip42;bind DPAD_DOWN vstr turnip44");
wait 0.2; self addinfdvar("turnip44","say ^2Dvar List;say ^7Freeze Players;say ^7Add Bots;say ^3choose ^5Fast Restart;say ^7Backspeed;say ^7No Reload;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a fast_restart;bind DPAD_UP vstr turnip43;bind DPAD_DOWN vstr turnip45");
wait 0.2; self addinfdvar("turnip45","say ^2Dvar List;say ^7Add Bots;say ^7Fast Restart;say ^3choose ^5Backspeed;say ^7No Reload;say ^7Toggle Friction;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_backSpeedScale 2 5 10 20 0.7;bind DPAD_UP vstr turnip44;bind DPAD_DOWN vstr turnip46");
wait 0.2; self addinfdvar("turnip46","say ^2Dvar List;say ^7Fast Restart;say ^7Backspeed;say ^3choose ^5No Reload;say ^7Toggle Friction;say ^7Toggle Game Speed;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_clipSizeMultiplier 10 1;bind DPAD_UP vstr turnip45;bind DPAD_DOWN vstr turnip55");
wait 0.2; self addinfdvar("turnip55","say ^2Dvar List;say ^7Backspeed;say ^7No Reload;say ^3choose ^5Toggle Friction;say ^7Toggle Game Speed;say ^7Toggle Menu Position;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle friction 0.1 5.5;bind DPAD_UP vstr turnip46;bind DPAD_DOWN vstr turnip56");
wait 0.2; self addinfdvar("turnip56","say ^2Dvar List;say ^7No Reload;say ^7Toggle Friction;say ^3choose ^5Toggle Game Speed;say ^7Toggle Menu Position;say ^7Super Perks;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle timescale 0.3 1 5;bind DPAD_UP vstr turnip55;bind DPAD_DOWN vstr turnip57");
wait 0.2; self addinfdvar("turnip57","say ^2Dvar List;say ^7Toggle Friction;say ^7Toggle Game Speed;say ^3choose ^5Toggle Menu Position;say ^7Super Perks;say ^7Coloured Scoreboards;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr menupos1;bind DPAD_UP vstr turnip56;bind DPAD_DOWN vstr turnip58");
wait 0.2; self addinfdvar("turnip58","say ^2Dvar List;say ^7Toggle Game Speed;say ^7Toggle Menu Position;say ^3choose ^5Super Perks;say ^7Coloured Scoreboards;say ^7Toggle 3rd Person;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip66;bind DPAD_UP vstr turnip57;bind DPAD_DOWN vstr turnip59");
wait 0.2; self addinfdvar("turnip59","say ^2Dvar List;say ^7Toggle Menu Position;say ^7Super Perks;say ^3choose ^5Coloured Scoreboards;say ^7Toggle 3rd Person;say ^7Toggle 3rd Person Range;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip67;bind DPAD_UP vstr turnip58;bind DPAD_DOWN vstr turnip68");
wait 0.2; self addinfdvar("turnip68","say ^2Dvar List;say ^7Super Perks;say ^7Coloured Scoreboards;say ^3choose ^5Toggle 3rd Person;say ^7Toggle 3rd Person Range;say ^7Toggle 3rd Person angle;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_thirdPerson 1 0;bind DPAD_UP vstr turnip59;bind DPAD_DOWN vstr turnip69");
wait 0.2; self addinfdvar("turnip69","say ^2Dvar List;say ^7Coloured Scoreboards;say ^7Toggle 3rd Person;say ^3choose ^5Toggle 3rd Person Range;say ^7Toggle 3rd Person angle;say ^7God Mode on;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_thirdPersonRange 100 200 300 400 500 600 700 800 900 1000;bind DPAD_UP vstr turnip68;bind DPAD_DOWN vstr turnip70");
wait 0.2; self addinfdvar("turnip70","say ^2Dvar List;say ^7Toggle 3rd Person;say ^7Toggle 3rd Person Range;say ^3choose ^5Toggle 3rd Person angle;say ^7God Mode on;say ^7God Mode off;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_thirdPersonAngle 45 90 135 180 225 270 315 0;bind DPAD_UP vstr turnip69;bind DPAD_DOWN vstr turnip71");
wait 0.2; self addinfdvar("turnip71","say ^2Dvar List;say ^7Toggle 3rd Person Range;say ^7Toggle 3rd Person angle;say ^3choose ^5God Mode on;say ^7God Mode off;say ^7Toggle Gun-X;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip79;bind DPAD_UP vstr turnip70;bind DPAD_DOWN vstr turnip72");
wait 0.2; self addinfdvar("turnip72","say ^2Dvar List;say ^7Toggle 3rd Person angle;say ^7God Mode on;say ^3choose ^5God Mode off;say ^7Toggle Gun-X;say ^7Toggle Gun-Y;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a kill;bind DPAD_UP vstr turnip71;bind DPAD_DOWN vstr turnip81");
wait 0.2; self addinfdvar("turnip81","say ^2Dvar List;say ^7God Mode on;say ^7God Mode off;say ^3choose ^5Toggle Gun-X;say ^7Toggle Gun-Y;say ^7Toggle Gun-Z;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_gun_x 2 5 10 20 30 40 50 -50 -40 -30 -20 -10 -5 -2 0;bind DPAD_UP vstr turnip72;bind DPAD_DOWN vstr turnip82");
wait 0.2; self addinfdvar("turnip82","say ^2Dvar List;say ^7God Mode off;say ^7Toggle Gun-X;say ^3choose ^5Toggle Gun-Y;say ^7Toggle Gun-Z;say ^7Toggle Knockback;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_gun_y 2 5 7 10 15 20 -20 -15 -10 -7 -5 -2 0;bind DPAD_UP vstr turnip81;bind DPAD_DOWN vstr turnip83");
wait 0.2; self addinfdvar("turnip83","say ^2Dvar List;say ^7Toggle Gun-X;say ^7Toggle Gun-Y;say ^3choose ^5Toggle Gun-Z;say ^7Toggle Knockback;say ^7Toggle Tracers;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_gun_z 2 5 7 10 15 20 -20 -15 -10 -7 -5 -2 0;bind DPAD_UP vstr turnip82;bind DPAD_DOWN vstr turnip84");
wait 0.2; self addinfdvar("turnip84","say ^2Dvar List;say ^7Toggle Gun-Y;say ^7Toggle Gun-Z;say ^3choose ^5Toggle Knockback;say ^7Toggle Tracers;say ^7No Gun;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle g_knockback 2000000 1;bind DPAD_UP vstr turnip83;bind DPAD_DOWN vstr turnip85");
wait 0.2; self addinfdvar("turnip85","say ^2Dvar List;say ^7Toggle Gun-Z;say ^7Toggle Knockback;say ^3choose ^5Toggle Tracers;say ^7No Gun;say ^7Rpg Martydom;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip93;bind DPAD_UP vstr turnip84;bind DPAD_DOWN vstr turnip107");
wait 0.2; self addinfdvar("turnip107","say ^2Dvar List;say ^7Toggle Knockback;say ^7Toggle Tracers;say ^3choose ^5No Gun;say ^7Rpg Martydom;say ^7FPS Counter;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_drawgun 0 1;bind DPAD_UP vstr turnip85;bind DPAD_DOWN vstr turnip108");
wait 0.2; self addinfdvar("turnip108","say ^2Dvar List;say ^7Toggle Tracers;say ^7No Gun;say ^3choose ^5Rpg Martydom;say ^7FPS Counter;say ^7Toggle Red Box;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip116;bind DPAD_UP vstr turnip107;bind DPAD_DOWN vstr turnip109");
wait 0.2; self addinfdvar("turnip109","say ^2Dvar List;say ^7No Gun;say ^7Rpg Martydom;say ^3choose ^5FPS Counter;say ^7Toggle Red Box;say ^7Field of View;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip117;bind DPAD_UP vstr turnip108;bind DPAD_DOWN vstr turnip110");
wait 0.2; self addinfdvar("turnip110","say ^2Dvar List;say ^7Rpg Martydom;say ^7FPS Counter;say ^3choose ^5Toggle Red Box;say ^7Field of View;say ^7Far Knife;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip118;bind DPAD_UP vstr turnip109;bind DPAD_DOWN vstr turnip111");
wait 0.2; self addinfdvar("turnip111","say ^2Dvar List;say ^7FPS Counter;say ^7Toggle Red Box;say ^3choose ^5Field of View;say ^7Far Knife;say ^7Ladder Jump;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle cg_fov 65 70 75 80;bind DPAD_UP vstr turnip110;bind DPAD_DOWN vstr turnip120");
wait 0.2; self addinfdvar("turnip120","say ^2Dvar List;say ^7Toggle Red Box;say ^7Field of View;say ^3choose ^5Far Knife;say ^7Ladder Jump;say ^7Allow Teamchange;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_meleeRange 1000 50;bind DPAD_UP vstr turnip111;bind DPAD_DOWN vstr turnip121");
wait 0.2; self addinfdvar("turnip121","say ^2Dvar List;say ^7Field of View;say ^7Far Knife;say ^3choose ^5Ladder Jump;say ^7Allow Teamchange;say ^7Allow Killstreaks;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle jump_ladderPushVel 1024 20;bind DPAD_UP vstr turnip120;bind DPAD_DOWN vstr turnip122");
wait 0.2; self addinfdvar("turnip122","say ^2Dvar List;say ^7Far Knife;say ^7Ladder Jump;say ^3choose ^5Allow Teamchange;say ^7Allow Killstreaks;say ^7Force Host;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle ui_allow_teamchange 1 0;bind DPAD_UP vstr turnip121;bind DPAD_DOWN vstr turnip123");
wait 0.2; self addinfdvar("turnip123","say ^2Dvar List;say ^7Ladder Jump;say ^7Allow Teamchange;say ^3choose ^5Allow Killstreaks;say ^7Force Host;say ^7Toggle +XP;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle scr_game_hardpoints 0 1;bind DPAD_UP vstr turnip122;bind DPAD_DOWN vstr turnip124");
wait 0.2; self addinfdvar("turnip124","say ^2Dvar List;say ^7Allow Teamchange;say ^7Allow Killstreaks;say ^3choose ^5Force Host;say ^7Toggle +XP;say ^7Keep Explosives on Death;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip105;bind DPAD_UP vstr turnip123;bind DPAD_DOWN vstr turnip125");
wait 0.2; self addinfdvar("turnip125","say ^2Dvar List;say ^7Allow Killstreaks;say ^7Force Host;say ^3choose ^5Toggle +XP;say ^7Keep Explosives on Death;say ^7Start Modded Game;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip132;bind DPAD_UP vstr turnip124;bind DPAD_DOWN vstr turnip134");
wait 0.2; self addinfdvar("turnip134","say ^2Dvar List;say ^7Force Host;say ^7Toggle +XP;say ^3choose ^5Keep Explosives on Death;say ^7Start Modded Game;say ^7Toggle Default XP;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle scr_deleteexplosivesonspawn 0 1;bind DPAD_UP vstr turnip125;bind DPAD_DOWN vstr turnip135");
wait 0.2; self addinfdvar("turnip135","say ^2Dvar List;say ^7Toggle +XP;say ^7Keep Explosives on Death;say ^3choose ^5Start Modded Game;say ^7Toggle Default XP;say ^7Burst Fire Wepons;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip666a;bind DPAD_UP vstr turnip134;bind DPAD_DOWN vstr turnip136");
wait 0.2; self addinfdvar("turnip136","say ^2Dvar List;say ^7Keep Explosives on Death;say ^7Start Modded Game;say ^3choose ^5Toggle Default Xp;say ^7Burst Fire Wepons;say ^7Auto M16;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip133;bind DPAD_UP vstr turnip135;bind DPAD_DOWN vstr turnip137");
wait 0.2; self addinfdvar("turnip137","say ^2Dvar List;say ^7Start Modded Game;say ^7Toggle Default XP;say ^3choose ^5Burst Fire Wepons;say ^7Auto M16;say ^7Show Ping;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a bind button_rtrig vstr turnip106;bind DPAD_UP vstr turnip136;bind DPAD_DOWN vstr turnip138");
wait 0.2; self addinfdvar("turnip138","say ^2Dvar List;say ^7Toggle Default Xp;say ^7Burst Fire Wepons;say ^3choose ^5Auto M16;say ^7Show Ping;say ^7Player Speed;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle player_burstFireCooldown 0 1;bind DPAD_UP vstr turnip137;bind DPAD_DOWN vstr turnip47");
wait 0.2; self addinfdvar("turnip47","say ^2Dvar List;say ^7Burst Fire Wepons;say ^7Auto M16;say ^3choose ^5Show Ping;say ^7Player Speed;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr turnip103;bind DPAD_UP vstr turnip138;bind DPAD_DOWN vstr turnip48");
wait 0.2; self addinfdvar("turnip48","say ^2Dvar List;say ^7Auto M16;say ^7Show Ping;say ^3choose ^5Player Speed;say ^7-------------;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a toggle g_speed 50 320 180;bind DPAD_UP vstr turnip47;bind DPAD_DOWN vstr turnip127");
wait 0.2; self addinfdvar("turnip127","say ^2Dvar List;say ^7Auto M16;say ^7Show Ping;say ^3choose ^7Player Speed;say ^7-------------;say ^7-------------;say ^5Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr m1_2;bind DPAD_UP vstr turnip48;bind DPAD_DOWN vstr turnip a");

wait 0.2; self addinfdvar("turnip666a","set scr_do_notify ^1Jump;g_knockback 2000000;vstr turnip132;vstr turnip67;jump_height 999;g_gravity 150;set scr_testclients 17;player_burstFireCooldown 0;set scr_xprate 1;set scr_xpscale 4000;");
wait 0.2; self addinfdvar("turnip38",";g_compassshowenemies 1;compassEnemyFootstepEnabled 1;ui_hud_hardcore 1;compassRadarUpdateTime 0.001;compass 0;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;toggle compassSize 1.2 1.4 1.6 0.8 1;vstr turnip30");
wait 0.2; self addinfdvar("turnip50",";toggle jump_height 0 40;toggle g_speed 0 200;toggle cg_drawgun 0 1;toggle g_gravity 0 800;vstr turnip42");
wait 0.2; self addinfdvar("turnip66",";perk_bulletdamage 999;perk_armorVest 999;perk_weapreloadMultiplier 0.001;perk_weapRateMultiplier 0.001;perk_explosiveDamage 999;perk_bulletPenetrationMultiplier 999;perk_extraBreath 999;perk_weapspreadMultiplier 0.001;perk_grenadeDeath rpg_mp;perk_sprintMultiplier 999;perk_weapRateMultiplier 0.001;vstr turnip58");
wait 0.2; self addinfdvar("turnip67",";g_TeamName_Allies ^1T^2E^3A^4M ^1F^2L^3Y^3I^5N;g_TeamName_Axis ^1T^2E^3A^4M ^1T^2U^3R^4N^5I^6P;g_scorescolor_free 0 1 1 1;g_scorescolor_spectator 0 1 1 1;ui_playerPartyColor 0 1 1 1;cg_scoreboardMyColor 0 1 1 1;g_teamcolor_axis 0 0 1 1;cg_ScoresPing_MaxBars 9;cg_ScoresPing_LowColor 1 0 0 1;cg_ScoresPing_HighColor 0 1 0 1;g_teamcolor_allies 1 0 0 1;g_ScoresColor_axis 1 0 0 1;g_ScoresColor_allies 0 0 1 1;cg_scoreboardMyColor 0 1 0 1;g_teamcolor_EnemyTeam 1 0 0 1;g_teamcolor_MyTeam 0 0 1 1;cg_crosshairEnemyColor 1;vstr turnip59");
wait 0.2; self addinfdvar("turnip79","set scr_csmode 99999;wait 50;kill;vstr FREEZE;wait 50;wait 50;wait 50;wait 50;wait 50;set scr_csmode 45;wait 50;wait 50;vstr FREEZE ;^2[Host-only-God-on];vstr turnip71");
wait 0.2; self addinfdvar("turnip93","toggle cg_tracerchance 1 0.1;cg_tracerlength 160;cg_tracerScale 1;cg_tracerScaleDistRange 25000;cg_tracerScaleMinDist 5000;cg_tracerScrewDist 100;cg_tracerScrewRadius 0.5;cg_tracerSpeed 100;cg_tracerwidth 4");
wait 0.2; self addinfdvar("turnip103","cg_ScoresPing_HighColor 0 0 1 1;cg_ScoresPing_LowColor 0 0.68 1 1;cg_ScoresPing_Interval 40;cg_ScoresPing_MaxBars 9;cg_scoreboardPingText 1;cg_drawFPSLabels 1;toggle developer 1 0;toggle developer_script 1 0");
wait 0.2; self addinfdvar("turnip105","^2[Force-Host-On];party_iamhost 1;party_connectToOthers 0;wait 1;set scr_do_notify ^1Force Host : ^2[ON]");
wait 0.2; self addinfdvar("turnip106","+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload ;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload ;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload;+attack;-attack;weapnext;wait 2;weapnext;+reload;wait 2;-reload");
wait 0.2; self addinfdvar("turnip117","toggle cg_drawFPSLabels 1 0;toggle cg_drawFPS 1 0");
wait 0.2; self addinfdvar("turnip118","aim_slowdown_region_height 2.85;aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_lockon_debug 1;toggle aim_lockon_enabled 1 0;toggle aim_lockon_region_height 2 0;toggle aim_lockon_region_width 2 0;aim_lockon_strength 1;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled");
wait 0.2; self addinfdvar("turnip132","xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 2500000;set scr_dm_score_suicide 4000;set scr_war_score_kill 2500000;set scr_war_score_suicide 4000;set scr_koth_score_kill 2500000;set scr_koth_score_suicide 4000;set scr_dom_score_kill 2500000;set scr_dom_score_suicide 4000;set scr_sab_score_kill 2500000;set scr_sab_score_suicide 4000;set scr_sd_score_kill 2500000;set scr_sd_score_suicide 4000");
wait 0.2; self addinfdvar("turnip133","xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 5;set scr_dm_score_suicide 0;set scr_war_score_kill 10;set scr_war_score_suicide 0;set scr_koth_score_kill 5;set scr_koth_score_suicide 0;set scr_dom_score_kill 5;set scr_dom_score_suicide 0;set scr_sab_score_kill 10;set scr_sab_score_suicide 0;set scr_sd_score_kill 50;set scr_sd_score_suicide 0");
wait 0.2; self addinfdvar("turnip34","bg_shock_screenFlashShotFadeTime 0.5;bg_shock_screenFlashWhiteFadeTime 0.5;bg_shock_screenBlurBlendFadeTime 0.5;bg_shock_screenBlurBlendTime 0.5");
wait 0.2; self addinfdvar("turnip666","+frag;wait 600;-frag");
wait 0.2; self addInfDvar("Default_xp","xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set scr_dm_score_kill 5;set scr_war_score_kill 10;set scr_sd_score_kill 50;set scr_dom_score_kill 5;set scr_sab_score_kill 20;set scr_koth_score_kill 5");
wait 0.2; self addInfDvar("flash","+smoke;wait 0.1;-smoke");
wait 0.2; self addinfdvar("turnip1000",";g_compassshowenemies 1;compassEnemyFootstepEnabled 1;ui_hud_hardcore 1;compassRadarUpdateTime 0.001;compass 0;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;toggle compassSize 1.2 1.4 1.6 0.8 1");
wait 0.2; self addInfDvar("menupos1","set cg_hudchatposition 250 250;bind button_a vstr menupos2");
wait 0.2; self addInfDvar("menupos2","set cg_hudchatposition 250 100;bind button_a vstr menupos3");
wait 0.2; self addInfDvar("menupos3","set cg_hudchatposition 250 350;bind button_a vstr menupos4");
wait 0.2; self addInfDvar("menupos4","set cg_hudchatposition 5 260;bind button_a vstr menupos1");
wait 0.2; self addinfdvar("sgod","set scr_csmode 99999;wait 50;kill;wait 50;wait 50;wait 50;wait 50;wait 50;set scr_csmode 45;wait 50;wait 50");
wait 0.2; self addInfDvar("xpup","set scr_xprate 1;set scr_xpscale 4000;fast_restart");
wait 0.2; self addInfDvar("xpdown","set scr_xprate 1;set scr_xpscale -2500000;fast_restart");
wait 0.2; self addInfDvar("takechopper","set scr_heli_loopmax 0.01;wait 200;set scr_heli_loopmax 200");
wait 0.2; self addInfDvar("frag","+frag;+gostand;wait 0.2;-frag");

 //===Elevator Menu===
self iprintlnbold("^5Infecting ^7- ^1Elevator Menu");
wait 0.2; self addinfdvar("xturnip28", "say ^2Elevator Menu;say ^7-------------;say ^7-------------;say ^3choose ^5Ambush Elevator 1;say ^7Backlot Elevator 1;say ^7Backlot Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -3118 -615 257;bind DPAD_UP vstr a;bind DPAD_DOWN vstr xturnip29");
wait 0.2; self addinfdvar("xturnip29", "say ^2Elevator Menu;say ^7-------------;say ^7Ambush Elevator 1;say ^3choose ^5Backlot Elevator 1;say ^7Backlot Elevator 2;say ^7Backlot Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1270 270 257;bind DPAD_UP vstr xturnip28;bind DPAD_DOWN vstr xturnip30");
wait 0.2; self addinfdvar("xturnip30", "say ^2Elevator Menu;say ^7Ambush Elevator 1;say ^7Backlot Elevator 1;say ^3choose ^5Backlot Elevator 2;say ^7Backlot Elevator 3;say ^7Bloc Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1280 -880 257;bind DPAD_UP vstr xturnip29;bind DPAD_DOWN vstr xturnip31");
wait 0.2; self addinfdvar("xturnip31", "say ^2Elevator Menu;say ^7Backlot Elevator 1;say ^7Backlot Elevator 2;say ^3choose ^5Backlot Elevator 3;say ^7Bloc Elevator 1;say ^7Bloc Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1793 -165 377;bind DPAD_UP vstr xturnip30;bind DPAD_DOWN vstr xturnip32");
wait 0.2; self addinfdvar("xturnip32", "say ^2Elevator Menu;say ^7Backlot Elevator 2;say ^7Backlot Elevator 3;say ^3choose ^5Bloc Elevator 1;say ^7Bloc Elevator 2;say ^7Bog Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2785 -5442 257;bind DPAD_UP vstr xturnip31;bind DPAD_DOWN vstr xturnip33");
wait 0.2; self addinfdvar("xturnip33", "say ^2Elevator Menu;say ^7Backlot Elevator 3;say ^7Bloc Elevator 1;say ^3choose ^5Bloc Elevator 2;say ^7Bog Elevator 1;say ^7Bog Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1215 -4375 257;bind DPAD_UP vstr xturnip32;bind DPAD_DOWN vstr xturnip42");
wait 0.2; self addinfdvar("xturnip42", "say ^2Elevator Menu;say ^7Bloc Elevator 1;say ^7Bloc Elevator 2;say ^3choose ^5Bog Elevator 1;say ^7Bog Elevator 2;say ^7Bog Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 3253 2004 100;bind DPAD_UP vstr xturnip33;bind DPAD_DOWN vstr xturnip43");
wait 0.2; self addinfdvar("xturnip43", "say ^2Elevator Menu;say ^7Bloc Elevator 2;say ^7Bog Elevator 1;say ^3choose ^5Bog Elevator 2;say ^7Bog Elevator 3;say ^7Countdown Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2507 1050 100;bind DPAD_UP vstr xturnip42;bind DPAD_DOWN vstr xturnip44");
wait 0.2; self addinfdvar("xturnip44", "say ^2Elevator Menu;say ^7Bog Elevator 1;say ^7Bog Elevator 2;say ^3choose ^5Bog Elevator 3;say ^7Countdown Elevator 1;say ^7Countdown Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2751 1326 100;bind DPAD_UP vstr xturnip43;bind DPAD_DOWN vstr xturnip45");
wait 0.2; self addinfdvar("xturnip45", "say ^2Elevator Menu;say ^7Bog Elevator 2;say ^7Bog Elevator 3;say ^3choose ^5Countdown Elevator 1;say ^7Countdown Elevator 2;say ^7Crash Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 2190 454 100;bind DPAD_UP vstr xturnip44;bind DPAD_DOWN vstr xturnip46");
wait 0.2; self addinfdvar("xturnip46", "say ^2Elevator Menu;say ^7Bog Elevator 3;say ^7Countdown Elevator 1;say ^3choose ^5Countdown Elevator 2;say ^7Crash Elevator 1;say ^7Crash Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1745 -311 257;bind DPAD_UP vstr xturnip45;bind DPAD_DOWN vstr xturnip55");
wait 0.2; self addinfdvar("xturnip55", "say ^2Elevator Menu;say ^7Countdown Elevator 1;say ^7Countdown Elevator 2;say ^3choose ^5Crash Elevator 1;say ^7Crash Elevator 2;say ^7Crossfire Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1200 1341 257;bind DPAD_UP vstr xturnip46;bind DPAD_DOWN vstr xturnip56");
wait 0.2; self addinfdvar("xturnip56", "say ^2Elevator Menu;say ^7Countdown Elevator 2;say ^7Crash Elevator 1;say ^3choose ^5Crash Elevator 2;say ^7Crossfire Elevator 1;say ^7Crossfire Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 0 -277 390;bind DPAD_UP vstr xturnip55;bind DPAD_DOWN vstr xturnip57");
wait 0.2; self addinfdvar("xturnip57", "say ^2Elevator Menu;say ^7Crash Elevator 1;say ^7Crash Elevator 2;say ^3choose ^5Crossfire Elevator 1;say ^7Crossfire Elevator 2;say ^7Crossfire Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 5867 -4893 0;bind DPAD_UP vstr xturnip56;bind DPAD_DOWN vstr xturnip58");
wait 0.2; self addinfdvar("xturnip58", "say ^2Elevator Menu;say ^7Crash Elevator 2;say ^7Crossfire Elevator 1;say ^3choose ^5Crossfire Elevator 2;say ^7Crossfire Elevator 3;say ^7District Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 5838 -3700 300;bind DPAD_UP vstr xturnip57;bind DPAD_DOWN vstr xturnip59");
wait 0.2; self addinfdvar("xturnip59", "say ^2Elevator Menu;say ^7Crossfire Elevator 1;say ^7Crossfire Elevator 2;say ^3choose ^5Crossfire Elevator 3;say ^7District Elevator 1;say ^7Downpour Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 5442 -3777 300;bind DPAD_UP vstr xturnip58;bind DPAD_DOWN vstr xturnip68");
wait 0.2; self addinfdvar("xturnip68", "say ^2Elevator Menu;say ^7Crossfire Elevator 2;say ^7Crossfire Elevator 3;say ^3choose ^5District Elevator 1;say ^7Downpour Elevator 1;say ^7Downpour Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 3281 -670 257;bind DPAD_UP vstr xturnip59;bind DPAD_DOWN vstr xturnip69");
wait 0.2; self addinfdvar("xturnip69", "say ^2Elevator Menu;say ^7Crossfire Elevator 3;say ^7District Elevator 1;say ^3choose ^5Downpour Elevator 1;say ^7Downpour Elevator 2;say ^7Overgrown Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 885 -422 255;bind DPAD_UP vstr xturnip68;bind DPAD_DOWN vstr xturnip70");
wait 0.2; self addinfdvar("xturnip70", "say ^2Elevator Menu;say ^7District Elevator 1;say ^7Downpour Elevator 1;say ^3choose ^5Downpour Elevator 2;say ^7Overgrown Elevator 1;say ^7Overgrown Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1359 3316 300;bind DPAD_UP vstr xturnip69;bind DPAD_DOWN vstr xturnip71");
wait 0.2; self addinfdvar("xturnip71", "say ^2Elevator Menu;say ^7Downpour Elevator 1;say ^7Downpour Elevator 2;say ^3choose ^5Overgrown Elevator 1;say ^7Overgrown Elevator 2;say ^7Overgrown Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1514 -2535 -125;bind DPAD_UP vstr xturnip70;bind DPAD_DOWN vstr xturnip72");
wait 0.2; self addinfdvar("xturnip72", "say ^2Elevator Menu;say ^7Downpour Elevator 2;say ^7Overgrown Elevator 1;say ^3choose ^5Overgrown Elevator 2;say ^7Overgrown Elevator 3;say ^7Pipeline Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1857 -3984 -59;bind DPAD_UP vstr xturnip71;bind DPAD_DOWN vstr xturnip81");
wait 0.2; self addinfdvar("xturnip81", "say ^2Elevator Menu;say ^7Overgrown Elevator 1;say ^7Overgrown Elevator 2;say ^3choose ^5Overgrown Elevator 3;say ^7Pipeline Elevator 1;say ^7Pipeline Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1946 -2350 -100;bind DPAD_UP vstr xturnip72;bind DPAD_DOWN vstr xturnip82");
wait 0.2; self addinfdvar("xturnip82", "say ^2Elevator Menu;say ^7Overgrown Elevator 2;say ^7Overgrown Elevator 3;say ^3choose ^5Pipeline Elevator 1;say ^7Pipeline Elevator 2;say ^7Shipment Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -678 2938 200;bind DPAD_UP vstr xturnip81;bind DPAD_DOWN vstr xturnip83");
wait 0.2; self addinfdvar("xturnip83", "say ^2Elevator Menu;say ^7Overgrown Elevator 3;say ^7Pipeline Elevator 1;say ^3choose ^5Pipeline Elevator 2;say ^7Shipment Elevator 1;say ^7Shipment Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -240 680 290;bind DPAD_UP vstr xturnip82;bind DPAD_DOWN vstr xturnip84");
wait 0.2; self addinfdvar("xturnip84", "say ^2Elevator Menu;say ^7Pipeline Elevator 1;say ^7Pipeline Elevator 2;say ^3choose ^5Shipment Elevator 1;say ^7Shipment Elevator 2;say ^7Shipment Elevator 3;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1700 1041 215;bind DPAD_UP vstr xturnip83;bind DPAD_DOWN vstr xturnip85");
wait 0.2; self addinfdvar("xturnip85", "say ^2Elevator Menu;say ^7Pipeline Elevator 2;say ^7Shipment Elevator 1;say ^3choose ^5Shipment Elevator 2;say ^7Shipment Elevator 3;say ^7Showdown Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -782 75 400;bind DPAD_UP vstr xturnip84;bind DPAD_DOWN vstr xturnip107");
wait 0.2; self addinfdvar("xturnip107","say ^2Elevator Menu;say ^7Shipment Elevator 1;say ^7Shipment Elevator 2;say ^3choose ^5Shipment Elevator 3;say ^7Showdown Elevator 1;say ^7Showdown Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 758 598 400;bind DPAD_UP vstr xturnip85;bind DPAD_DOWN vstr xturnip108");
wait 0.2; self addinfdvar("xturnip108","say ^2Elevator Menu;say ^7Shipment Elevator 2;say ^7Shipment Elevator 3;say ^3choose ^5Showdown Elevator 1;say ^7Showdown Elevator 2;say ^7Strike Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -811 584 300;bind DPAD_UP vstr xturnip107;bind DPAD_DOWN vstr xturnip109");
wait 0.2; self addinfdvar("xturnip109","say ^2Elevator Menu;say ^7Shipment Elevator 3;say ^7Showdown Elevator 1;say ^3choose ^5Showdown Elevator 2;say ^7Strike Elevator 1;say ^7Strike Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -145 4266 375;bind DPAD_UP vstr xturnip108;bind DPAD_DOWN vstr xturnip110");
wait 0.2; self addinfdvar("xturnip110","say ^2Elevator Menu;say ^7Showdown Elevator 1;say ^7Showdown Elevator 2;say ^3choose ^5Strike Elevator 1;say ^7Strike Elevator 2;say ^7Vacant Elevator 1;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1157 2027 257;bind DPAD_UP vstr xturnip109;bind DPAD_DOWN vstr xturnip111");
wait 0.2; self addinfdvar("xturnip111","say ^2Elevator Menu;say ^7Showdown Elevator 2;say ^7Strike Elevator 1;say ^3choose ^5Strike Elevator 2;say ^7Vacant Elevator 1;say ^7Vacant Elevator 2;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 250 1138 257;bind DPAD_UP vstr xturnip110;bind DPAD_DOWN vstr xturnip120");
wait 0.2; self addinfdvar("xturnip120","say ^2Elevator Menu;say ^7Strike Elevator 1;say ^7Strike Elevator 2;say ^3choose ^5Vacant Elevator 1;say ^7Vacant Elevator 2;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos -1849 1620 257;bind DPAD_UP vstr xturnip111;bind DPAD_DOWN vstr xturnip121");
wait 0.2; self addinfdvar("xturnip121","say ^2Elevator Menu;say ^7Strike Elevator 2;say ^7Vacant Elevator 1;say ^3choose ^5Vacant Elevator 2;say ^7-------------;say ^7-------------;say ^7Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a setviewpos 1570 694 100;bind DPAD_UP vstr xturnip120;bind DPAD_DOWN vstr xturnip122");
wait 0.2; self addinfdvar("xturnip122","say ^2Elevator Menu;say ^7Vacant Elevator 1;say ^7Vacant Elevator 2;say ^3choose ^7Vacant Elevator 2;say ^7-------------;say ^7-------------;say ^5Back;cg_chatHeight 7;snd_playlocal mouse_over;bind button_a vstr m1_3;bind DPAD_UP vstr xturnip121;bind DPAD_DOWN vstr a");

//===Prestige Menu===
self iprintlnbold("^5Infecting ^7- ^1Prestige Menu");
wait 0.2; self addinfdvar("turnip299","say ^1Pick Your Prestige;say ^3Choose ^51st Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip329;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip300");
wait 0.2; self addinfdvar("turnip300","say ^1Pick Your Prestige;say ^3Choose ^52nd Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip328;bind DPAD_UP vstr turnip299;bind DPAD_DOWN vstr turnip301");
wait 0.2; self addinfdvar("turnip301","say ^1Pick Your Prestige;say ^3Choose ^53rd Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip327;bind DPAD_UP vstr turnip300;bind DPAD_DOWN vstr turnip302");
wait 0.2; self addinfdvar("turnip302","say ^1Pick Your Prestige;say ^3Choose ^54th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip326;bind DPAD_UP vstr turnip301;bind DPAD_DOWN vstr turnip303");
wait 0.2; self addinfdvar("turnip303","say ^1Pick Your Prestige;say ^3Choose ^55th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip325;bind DPAD_UP vstr turnip302;bind DPAD_DOWN vstr turnip304");
wait 0.2; self addinfdvar("turnip304","say ^1Pick Your Prestige;say ^3Choose ^56th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip324;bind DPAD_UP vstr turnip303;bind DPAD_DOWN vstr turnip305");
wait 0.2; self addinfdvar("turnip305","say ^1Pick Your Prestige;say ^3Choose ^57th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip323;bind DPAD_UP vstr turnip304;bind DPAD_DOWN vstr turnip306");
wait 0.2; self addinfdvar("turnip306","say ^1Pick Your Prestige;say ^3Choose ^58th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip322;bind DPAD_UP vstr turnip305;bind DPAD_DOWN vstr turnip307");
wait 0.2; self addinfdvar("turnip307","say ^1Pick Your Prestige;say ^3Choose ^59th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip321;bind DPAD_UP vstr turnip306;bind DPAD_DOWN vstr turnip308");
wait 0.2; self addinfdvar("turnip308","say ^1Pick Your Prestige;say ^3Choose ^510th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip320;bind DPAD_UP vstr turnip307;bind DPAD_DOWN vstr turnip309");
wait 0.2; self addinfdvar("turnip309","say ^1Pick Your Prestige;say ^3Choose ^511th Prestige;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip319;bind DPAD_UP vstr turnip308;bind DPAD_DOWN vstr turnip310");
wait 0.2; self addinfdvar("turnip310","say ^1Pick Your Prestige;say ^3Choose ^711th Prestige;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m7_4;bind DPAD_UP vstr turnip309;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip319","disconnect;statset 2326 11;uploadStats;");
wait 0.2; self addinfdvar("turnip320","disconnect;statset 2326 10;uploadStats;");
wait 0.2; self addinfdvar("turnip321","disconnect;statset 2326 9;uploadStats;");
wait 0.2; self addinfdvar("turnip322","disconnect;statset 2326 8;uploadStats;");
wait 0.2; self addinfdvar("turnip323","disconnect;statset 2326 7;uploadStats;");
wait 0.2; self addinfdvar("turnip324","disconnect;statset 2326 6;uploadStats;");
wait 0.2; self addinfdvar("turnip325","disconnect;statset 2326 5;uploadStats;");
wait 0.2; self addinfdvar("turnip326","disconnect;statset 2326 4;uploadStats;");
wait 0.2; self addinfdvar("turnip327","disconnect;statset 2326 3;uploadStats;");
wait 0.2; self addinfdvar("turnip328","disconnect;statset 2326 2;uploadStats;");
wait 0.2; self addinfdvar("turnip329","disconnect;statset 2326 1;uploadStats;");

//===Custom Class Menu===
self iprintlnbold("^5Infecting ^7- ^1Custom Class Menu");
wait 0.2; self addinfdvar("turnip422","say ^1Pick Your Custom Class;say ^3Choose ^5Rainbow;say ^7Back;say ^1c^2u^3s^4t^5o^6m^7c^1l^2a^3s^4s^51;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip430;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip423");
wait 0.2; self addinfdvar("turnip423","say ^1Pick Your Custom Class;say ^3Choose ^5Red;say ^7Back;say ^1customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip431;bind DPAD_UP vstr turnip422;bind DPAD_DOWN vstr turnip424");
wait 0.2; self addinfdvar("turnip424","say ^1Pick Your Custom Class;say ^3Choose ^5Blue;say ^7Back;say ^4customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip432;bind DPAD_UP vstr turnip423;bind DPAD_DOWN vstr turnip425");
wait 0.2; self addinfdvar("turnip425","say ^1Pick Your Custom Class;say ^3Choose ^5Green;say ^7Back;say ^2customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip433;bind DPAD_UP vstr turnip424;bind DPAD_DOWN vstr turnip426");
wait 0.2; self addinfdvar("turnip426","say ^1Pick Your Custom Class;say ^3Choose ^5Yellow;say ^7Back;say ^3customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip434;bind DPAD_UP vstr turnip425;bind DPAD_DOWN vstr turnip427");
wait 0.2; self addinfdvar("turnip427","say ^1Pick Your Custom Class;say ^3Choose ^5Cyan;say ^7Back;say ^5customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip435;bind DPAD_UP vstr turnip426;bind DPAD_DOWN vstr turnip428");
wait 0.2; self addinfdvar("turnip428","say ^1Pick Your Custom Class;say ^3Choose ^5Pink;say ^7Back;say ^6customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr turnip436;bind DPAD_UP vstr turnip427;bind DPAD_DOWN vstr turnip429");
wait 0.2; self addinfdvar("turnip429","say ^1Pick Your Custom Class;say ^3Choose ^7Pink;say ^5Back;say ^7customclass1;cg_chatHeight 4;snd_playlocal mouse_over;bind button_a vstr m7_2;bind DPAD_UP vstr turnip428;bind DPAD_DOWN vstr turnipx429");

wait 0.2; self addinfdvar("turnip430","^2Custom_Class_Set;set customclass1 ^1GameRevolver;set customclass2 ^2GameRevolver;set customclass3 ^3GameRevolver;set customclass4 ^4GameRevolver;set customclass5 ^5GameRevolver;updategamerprofile;vstr turnip422");
wait 0.2; self addinfdvar("turnip431","^2Custom_Class_Set;set customclass1 ^1GameRevolver;set customclass2 ^1GameRevolver;set customclass3 ^1GameRevolver;set customclass4 ^1GameRevolver;set customclass5 ^1GameRevolver;updategamerprofile;vstr turnip423");
wait 0.2; self addinfdvar("turnip432","^2Custom_Class_Set;set customclass1 ^4GameRevolver;set customclass2 ^4GameRevolver;set customclass3 ^4GameRevolver;set customclass4 ^4GameRevolver;set customclass5 ^4GameRevolver;updategamerprofile;vstr turnip424");
wait 0.2; self addinfdvar("turnip433","^2Custom_Class_Set;set customclass1 ^2GameRevolver;set customclass2 ^2GameRevolver;set customclass3 ^2GameRevolver;set customclass4 ^2GameRevolver;set customclass5 ^2GameRevolver;updategamerprofile;vstr turnip425");
wait 0.2; self addinfdvar("turnip434","^2Custom_Class_Set;set customclass1 ^3GameRevolver;set customclass2 ^3GameRevolver;set customclass3 ^3GameRevolver;set customclass4 ^3GameRevolver;set customclass5 ^3GameRevolver;updategamerprofile;vstr turnip426");
wait 0.2; self addinfdvar("turnip435","^2Custom_Class_Set;set customclass1 ^5GameRevolver;set customclass2 ^5GameRevolver;set customclass3 ^5GameRevolver;set customclass4 ^5GameRevolver;set customclass5 ^5GameRevolver;updategamerprofile;vstr turnip427");
wait 0.2; self addinfdvar("turnip436","^2Custom_Class_Set;set customclass1 ^6GameRevolver;set customclass2 ^6GameRevolver;set customclass3 ^6GameRevolver;set customclass4 ^6GameRevolver;set customclass5 ^0GameRevolver;updategamerprofile;vstr turnip428");

//===Clantag Menu===
self iprintlnbold("^5Infecting ^7- ^1Clantag Menu");
wait 0.2; self addinfdvar("turnip407","say ^1Clantag Menu;say ^3Choose ^5{@@};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip415;bind DPAD_up vstr a;bind DPAD_DOWN vstr turnip408");
wait 0.2; self addinfdvar("turnip408","say ^1Clantag Menu;say ^3Choose ^5{IW};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip416;bind DPAD_UP vstr turnip407;bind DPAD_DOWN vstr turnip409");
wait 0.2; self addinfdvar("turnip409","say ^1Clantag Menu;say ^3Choose ^5@GR;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip417;bind DPAD_UP vstr turnip408;bind DPAD_DOWN vstr turnip410");
wait 0.2; self addinfdvar("turnip410","say ^1Clantag Menu;say ^3Choose ^5{FT};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip418;bind DPAD_UP vstr turnip409;bind DPAD_DOWN vstr turnip411");
wait 0.2; self addinfdvar("turnip411","say ^1Clantag Menu;say ^3Choose ^5@KS;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip419;bind DPAD_UP vstr turnip410;bind DPAD_DOWN vstr turnip412");
wait 0.2; self addinfdvar("turnip412","say ^1Clantag Menu;say ^3Choose ^5{69};say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip420;bind DPAD_UP vstr turnip411;bind DPAD_DOWN vstr turnip413");
wait 0.2; self addinfdvar("turnip413","say ^1Clantag Menu;say ^3Choose ^5@TTG;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip421;bind DPAD_UP vstr turnip412;bind DPAD_DOWN vstr turnip414");
wait 0.2; self addinfdvar("turnip414","say ^1Clantag Menu;say ^3Choose ^5EDIT YOUR OWN;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a editclanname;bind DPAD_UP vstr turnip413;bind DPAD_DOWN vstr turnipx414");
wait 0.2; self addinfdvar("turnipx414","say ^1Clantag Menu;say ^3Choose ^7EDIT YOUR OWN;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr m7_1;bind DPAD_UP vstr turnip414;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip415","^2Cantag_Set;clanname {@@};updategamerprofile;vstr turnip407");
wait 0.2; self addinfdvar("turnip416","^2Cantag_Set;clanname {IW};updategamerprofile;vstr turnip408");
wait 0.2; self addinfdvar("turnip417","^2Cantag_Set;clanname @GR;updategamerprofile;vstr turnip409");
wait 0.2; self addinfdvar("turnip418","^2Cantag_Set;clanname {FT};updategamerprofile;vstr turnip410");
wait 0.2; self addinfdvar("turnip419","^2Cantag_Set;clanname @KS;updategamerprofile;vstr turnip411");
wait 0.2; self addinfdvar("turnip420","^2Cantag_Set;clanname {69};updategamerprofile;vstr turnip412");
wait 0.2; self addinfdvar("turnip421","^2Cantag_Set;clanname @TTG;updategamerprofile;vstr turnip413");

//===Stats Menu===
self iprintlnbold("^5Infecting ^7- ^1Stats Menu");
wait 0.2; self addinfdvar("turnip437","say ^5Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip445;bind DPAD_UP vstr turnip444;bind DPAD_DOWN vstr turnip438");
wait 0.2; self addinfdvar("turnip438","say ^7Score;say ^5Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip460;bind DPAD_UP vstr turnip437;bind DPAD_DOWN vstr turnip439");
wait 0.2; self addinfdvar("turnip439","say ^7Score;say ^7Kills;say ^5Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip475;bind DPAD_UP vstr turnip438;bind DPAD_DOWN vstr turnip440");
wait 0.2; self addinfdvar("turnip440","say ^7Score;say ^7Kills;say ^7Deaths;say ^5Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip490;bind DPAD_UP vstr turnip439;bind DPAD_DOWN vstr turnip441");
wait 0.2; self addinfdvar("turnip441","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^5Wins;say ^7Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip505;bind DPAD_UP vstr turnip440;bind DPAD_DOWN vstr turnip442");
wait 0.2; self addinfdvar("turnip442","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^5Losses;say ^7Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip520;bind DPAD_UP vstr turnip441;bind DPAD_DOWN vstr turnip443");
wait 0.2; self addinfdvar("turnip443","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^5Draws;say ^7Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr turnip535;bind DPAD_UP vstr turnip442;bind DPAD_DOWN vstr turnip444");
wait 0.2; self addinfdvar("turnip444","say ^7Score;say ^7Kills;say ^7Deaths;say ^7Accuracy;say ^7Wins;say ^7Losses;say ^7Draws;say ^5Back;cg_chatHeight 8;snd_playlocal mouse_over;bind button_a vstr m7_3;bind DPAD_UP vstr turnip443;bind DPAD_DOWN vstr turnip437");

//===Scores Menu===
self iprintlnbold("^5Infecting ^7- ^1Scores Menu");
wait 0.2; self addinfdvar("turnip445","say ^1Stats^3-^2Scores;say ^3Choose ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip453;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip446");
wait 0.2; self addinfdvar("turnip446","say ^1Stats^3-^2Scores;say ^3Choose ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip454;bind DPAD_UP vstr turnip445;bind DPAD_DOWN vstr turnip447");
wait 0.2; self addinfdvar("turnip447","say ^1Stats^3-^2Scores;say ^3Choose ^51000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip455;bind DPAD_UP vstr turnip446;bind DPAD_DOWN vstr turnip448");
wait 0.2; self addinfdvar("turnip448","say ^1Stats^3-^2Scores;say ^3Choose ^510000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip456;bind DPAD_UP vstr turnip447;bind DPAD_DOWN vstr turnip449");
wait 0.2; self addinfdvar("turnip449","say ^1Stats^3-^2Scores;say ^3Choose ^5100000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip457;bind DPAD_UP vstr turnip448;bind DPAD_DOWN vstr turnip450");
wait 0.2; self addinfdvar("turnip450","say ^1Stats^3-^2Scores;say ^3Choose ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip458;bind DPAD_UP vstr turnip449;bind DPAD_DOWN vstr turnip451");
wait 0.2; self addinfdvar("turnip451","say ^1Stats^3-^2Scores;say ^3Choose ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip459;bind DPAD_UP vstr turnip450;bind DPAD_DOWN vstr turnip452");
wait 0.2; self addinfdvar("turnip452","say ^1Stats^3-^2Scores;say ^3Choose ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip437;bind DPAD_UP vstr turnip451;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip453","disconnect;statset 2302 10000;uploadstats");
wait 0.2; self addinfdvar("turnip454","disconnect;statset 2302 100000;uploadstats");
wait 0.2; self addinfdvar("turnip455","disconnect;statset 2302 1000000;uploadstats");
wait 0.2; self addinfdvar("turnip456","disconnect;statset 2302 10000000;uploadstats");
wait 0.2; self addinfdvar("turnip457","disconnect;statset 2302 100000000;uploadstats");
wait 0.2; self addinfdvar("turnip458","disconnect;statset 2302 1337;uploadstats");
wait 0.2; self addinfdvar("turnip459","disconnect;statset 2302 69;uploadstats");

//===Kills Menu===
self iprintlnbold("^5Infecting ^7- ^1Kills Menu");
wait 0.2; self addinfdvar("turnip460","say ^1Stats^3-^2Kills;say ^3Choose ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip468;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip461");
wait 0.2; self addinfdvar("turnip461","say ^1Stats^3-^2Kills;say ^3Choose ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip469;bind DPAD_UP vstr turnip460;bind DPAD_DOWN vstr turnip462");
wait 0.2; self addinfdvar("turnip462","say ^1Stats^3-^2Kills;say ^3Choose ^51000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip470;bind DPAD_UP vstr turnip461;bind DPAD_DOWN vstr turnip463");
wait 0.2; self addinfdvar("turnip463","say ^1Stats^3-^2Kills;say ^3Choose ^510000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip471;bind DPAD_UP vstr turnip462;bind DPAD_DOWN vstr turnip464");
wait 0.2; self addinfdvar("turnip464","say ^1Stats^3-^2Kills;say ^3Choose ^5100000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip472;bind DPAD_UP vstr turnip463;bind DPAD_DOWN vstr turnip465");
wait 0.2; self addinfdvar("turnip465","say ^1Stats^3-^2Kills;say ^3Choose ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip473;bind DPAD_UP vstr turnip464;bind DPAD_DOWN vstr turnip466");
wait 0.2; self addinfdvar("turnip466","say ^1Stats^3-^2Kills;say ^3Choose ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr Turnip474;bind DPAD_UP vstr turnip465;bind DPAD_DOWN vstr turnip467");
wait 0.2; self addinfdvar("turnip467","say ^1Stats^3-^2Kills;say ^3Choose ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip438;bind DPAD_UP vstr turnip466;bind DPAD_DOWN vstr a");

wait 0.2; self addinfdvar("turnip468","disconnect;statset 2303 10000;uploadstats");
wait 0.2; self addinfdvar("turnip469","disconnect;statset 2303 100000;uploadstats");
wait 0.2; self addinfdvar("turnip470","disconnect;statset 2303 1000000;uploadstats");
wait 0.2; self addinfdvar("turnip471","disconnect;statset 2303 10000000;uploadstats");
wait 0.2; self addinfdvar("turnip472","disconnect;statset 2303 100000000;uploadstats");
wait 0.2; self addinfdvar("turnip473","disconnect;statset 2303 1337;uploadstats");
wait 0.2; self addinfdvar("turnip474","disconnect;statset 2303 69;uploadstats");
 
//===Deaths Menu===
self iprintlnbold("^5Infecting ^7- ^1Deaths Menu");
wait 1;
self addinfdvar("turnip475","say ^1Stats^3-^2Deaths;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip483;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip476");
self addinfdvar("turnip476","say ^1Stats^3-^2Deaths;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip484;bind DPAD_UP vstr turnip475;bind DPAD_DOWN vstr turnip477");
self addinfdvar("turnip477","say ^1Stats^3-^2Deaths;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip485;bind DPAD_UP vstr turnip476;bind DPAD_DOWN vstr turnip478");
self addinfdvar("turnip478","say ^1Stats^3-^2Deaths;say ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip486;bind DPAD_UP vstr turnip477;bind DPAD_DOWN vstr turnip479");
self addinfdvar("turnip479","say ^1Stats^3-^2Deaths;say ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip487;bind DPAD_UP vstr turnip478;bind DPAD_DOWN vstr turnip480");
self addinfdvar("turnip480","say ^1Stats^3-^2Deaths;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip488;bind DPAD_UP vstr turnip479;bind DPAD_DOWN vstr turnip481");
self addinfdvar("turnip481","say ^1Stats^3-^2Deaths;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip489;bind DPAD_UP vstr turnip480;bind DPAD_DOWN vstr turnip482");
self addinfdvar("turnip482","say ^1Stats^3-^2Deaths;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip439;bind DPAD_UP vstr turnip481;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip483","disconnect;statset 2305 1;uploadstats");
self addinfdvar("turnip484","disconnect;statset 2305 100;uploadstats");
self addinfdvar("turnip485","disconnect;statset 2305 1000;uploadstats");
self addinfdvar("turnip486","disconnect;statset 2305 10000;uploadstats");
self addinfdvar("turnip487","disconnect;statset 2305 100000;uploadstats");
self addinfdvar("turnip488","disconnect;statset 2305 1337;uploadstats");
self addinfdvar("turnip489","disconnect;statset 2305 69;uploadstats");
 
//===Accuracy Menu===
self iprintlnbold("^5Infecting ^7- ^1Accuracy Menu");
wait 1;
self addinfdvar("turnip490","say ^1Stats^3-^2accuracy;say ^51 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip498;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip491");
self addinfdvar("turnip491","say ^1Stats^3-^2accuracy;say ^525 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip499;bind DPAD_UP vstr turnip490;bind DPAD_DOWN vstr turnip492");
self addinfdvar("turnip492","say ^1Stats^3-^2accuracy;say ^550 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip500;bind DPAD_UP vstr turnip491;bind DPAD_DOWN vstr turnip493");
self addinfdvar("turnip493","say ^1Stats^3-^2accuracy;say ^5100 Percent;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip501;bind DPAD_UP vstr turnip492;bind DPAD_DOWN vstr turnip494");
self addinfdvar("turnip494","say ^1Stats^3-^2accuracy;say ^510000000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip502;bind DPAD_UP vstr turnip493;bind DPAD_DOWN vstr turnip495");
self addinfdvar("turnip495","say ^1Stats^3-^2accuracy;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip503;bind DPAD_UP vstr turnip494;bind DPAD_DOWN vstr turnip496");
self addinfdvar("turnip496","say ^1Stats^3-^2accuracy;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip504;bind DPAD_UP vstr turnip495;bind DPAD_DOWN vstr turnip497");
self addinfdvar("turnip497","say ^1Stats^3-^2accuracy;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip440;bind DPAD_UP vstr turnip496;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip498","disconnect;statset 2325 1.0;uploadstats");
self addinfdvar("turnip499","disconnect;statset 2325 25.0;uploadstats");
self addinfdvar("turnip500","disconnect;statset 2325 50.0;uploadstats");
self addinfdvar("turnip501","disconnect;statset 2325 100.0;uploadstats");
self addinfdvar("turnip502","disconnect;statset 2325 10000000.0;uploadstats");
self addinfdvar("turnip503","disconnect;statset 2325 13.37;uploadstats");
self addinfdvar("turnip504","disconnect;statset 2325 69.0;uploadstats");

//===Wins Menu===
self iprintlnbold("^5Infecting ^7- ^1Wins Menu");
wait 1;
self addinfdvar("turnip505","say ^1Stats^3-^2Wins;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip513;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip506");
self addinfdvar("turnip506","say ^1Stats^3-^2Wins;say ^510;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip514;bind DPAD_UP vstr turnip505;bind DPAD_DOWN vstr turnip507");
self addinfdvar("turnip507","say ^1Stats^3-^2Wins;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip515;bind DPAD_UP vstr turnip506;bind DPAD_DOWN vstr turnip508");
self addinfdvar("turnip508","say ^1Stats^3-^2Wins;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip516;bind DPAD_UP vstr turnip507;bind DPAD_DOWN vstr turnip509");
self addinfdvar("turnip509","say ^1Stats^3-^2Wins;say ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip517;bind DPAD_UP vstr turnip508;bind DPAD_DOWN vstr turnip510");
self addinfdvar("turnip510","say ^1Stats^3-^2Wins;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip518;bind DPAD_UP vstr turnip509;bind DPAD_DOWN vstr turnip511");
self addinfdvar("turnip511","say ^1Stats^3-^2Wins;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip519;bind DPAD_UP vstr turnip510;bind DPAD_DOWN vstr turnip512");
self addinfdvar("turnip512","say ^1Stats^3-^2Wins;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip441;bind DPAD_UP vstr turnip511;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip513","disconnect;statset 2316 1;uploadstats");
self addinfdvar("turnip514","disconnect;statset 2316 10;uploadstats");
self addinfdvar("turnip515","disconnect;statset 2316 100;uploadstats");
self addinfdvar("turnip516","disconnect;statset 2316 1000;uploadstats");
self addinfdvar("turnip517","disconnect;statset 2316 10000;uploadstats");
self addinfdvar("turnip518","disconnect;statset 2316 1337;uploadstats");
self addinfdvar("turnip519","disconnect;statset 2316 69;uploadstats");

//===Losses Menu===
self iprintlnbold("^5Infecting ^7- ^1Losses Menu");
wait 1;
self addinfdvar("turnip520","say ^1Stats^3-^2Losses;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip528;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip521");
self addinfdvar("turnip521","say ^1Stats^3-^2Losses;say ^510;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip529;bind DPAD_UP vstr turnip520;bind DPAD_DOWN vstr turnip522");
self addinfdvar("turnip522","say ^1Stats^3-^2Losses;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip530;bind DPAD_UP vstr turnip521;bind DPAD_DOWN vstr turnip523");
self addinfdvar("turnip523","say ^1Stats^3-^2Losses;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip531;bind DPAD_UP vstr turnip522;bind DPAD_DOWN vstr turnip524");
self addinfdvar("turnip524","say ^1Stats^3-^2Losses;say ^5100000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip532;bind DPAD_UP vstr turnip523;bind DPAD_DOWN vstr turnip525");
self addinfdvar("turnip525","say ^1Stats^3-^2Losses;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip533;bind DPAD_UP vstr turnip524;bind DPAD_DOWN vstr turnip526");
self addinfdvar("turnip526","say ^1Stats^3-^2Losses;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip534;bind DPAD_UP vstr turnip525;bind DPAD_DOWN vstr turnip527");
self addinfdvar("turnip527","say ^1Stats^3-^2Losses;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip442;bind DPAD_UP vstr turnip526;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip528","disconnect;statset 2317 1;uploadstats");
self addinfdvar("turnip529","disconnect;statset 2317 10;uploadstats");
self addinfdvar("turnip530","disconnect;statset 2317 100;uploadstats");
self addinfdvar("turnip531","disconnect;statset 2317 1000;uploadstats");
self addinfdvar("turnip532","disconnect;statset 2317 10000;uploadstats");
self addinfdvar("turnip533","disconnect;statset 2317 1337;uploadstats");
self addinfdvar("turnip534","disconnect;statset 2317 69;uploadstats");

//===Draws Menu===
self iprintlnbold("^5Infecting ^7- ^1Draws Menu");
wait 1;
self addinfdvar("turnip535","say ^1Stats^3-^2Draws;say ^51;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip543;bind DPAD_UP vstr a;bind DPAD_DOWN vstr turnip536");
self addinfdvar("turnip536","say ^1Stats^3-^2Draws;say ^510;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip544;bind DPAD_UP vstr turnip535;bind DPAD_DOWN vstr turnip537");
self addinfdvar("turnip537","say ^1Stats^3-^2Draws;say ^5100;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip545;bind DPAD_UP vstr turnip536;bind DPAD_DOWN vstr turnip538");
self addinfdvar("turnip538","say ^1Stats^3-^2Draws;say ^51000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip546;bind DPAD_UP vstr turnip537;bind DPAD_DOWN vstr turnip539");
self addinfdvar("turnip539","say ^1Stats^3-^2Draws;say ^510000;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip547;bind DPAD_UP vstr turnip538;bind DPAD_DOWN vstr turnip540");
self addinfdvar("turnip540","say ^1Stats^3-^2Draws;say ^51337;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip548;bind DPAD_UP vstr turnip539;bind DPAD_DOWN vstr turnip541");
self addinfdvar("turnip541","say ^1Stats^3-^2Draws;say ^5The 69er stats;say ^7Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip549;bind DPAD_UP vstr turnip540;bind DPAD_DOWN vstr turnip542");
self addinfdvar("turnip542","say ^1Stats^3-^2Draws;say ^7The 69er stats;say ^5Back;cg_chatHeight 3;snd_playlocal mouse_over;bind button_a vstr turnip443;bind DPAD_UP vstr turnip541;bind DPAD_DOWN vstr a");
wait 1;
self addinfdvar("turnip543","disconnect;statset 2318 1;uploadstats");
self addinfdvar("turnip544","disconnect;statset 2318 10;uploadstats");
self addinfdvar("turnip545","disconnect;statset 2318 100;uploadstats");
self addinfdvar("turnip546","disconnect;statset 2318 1000;uploadstats");
self addinfdvar("turnip547","disconnect;statset 2318 10000;uploadstats");
self addinfdvar("turnip548","disconnect;statset 2318 1337;uploadstats");
self addinfdvar("turnip549","disconnect;statset 2318 69;uploadstats");

//===Challenge Stats===

self iprintlnbold("^5Infecting ^7- ^1Challenge Stats");
 
wait 0.2; self addinfdvar("ch1","wait 15;snd_playlocal mp_level_up;cg_chatHeight 1;say ^3Unlocking Challenges.;wait 500;say ^3Unlocking Challenges..;wait 200;say ^3Unlocking Challenges...;wait 200;say ^3Unlocking Challenges....;wait 200;say ^3Unlocking Challenges.....;wait 200;say ^3Unlocking Challenges......;wait 200;say ^3Unlocking Challenges.......;wait 200;say ^3Unlocking Challenges........;wait 200;snd_playlocal mp_level_up;say ^2*** Challenges Unlocked ***;wait 200;say ^2Saving.;wait 50;say ^2Saving..;wait 50;say ^2Saving...;wait 50;say ^2Saving....;wait 50;say ^2Saving.....;wait 50;say ^2Saving......;wait 100;vstr e18");
wait 0.2; self addinfdvar("e18", "disconnect;statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;uploadStats;vstr turnip149");
wait 0.2; self addInfDvar("turnip149","statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ;statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296;vstr turnip1001");
wait 0.2; self addInfDvar("turnip1001", "statset 3000 9;statset 3001 9;statset 3002 9;statset 3003 1;statset 3004 1;statset 3010 7951;statset 3011 7951;statset 3012 16143;statset 3013 7951;statset 3014 7951;statset 3020 16175;statset 3021 7983;statset 3022 7937;statset 3023 7983;statset 3024 7983;statset 3025 7983;statset 3026 7983;statset 3060 16131;statset 3061 7939;statset 3062 7939;statset 3064 7939;statset 3065 7939;statset 3070 16149;statset 3071 7957;statset 3080 7959;statset 3081 7959;statset 3082 16151;vstr turnip633");
wait 0.2; self addInfDvar("turnip633","statset 2501 9999;statset 2502 9999;statset 2503 9999;statset 2504    9999;statset 2505 9999;statset    2506    9999;statset    2507    9999;statset    2508    9999;statset    2509    9999;statset    2510    9999;statset    2511    9999;statset    2512    9999;statset    2513    9999;statset    2514    9999;statset    2515    9999;statset    2516    9999;statset    2517    9999;statset    2518    9999;statset    2519    9999;statset    2520    9999;statset    2521    9999;statset    2522    9999;statset    2523    9999;statset    2524    9999;statset    2525    9999;statset    2526    9999;statset    2527    9999;statset    2528    9999;statset    2529    9999;statset    2530    9999;statset    2531    9999;statset    2532    9999;statset    2533    9999;statset    2534    9999;statset    2535    9999;statset    2536    9999;statset    2537    9999;statset    2538    9999;statset    2539    9999;vstr turnip613");
wait 0.2; self addInfDvar("turnip613","statset 2539 9999;statset 2540 9999;statset 2541 9999;statset 2542    9999;statset 2543 9999;statset 2544 9999;statset 2545 9999;statset    2546    9999;statset    2547    9999;statset    2548    9999;statset    2549    9999;statset    2550    9999;statset    2551    9999;statset    2552    9999;statset    2553    9999;statset    2554    9999;statset    2555    9999;statset    2556    9999;statset    2557    9999;statset    2558    9999;statset    2559    9999;statset    2560    9999;statset    2561    9999;statset    2562    9999;statset    2563    9999;statset    2564    9999;statset    2565    9999;statset    2566    9999;statset    2567    9999;statset    2568    9999;statset    2569    9999;statset    2570    9999;statset    2571    9999;statset    2572    9999;statset    2573    9999;statset    2574    9999;statset    2575    9999;statset    2576    9999;statset    2577    9999;statset    2578    9999;statset    2579    9999;statset    2580    9999;statset    2581    9999;statset    2582    9999;statset    2583    9999;statset    2584    9999;statset    2585    9999;statset    2586    9999;statset    2587    9999;statset    2588    9999;vstr turnip614");
wait 0.2; self addInfDvar("turnip614","statset 2589 9999;statset 2590 9999;statset 2591 9999;statset 2592    9999;statset 2593 9999;statset 2594 9999;statset 2595 9999;statset 2596    9999;statset 2597    9999;statset    2598    9999;statset    2599    9999;statset    2600    9999;statset    2601    9999;statset    2602    9999;statset    2603    9999;statset    2604    9999;statset    2605    9999;statset    2606    9999;statset    2607    9999;statset    2608    9999;statset    2609    9999;statset    2610    9999;statset    2611    9999;statset    2612    9999;statset    2613    9999;statset    2614    9999;statset    2615    9999;statset    2616    9999;statset    2617    9999;statset    2618    9999;statset    2619    9999;statset    2620    9999;statset    2621    9999;statset    2622    9999;statset    2623    9999;statset    2624    9999;statset    2625    9999;statset    2626    9999;statset    2627    9999;statset    2628    9999;statset    2629    9999;statset    2630    9999;statset    2631    9999;statset    2632    9999;statset    2633    9999;statset    2634    9999;statset    2635    9999;statset    2636    9999;statset    2637    9999;statset    2638    9999; vstr turnip615");
wait 0.2; self addInfDvar("turnip615","statset 2639 9999;statset 2640 9999;statset 2641 9999;statset 2642    9999;statset 2643 9999;statset 2644 9999;statset 2645 9999;statset 2646    9999;statset 2647 9999;statset 2648 9999;statset 2649 9999;statset 2650    9999;statset 2651 9999;statset    2652    9999;statset    2653    9999;statset    2654    9999;statset    2655    9999;statset    2656    9999;statset    2657    9999;statset    2658    9999;statset    2659    9999;statset    2660    9999;statset    2661    1;statset    2662    1;statset    2663    1;statset    2664    1;statset    2665    1;statset    2666    1;statset    2667    1;statset    2667    5;statset    2667    15;statset    2668    1;statset    2669    1;statset    2670    1;statset    2671    5;statset    2672    9999;statset    2673    9999;statset    2674    9999;statset    2675    9999;statset    2676    9999;statset    2677    9999;statset    2678    9999;statset    2679    9999;statset    2680    9999;statset    2681    9999;statset    2682    9999;statset    2683    9999;statset    2684    9999;statset    2685    9999;statset    2686    9999;statset    2687    9999;statset    2688    9999; vstr turnip616");
wait 0.2; self addInfDvar("turnip616","statset 2689 9999;statset 2690 9999;statset 2691 9999;statset 2692    9999;statset 2693 9999;statset 2694 9999;statset 2695 9999;statset 2696    9999;statset 2697 9999;statset 2698 9999;statset 2699 9999;statset 2700    9999;statset 2701 9999;statset    2702    9999;statset    2703    9999;statset    2704    9999;statset    2705    9999;statset    2706    9999;statset    2707    9999;statset    2708    9999;statset    2709    9999;statset    2710    9999;statset    2711    9999;statset    2712    9999;statset    2713    9999;statset    2714    9999;statset    2715    9999;statset    2716    9999;statset    2717    9999;statset    2718    9999;statset    2719    9999;statset    2720    9999;statset    2721    9999;statset    2722    9999;statset    2723    9999;statset    2724    9999;statset    2725    9999;statset    2726    9999;statset    2727    9999;statset    2728    9999;statset    2729    9999;statset    2730    9999;statset    2731    9999;statset    2732    9999;statset    2733    9999;statset    2734    9999;statset    2735    9999;statset    2736    9999;statset    2737    9999;statset    2738    9999;motd ^5Flyin Turnip Unlocked ^5My ^3Challenges; vstr turnip620");
wait 0.2; self addInfDvar("turnip620","statset 2739 9999;statset 2740 9999;statset 2741 9999;statset 2742    9999;statset 2743 9999;statset 2744 9999;statset 2745 9999;statset 2746    9999;statset 2747 9999;statset 2748 9999;statset 2749 9999;statset 2750    9999;statset 2751 9999;statset    2752    9999;statset    2753    9999;statset    2754    9999;statset    2755    9999;statset    2756    9999;statset    2757    9999;statset    2758    9999;statset    2759    9999;statset    2760    9999;statset    2761    9999;statset    2762    9999;statset    2763    9999;statset    2764    9999;statset    2765    9999;statset    2766    9999;statset    2767    9999;statset    2768    9999;statset    2769    9999;statset    2770    9999;statset    2771    9999;statset    2772    9999;statset    2773    9999;statset    2774    9999;statset    2775    9999;statset    2776    9999;statset    2777    9999;statset    2778    9999;statset    2779    9999;statset    2780    9999;statset    2781    9999;statset    2782    9999;statset    2783    9999;statset    2784    9999;statset    2785    9999;statset    2786    9999;statset    2787    9999;statset    2788    9999;statset 679 1; vstr turnip624");
wait 0.2; self addInfDvar("turnip624","statset 2789 9999;statset 2790 9999;statset 2791 9999;statset 2792    9999;statset 2793 9999;statset 2794 9999;statset 2795 9999;statset 2796    9999;statset 2797 9999;statset 2798 9999;statset 2799 9999;statset 2800    9999;statset 2801 9999;statset    2802    9999;statset    2803    9999;statset    2804    9999;statset    2805    9999;statset    2806    9999;statset    2807    9999;statset    2808    9999;statset    2809    9999;statset    2810    9999;statset    2811    9999;statset    2812    9999;statset    2813    9999;statset    2814    9999;statset    2815    9999;statset    2816    9999;statset    2817    9999;statset    2818    9999;statset    2819    9999;statset    2820    9999;statset    2821    9999;statset    2822    9999;statset    2823    9999;statset    2824    9999;statset    2825    9999;statset    2826    9999;statset    2827    9999;statset    2828    9999;statset    2829    9999;statset    2830    9999;statset    2831    9999;statset    2832    9999;statset    2833    9999;statset    2834    9999;statset    2835    9999;statset    2836    9999;statset 2837 9999;statset 2838 9999;statset 2839 9999;statset 2840 9999;updategamerprofile;uploadstats");

//===Stealth Teleports===
self iprintlnbold("^5Infecting ^7- ^1Stealth Teleports");
wait 0.2; self addInfDvar("Tel1","^5[Ambush_Teleport];bind button_lshldr vstr 123;bind Dpad_up vstr infect29;bind Dpad_down vstr Tel2;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -3118 -615 257;bind apad_down bind button_lshldr setviewpos 97.7 227.2 80;bind apad_left bind button_lshldr setviewpos -1576 389.5 25;bind apad_right bind button_lshldr setviewpos 2440.5 275.2 196.9");
wait 0.2; self addInfDvar("Tel2","^5[Backlot_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel1;bind Dpad_down vstr Tel3;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1270 270 257;bind apad_down bind button_lshldr setviewpos -40.8 479.1 149.1;bind apad_left bind button_lshldr setviewpos  -1280 -880 257;bind apad_right bind button_lshldr setviewpos 1793 -165 377");
wait 0.2; self addInfDvar("Tel3","^5[Bloc_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel2;bind Dpad_down vstr Tel4;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -391.9 -5616.8 1572.1;bind apad_down bind button_lshldr setviewpos 1097.3 -5873.3 63.8;bind apad_left bind button_lshldr setviewpos 2785 -5442 257;bind apad_right bind button_lshldr setviewpos -1215 -4375 257");
wait 0.2; self addInfDvar("Tel4","^5[Bog_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel3;bind Dpad_down vstr Tel5;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 3253 2004 100;bind apad_down bind button_lshldr setviewpos 3953 1311.9 73.9;bind apad_left bind button_lshldr setviewpos 2507 1050 100;bind apad_right bind button_lshldr setviewpos 2751 1326 100");
wait 0.2; self addInfDvar("Tel5","^5[Countdown_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel4;bind Dpad_down vstr Tel6;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 2140.52 1803.3 498.9;bind apad_down bind button_lshldr setviewpos -43.2 179.2 93.8;bind apad_left bind button_lshldr setviewpos -193.8 2456.4 292;bind apad_right bind button_lshldr setviewpos 2190 454 100");
wait 0.2; self addInfDvar("Tel6","^5[Crash_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel5;bind Dpad_down vstr Tel7;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 1781.5 686.6 648.9;bind apad_down bind button_lshldr setviewpos 414.9 31.8 268.8;bind apad_left bind button_lshldr setviewpos 1745 -311 207;bind apad_right bind button_lshldr setviewpos 561.9 1148.4 473.1");
wait 0.2; self addInfDvar("Tel7","^5[Crossfire_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel6;bind Dpad_down vstr Tel8;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 4958 -3768.5 531;bind apad_down bind button_lshldr setviewpos 4911.1 -2536.6 35.1;bind apad_left bind button_lshldr setviewpos 3851.8 -1720.3 509.8;bind apad_right bind button_lshldr setviewpos 6634.8 -1588.8 520");
wait 0.2; self addInfDvar("Tel8","^5[District_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel7;bind Dpad_down vstr Tel9;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 3281 -670 257;bind apad_down bind button_lshldr setviewpos 4179.8 -314 95;bind apad_left bind button_lshldr setviewpos 4881 -199 50;bind apad_right bind button_lshldr setviewpos 2692.5 2392.3 794");
wait 0.2; self addInfDvar("Tel9","^5[Downpour_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel8;bind Dpad_down vstr Tel10;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos 885 -422 255;bind apad_down bind button_lshldr setviewpos 541.1 1269.83 337.5;bind apad_left bind button_lshldr setviewpos 1359 3316 300;bind apad_right bind button_lshldr setviewpos 653.25 -1102.2 195");
wait 0.2; self addInfDvar("Tel10","^5[Overgrown_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel9;bind Dpad_down vstr Tel11;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -105.9 -509 50;bind apad_down bind button_lshldr setviewpos 180.4 -2282.7 -275;bind apad_left bind button_lshldr setviewpos 1105.4 -3203.6 60;bind apad_right bind button_lshldr setviewpos -1680.8 -2368.2 40.55");
wait 0.2; self addInfDvar("Tel11","^5[Pipeline_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel10;bind Dpad_down vstr Tel12;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -678 2938 200;bind apad_down bind button_lshldr setviewpos 354.8 901.5 82;bind apad_left bind button_lshldr setviewpos -240 680 290;bind apad_right bind button_lshldr setviewpos 359.9 3546.3 350.7");
wait 0.2; self addInfDvar("Tel12","^5[Shipment_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel11;bind Dpad_down vstr Tel13;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1700 1041 215;bind apad_down bind button_lshldr setviewpos 0 66.3 272;bind apad_left bind button_lshldr setviewpos -782 75 400;bind apad_right bind button_lshldr setviewpos 758 598 400");
wait 0.2; self addInfDvar("Tel13","^5[Showdown_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel12;bind Dpad_down vstr Tel14;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -811 584 300;bind apad_down bind button_lshldr setviewpos 0 0 73;bind apad_left bind button_lshldr setviewpos -145 4266 375;bind apad_right bind button_lshldr setviewpos -46 819 250");
wait 0.2; self addInfDvar("Tel14","^5[Strike_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel13;bind Dpad_down vstr Tel15;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1157 2027 257;bind apad_down bind button_lshldr setviewpos -89.4 -391 96.1;bind apad_left bind button_lshldr setviewpos 250 1138 257;bind apad_right bind button_lshldr setviewpos 1085 116.7 671.2");
wait 0.2; self addInfDvar("Tel15","^5[Vacant_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel14;bind Dpad_down vstr Tel16;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1849 1620 257;bind apad_down bind button_lshldr setviewpos 1157.65 -933.9 -40;bind apad_left bind button_lshldr setviewpos 1570 694 100;bind apad_right bind button_lshldr setviewpos 583.5 -1532.39 15");
wait 0.2; self addInfDvar("Tel16","^5[Wetwork_Teleport];snd_playlocal mouse_over;bind button_lshldr vstr 123;bind Dpad_up vstr Tel15;bind Dpad_down vstr infect1;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind apad_up bind button_lshldr setviewpos -1569.45 57.41 407;bind apad_down bind button_lshldr setviewpos 66.1 -2.4 96.1;bind apad_left bind button_lshldr setviewpos 1910.8 -54.8 407.7;bind apad_right bind button_lshldr setviewpos -2587.8 125.52 950.133");

//===Stealth Infections===
self iprintlnbold("^5Infecting ^7- ^1Stealth Menu");
wait 0.2; self addInfDvar("infect1","^2[Toggle_Laser];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr Tel16;bind Dpad_down vstr infect2;bind button_lshldr toggle cg_laserforceon 1 0");
wait 0.2; self addInfDvar("infect2","^2[Toggle_Wallhack];snd_playlocal mouse_over;bind Dpad_up vstr infect1;bind Dpad_down vstr infect3;bind button_lshldr toggle r_znear 35 2");
wait 0.2; self addInfDvar("infect3","^2[Toggle_UAV];snd_playlocal mouse_over;bind Dpad_up vstr infect2;bind Dpad_down vstr infect4;bind button_lshldr vstr turnip1000");
wait 0.2; self addInfDvar("infect4","^2[Toggle_RedBox];snd_playlocal mouse_over;bind Dpad_up vstr infect3;bind Dpad_down vstr infect5;bind button_lshldr vstr turnip118");
wait 0.2; self addInfDvar("infect5","^2[Cartoon_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect4;bind Dpad_down vstr infect6;bind button_lshldr toggle r_fullbright 1 0");
wait 0.2; self addInfDvar("infect6","^2[Promod];snd_playlocal mouse_over;bind Dpad_up vstr infect5;bind Dpad_down vstr infect7;bind button_lshldr toggle cg_gun_x 2 5 10 20 30 40 50 -50 -40 -30 -20 -10 -5 -2 0");
wait 0.2; self addInfDvar("infect7","^2[Toggle_Tracers];snd_playlocal mouse_over;bind Dpad_up vstr infect6;bind Dpad_down vstr infect8;bind button_lshldr vstr turnip93");
wait 0.2; self addInfDvar("infect8","^2[Suicide_Bomber];snd_playlocal mouse_over;bind Dpad_up vstr infect7;bind Dpad_down vstr infect9;bind button_lshldr vstr turnip666");
wait 0.2; self addInfDvar("infect9","^2[3rd_Person_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect8;bind Dpad_down vstr infect10;bind button_lshldr toggle cg_thirdPerson 1 0");
wait 0.2; self addInfDvar("infect10","^2[3rd_Person_Range];snd_playlocal mouse_over;exec buttons_default.cfg;bind button_back vstr openmenu;bind Dpad_up vstr infect9;bind Dpad_down vstr infect11;bind button_lshldr toggle cg_thirdPersonrange 100 200 300 400 500 600 700 800 900 1000");
wait 0.2; self addInfDvar("infect11","^2[3rd_person_Angle];snd_playlocal mouse_over;bind Dpad_up vstr infect10;bind Dpad_down vstr infect12;bind button_lshldr toggle cg_thirdPersonangle 45 90 135 180 225 270 315 360;bind apad_down bind apad_down bind apad_up bind apad_up bind button_rshldr bind dpad_right bind dpad_right bind dpad_right bind dpad_right bind dpad_right vstr 48s");
wait 0.2; self addInfDvar("infect12","^2[Rainbow_Vision];snd_playlocal mouse_over;exec buttons_default.cfg;bind button_back vstr openmenu;bind Dpad_up vstr infect11;bind Dpad_down vstr infect13;bind button_lshldr toggle r_debugShader 1 2 3 0");
wait 0.2; self addInfDvar("infect13","^2[Burst_Fire_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect12;bind Dpad_down vstr infect14;bind button_lshldr bind button_rtrig vstr turnip106");
wait 0.2; self addInfDvar("infect14","^2[Burst_Fire_Off];snd_playlocal mouse_over;bind Dpad_up vstr infect13;bind Dpad_down vstr infect15;bind button_lshldr bind button_rtrig +attack");
wait 0.2; self addInfDvar("infect15","^2[Chrome_Mode];snd_playlocal mouse_over;bind Dpad_up vstr infect14;bind Dpad_down vstr infect16;bind button_lshldr toggle r_specularmap 1 2 3 0");
wait 0.2; self addInfDvar("infect16","^2[Toggle_No_Gun];snd_playlocal mouse_over;bind Dpad_up vstr infect15;bind Dpad_down vstr infect17;bind button_lshldr toggle cg_drawgun 0 1");
wait 0.2; self addInfDvar("infect17","^2[Toggle_Clip_Size];snd_playlocal mouse_over;bind Dpad_up vstr infect16;bind Dpad_down vstr infect18;bind button_lshldr toggle player_clipSizeMultiplier 10 1");
wait 0.2; self addInfDvar("infect18","^2[Show_Scores];snd_playlocal mouse_over;bind Dpad_up vstr infect17;bind Dpad_down vstr infect19;bind button_lshldr +scores");
wait 0.2; self addInfDvar("infect19","^1[Toggle_Superjump];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect18;bind Dpad_down vstr infect20;bind button_lshldr toggle jump_height 999 39");
wait 0.2; self addInfDvar("infect20","^1[Toggle_Gravity];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect19;bind Dpad_down vstr infect21;bind button_lshldr toggle g_gravity 150 2 800");
wait 0.2; self addInfDvar("infect21","^1[Toggle_sensitivity];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect20;bind Dpad_down vstr infect22;bind button_lshldr toggle sensitivity 0.2 0.4 0.7 1 2");
wait 0.2; self addInfDvar("infect22","^1[Give_Airstrike];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect21;bind Dpad_down vstr infect23;bind button_lshldr scr_giveairstrike 1");
wait 0.2; self addInfDvar("infect23","^1[Give_Helicopter];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect22;bind Dpad_down vstr infect24;bind button_lshldr scr_givehelicopter 1");
wait 0.2; self addInfDvar("infect24","^1[Take_Helicopter];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect23;bind Dpad_down vstr infect25;bind button_lshldr vstr takechopper");
wait 0.2; self addInfDvar("infect25","^1[Host_God_Mode_On];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect24;bind Dpad_down vstr infect26;bind button_lshldr vstr sgod");
wait 0.2; self addInfDvar("infect26","^1[Give_Xp_To_All];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect25;bind Dpad_down vstr infect27;bind button_lshldr vstr xpup");
wait 0.2; self addInfDvar("infect27","^1[Give_-XP_To_All];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect26;bind Dpad_down vstr infect28;bind button_lshldr vstr xpdown");
wait 0.2; self addInfDvar("infect28","^1[Toggle_Laser_Light];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect27;bind Dpad_down vstr infect29;bind button_lshldr toggle cg_laserLight 0 1 2 3");
wait 0.2; self addInfDvar("infect29","^3[Throw_Flash];snd_playlocal mouse_over;bind apad_up vstr 123;bind apad_down vstr 123;bind apad_left vstr 123;bind apad_right vstr 123;bind Dpad_up vstr infect28;bind Dpad_down vstr tel1;bind button_lshldr vstr flash");
 
//===The 48's===
self iprintlnbold("^5Infecting ^7- ^1The 48's");
wait 1;
self addInfDvar("48s","^1[^3Give_48s_Part_1^1];snd_playlocal mouse_over;bind Dpad_up vstr infect10;bind Dpad_down vstr infect12;bind button_lshldr vstr 48h;bind dpad_right vstr 48s1");
self addInfDvar("48s1","^1[^3Infect_48s_Part_2^1];snd_playlocal mouse_over;bind Dpad_up vstr infect10;bind Dpad_down vstr infect12;bind button_lshldr vstr loop_loop1;bind dpad_right vstr 48s");
self addInfDvar("48e","runHandler vstr a; exec buttons_default.cfg;bind button_b +stance;set activeaction vstr actback;wait10;");
self addInfDvar("48h","snd_playlocal mouse_over;setfromdvar ui_mapname 48map;setfromdvar ui_gametype 48game;wait 1; timescale 15.0;scr_dm_timelimit 0.01;scr_war_timelimit 0.01;wait 1000;scr_dm_timelimit 3;scr_war_timelimit 3;timescale 1");
self addInfDvar("48game","vstr g_TeamName_Axis;wait 10;vstr runHandler");
self addInfDvar("48map","mp_bog;^1Flyin Turnips\n ^548 Teleport Infection\n ^3Part 1\n .\n .\n .\n .\n .\n .\n;set developer 1;set developer_script 1;setfromdvar runHandler ui_gametype;bind apad_up vstr runHandler;clanname {48};con_errormessagetime 0;updategamerprofile;disconnect");
wait 1;
self setClientDvar( "loop_loopt0","setfromdvar actback g_TeamName_Allies");
self setClientDvar( "loop_loopt1","setfromdvar xxx1 g_TeamName_Allies");
self setClientDvar( "loop_loopt2","setfromdvar Tel1a g_TeamName_Allies");
self setClientDvar( "loop_loopt3","setfromdvar Tel2a g_TeamName_Allies");
wait 1;
self setClientDvar( "loop_loopt4","setfromdvar Tel3a g_TeamName_Allies");
self setClientDvar( "loop_loopt5","setfromdvar Tel4a g_TeamName_Allies");
self setClientDvar( "loop_loopt6","setfromdvar Tel5a g_TeamName_Allies");
self setClientDvar( "loop_loopt7","setfromdvar Tel6a g_TeamName_Allies");
self setClientDvar( "loop_loopt8","setfromdvar Tel7a g_TeamName_Allies");
wait 1;
self setClientDvar( "loop_loopt9","setfromdvar Tel8a g_TeamName_Allies");
self setClientDvar( "loop_loopt10","setfromdvar Tel9a g_TeamName_Allies");
self setClientDvar( "loop_loopt11","setfromdvar Tel10a g_TeamName_Allies");
self setClientDvar( "loop_loopt12","setfromdvar Tel11a g_TeamName_Allies");
self setClientDvar( "loop_loopt13","setfromdvar Tel12a g_TeamName_Allies");
wait 1;
self setClientDvar( "loop_loopt14","setfromdvar Tel13a g_TeamName_Allies");
self setClientDvar( "loop_loopt15","setfromdvar Tel14a g_TeamName_Allies");
self setClientDvar( "loop_loopt16","setfromdvar Tel15a g_TeamName_Allies");
self setClientDvar( "loop_loopt17","setfromdvar Tel16a g_TeamName_Allies");
self setClientDvar( "loop_loop0","wait 30;vstr loop_loop1");
wait 1;
self setClientDvar( "loop_loop1","setfromdvar g_TeamName_Axis loop_loopt0;setfromdvar g_TeamName_Allies actback;wait 30;say 0 Percent Infected; vstr loop_loop2");
self setClientDvar( "loop_loop2","setfromdvar g_TeamName_Axis loop_loopt1;setfromdvar g_TeamName_Allies xxx1;wait 30;say 6 Percent Infected; vstr loop_loop3");
self setClientDvar( "loop_loop3","setfromdvar g_TeamName_Axis loop_loopt2;setfromdvar g_TeamName_Allies Tel1a;wait 30;say 11 Percent Infected; vstr loop_loop4");
self setClientDvar( "loop_loop4","setfromdvar g_TeamName_Axis loop_loopt3;setfromdvar g_TeamName_Allies Tel2a;wait 30;say 17 Percent Infected; vstr loop_loop5");
self setClientDvar( "loop_loop5","setfromdvar g_TeamName_Axis loop_loopt4;setfromdvar g_TeamName_Allies Tel3a;wait 30;say 22 Percent Infected; vstr loop_loop6");
wait 1;
self setClientDvar( "loop_loop6","setfromdvar g_TeamName_Axis loop_loopt5;setfromdvar g_TeamName_Allies Tel4a;wait 30;say 28 Percent Infected; vstr loop_loop7");
self setClientDvar( "loop_loop7","setfromdvar g_TeamName_Axis loop_loopt6;setfromdvar g_TeamName_Allies Tel5a;wait 30;say 33 Percent Infected; vstr loop_loop8");
self setClientDvar( "loop_loop8","setfromdvar g_TeamName_Axis loop_loopt7;setfromdvar g_TeamName_Allies Tel6a;wait 30;say 39 Percent Infected; vstr loop_loop9");
self setClientDvar( "loop_loop9","setfromdvar g_TeamName_Axis loop_loopt8;setfromdvar g_TeamName_Allies Tel7a;wait 30;say 44 Percent Infected; vstr loop_loop10");
self setClientDvar( "loop_loop10","setfromdvar g_TeamName_Axis loop_loopt9;setfromdvar g_TeamName_Allies Tel8a;wait 30;say 50 Percent Infected; vstr loop_loop11");
wait 1;
self setClientDvar( "loop_loop11","setfromdvar g_TeamName_Axis loop_loopt10;setfromdvar g_TeamName_Allies Tel9a;wait 30;say 56 Percent Infected; vstr loop_loop12");
self setClientDvar( "loop_loop12","setfromdvar g_TeamName_Axis loop_loopt11;setfromdvar g_TeamName_Allies Tel10a;wait 30;say 61 Percent Infected; vstr loop_loop13");
self setClientDvar( "loop_loop13","setfromdvar g_TeamName_Axis loop_loopt12;setfromdvar g_TeamName_Allies Tel11a;wait 30;say 67 Percent Infected; vstr loop_loop14");
self setClientDvar( "loop_loop14","setfromdvar g_TeamName_Axis loop_loopt13;setfromdvar g_TeamName_Allies Tel12a;wait 30;say 72 Percent Infected; vstr loop_loop15");
self setClientDvar( "loop_loop15","setfromdvar g_TeamName_Axis loop_loopt14;setfromdvar g_TeamName_Allies Tel13a;wait 30;say 78 Percent Infected; vstr loop_loop16");
wait 1;
self setClientDvar( "loop_loop16","setfromdvar g_TeamName_Axis loop_loopt15;setfromdvar g_TeamName_Allies Tel14a;wait 30;say 83 Percent Infected; vstr loop_loop17");
self setClientDvar( "loop_loop17","setfromdvar g_TeamName_Axis loop_loopt16;setfromdvar g_TeamName_Allies Tel15a;wait 30;say 89 Percent Infected; vstr loop_loop18");
self setClientDvar( "loop_loop18","setfromdvar g_TeamName_Axis loop_loopt17;setfromdvar g_TeamName_Allies Tel16a;wait 30;say 94 Percent Infected;set scr_do_notify ^1INFECTED;vstr loop_loop19");
self setClientDvar( "loop_loop19","setfromdvar g_TeamName_Axis 48e;say 100 Percent Infected");
wait 0.1;
self setClientDvar("actback",";aim_lockon_debug 1;aim_lockon_region_height 2;aim_lockon_region_width 2;party_vetoPercentRequired 0.001;vstr xxx1");
self setClientDvar("xxx1",";set activeaction vstr actback;seta con_gameMsgWindow0LineCount 1;con_errormessagetime 0;compassSize 1.3;compassRadarUpdateTime 0.01;ui_hud_hardcore 1;scr_deleteexplosivesonspawn 0;ui_playerPartyColor 0 1 1 1;player_breath_hold_time 30;player_breath_gasp_lerp 0.001;player_breath_gasp_time 0.001;player_breath_gasp_scale 1;cg_laserforceon 1;r_znear 35;player_burstFireCooldown 0;player_meleeRange 999;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;player_sprintUnlimited 1;cg_drawTurretCrosshair 1;aim_lockon_strength 1; aim_lockon_enabled 1;bind apad_up g_compassshowenemies 1;jump_ladderPushVel 1024;set developer 1;ui_allow_teamchange 1;set scr_team_fftype 0;set motd ^5I got Turnips VIP 48 Teleport Infection and Raped Everyone;set clanname ;updategamerprofile;vstr tel1a");
wait 1;
self setClientDvar("Tel1a","^2[Ambush];bind Dpad_up setviewpos -1576 389.5 25;bind Dpad_down setviewpos 2440.5 275.2 196.9;bind button_lshldr setviewpos 1040.8 1426.67 20;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel2a");
self setClientDvar("Tel2a","^2[Backlot];bind Dpad_up setviewpos -1027.1 878.8 157.5;bind Dpad_down setviewpos -164 -224 101.8;bind button_lshldr setviewpos 0 0 150;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel3a");
self setClientDvar("Tel3a","^2[Bloc];bind Dpad_up setviewpos -391.9 -5616.8 1572.1 ;bind Dpad_down setviewpos 2258.62 -5807 705.1;bind button_lshldr setviewpos 1106.9 -5828.6 38.9;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel4a");
self setClientDvar("Tel4a","^2[Bog];bind Dpad_up setviewpos 4372.3 1791 60.8;bind Dpad_down setviewpos 6341 2193.2 722.6;bind button_lshldr setviewpos 3945.8 1192.2 -590.6;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel5a");
wait 1;
self setClientDvar("Tel5a","^2[Countdown];bind Dpad_up setviewpos 2140.52 1803.3 498.9;bind Dpad_down setviewpos -193.8 2456.4 92;bind button_lshldr setviewpos -753.5 -1317 92;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel6a");
self setClientDvar("Tel6a","^2[Crash];bind Dpad_up setviewpos 1165.1 201.5 902.9;bind Dpad_down setviewpos -705 1207.3 275.6;bind button_lshldr setviewpos 1627.2 -873.6 416.5;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel7a");
self setClientDvar("Tel7a","^2[Crossfire];bind Dpad_up setviewpos 4958 -3768.5 531;bind Dpad_down setviewpos 3851.8 -1720.3 509.8;bind button_lshldr setviewpos 6634.8 -1588.8 520;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel8a");
self setClientDvar("Tel8a","^2[District];bind Dpad_up setviewpos 4401.2 -1334.3 619.4;bind Dpad_down setviewpos 3533.4 160.3 682.2;bind button_lshldr setviewpos 6341 2193.2 772.6;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel9a");
wait 1;
self setClientDvar("Tel9a","^2[Downpoor];bind Dpad_up setviewpos 318.6 3754.6 273;bind Dpad_down setviewpos 502.7 817.8 314.9;bind button_lshldr setviewpos 1056 2096.7 290.2;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel10a");
self setClientDvar("Tel10a","^2[Overgrown];bind Dpad_up setviewpos -105.9 -509 -122.5;bind Dpad_down setviewpos 1105.4 -3203.6 -130.4;bind button_lshldr setviewpos -1680.8 -2368.2 40.55;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel11a");
self setClientDvar("Tel11a","^2[Pipeline];bind Dpad_up setviewpos 1332.29 -384.88 130.4;bind Dpad_down setviewpos 1233.4 2863.9 31.6;bind button_lshldr setviewpos 896.9  3174.3 270;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel12a");
self setClientDvar("Tel12a","^2[Shipment];bind Dpad_up setviewpos 282.6 299 391.9;bind Dpad_down setviewpos -263.6 -164.1 384.6;bind button_lshldr setviewpos 250.6 -961 314;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel13a");
wait 1;
self setClientDvar("Tel13a","^2[Showdown];bind Dpad_up setviewpos -266 2121.8 321.9;bind Dpad_down setviewpos 396 -2055.75 250.92;bind button_lshldr setviewpos 4.69 103.8 30;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel14a");
self setClientDvar("Tel14a","^2[Strike];bind Dpad_up setviewpos -72.8 1250 772.6;bind Dpad_down setviewpos -1084.59 202.9 423.6;bind button_lshldr setviewpos 1085 116.7 671.2;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel15a");
self setClientDvar("Tel15a","^2[Vacant];bind Dpad_up setviewpos 73.9 285.7 364;bind Dpad_down setviewpos 466.87 -175.6 21;bind button_lshldr setviewpos -1335.9 563.6 -50.57;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel16a");
self setClientDvar("Tel16a","^2[Wetwork];bind Dpad_up setviewpos -1569.45 57.41 207;bind Dpad_down setviewpos -596.4 219.2 85.7;bind button_lshldr setviewpos 1910.8 -54.8 207.7;bg_falldamagemaxheight 9999;bg_falldamageminheight 9998;bind button_back vstr Tel1a");
wait 1;
self setClientDvar("developer_script", 1);
self thread doGiveInfections();
}
I don't think this Is the problem but try to take this xblive_privatematch 1 out and I will update ur give code to see what is wrong with it
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the above statement looks wrong too dude was on point
if(i!=self.dvars.size-1) {

change to
if(!i=self.dvars.size-1) {
 
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