Preview Synergy v2 Beta Mod Menu Preview

MrFawkes1337

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I KNOW! THERES NO V1 FOR BLACK OPS 3 WHATS UP WITH THAT?

I'l cut a long story really short. I built v1 on top of the AIO Menu base, but it just wasn't stable and crashed a lot, never actually figured out why cause the error was f*****g stupid and wouldn't actually say what was wrong, and I couldn't figure out why, so I eventually gave up and started on this, building on top of a customised Surge base instead.

VIDEO


WHAT NEXT?

Well, right now there's a pretty glitchy beta release on Steam Workshop you can try out, its not all that far behind as I try to update it every now and then.

Please, Log in or Register to view URLs content!

I've fixed a few bugs since last updating, so i'll get round to it soon. In the meantime, enjoy the content!

 

Dertii

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I really like the unique animations and the style of the menu. Keep working on it and it could possibly be one of the best menus if not the best.
 

MrFawkes1337

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You "rewrote" the ferris wheel. But, you don't even understand the math behind the angles to properly finish it lmaoo
Didn't thread the angles, which resulted in that. Already fixed in my local version, pending update to Steam. I just havent got around to it, as i've been doing other things.
 

CF4_99

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Didn't thread the angles, which resulted in that. Already fixed in my local version, pending update to Steam. I just havent got around to it, as i've been doing other things.
This isn't a "rewrite" of the ferris wheel. This is copy & paste. When you try to use a spawnable from another game, this is what happens. Because you didn't fix the math for the angles of each spawned entity. Any person that actually makes spawnables, like myself, wouldn't move onto other parts of a spawnable until the current part, such as the wheel or seats, were angled properly. Let alone create a seat system or add the ferris wheel rotation before the actual ferris wheel itself is complete.
 

MrFawkes1337

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This isn't a "rewrite" of the ferris wheel. This is copy & paste. When you try to use a spawnable from another game, this is what happens. Because you didn't fix the math for the angles of each spawned entity. Any person that actually makes spawnables, like myself, wouldn't move onto other parts of a spawnable until the current part, such as the wheel or seats, were angled properly. Let alone create a seat system or add the ferris wheel rotation before the actual ferris wheel itself is complete.
Okay, so exactly which part of this entire thread shows the Ferris wheel before that? at which point did I preview the Ferris Wheel? exactly, none. just because I forgot one little thing, you feel the need to come in here and talk like you're king ****. That was quite simply the first time I spawned it in since changing the code, That was the first test. As stated already, fixed in my local version, or would you like me to post some proof of that too?
 

CF4_99

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Okay, so exactly which part of this entire thread shows the Ferris wheel before that? at which point did I preview the Ferris Wheel? exactly, none. just because I forgot one little thing, you feel the need to come in here and talk like you're king ****. That was quite simply the first time I spawned it in since changing the code, That was the first test. As stated already, fixed in my local version, or would you like me to post some proof of that too?
I'm not tryna act like I'm "king." I am simply saying, it doesn't seem like a "rewrite."
Just seems like you copied and pasted it :y:
 

CabCon

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I KNOW! THERES NO V1 FOR BLACK OPS 3 WHATS UP WITH THAT?

I'l cut a long story really short. I built v1 on top of the AIO Menu base, but it just wasn't stable and crashed a lot, never actually figured out why cause the error was f*****g stupid and wouldn't actually say what was wrong, and I couldn't figure out why, so I eventually gave up and started on this, building on top of a customised Surge base instead.

VIDEO


WHAT NEXT?

Well, right now there's a pretty glitchy beta release on Steam Workshop you can try out, its not all that far behind as I try to update it every now and then.

Please, Log in or Register to view URLs content!

I've fixed a few bugs since last updating, so i'll get round to it soon. In the meantime, enjoy the content!

I like the design of the menu :smile: Looks cool! Are you uploading a version without steam workshop?
 
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