Answered Help with Cabcons Source

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candy

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Hello, Im just messing around with Cabcons The Final Statement source for Zombies and I cant understand his client menu.... People who are in the game automatically get the menu and it only finds my name in the client menu, no one else
 

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the tfs menu don't have client me,
we don't have auto give menu to all players,
if you have a problem,it's not normal xS
download the source again if the problem is real.
 

candy

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the tfs menu don't have client me,
we don't have auto give menu to all players,
if you have a problem,it's not normal xS
download the source again if the problem is real.
ok i'll try. Was it updated recently or something?
 

candy

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its looks the same to me.. I re-downloaded it
 

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ok i'll try. Was it updated recently or something?
No,he have released the build version and ended the project,to consequence,no update and no possibility for bugs xD
If you have the problem again,I give you my own TFS source I have downloaded(PS:normaly,when you see the message when you click on client menu,whe have not in alpha :tongueclosed:
 

candy

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The problem is realy auto menu give to all?
it's not possible, or,I don't know what you make,pm me a screen please
well I went online for some trolling / messing around and they had makes, later on through the game one of the players opened the menu and later figured how to work it... and for the clients menu I only see my name its no one else in game.
 

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well I went online for some trolling / messing around and they had makes, later on through the game one of the players opened the menu and later figured how to work it... and for the clients menu I only see my name its no one else in game.
It's the Final Statement menu?
if it's true,I can't realy help you... give me screen of client menu opened(PS:if you have modified anithing,say me this,go PM for no reply spam)
 

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So for the Final Statment the Client Menu don't work! I know and the bug that all players get the menu, is real. A fix is very easy to set in the onPlayerSpawn() -> a if isHost() check. I don't work anymore on the tfs, I released more for other coders to look how my dynamic stuff works. Not actually for a workfull menu. :/
 

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So for the Final Statment the Client Menu don't work! I know and the bug that all players get the menu, is real. A fix is very easy to set in the onPlayerSpawn() -> a if isHost() check. I don't work anymore on the tfs, I released more for other coders to look how my dynamic stuff works. Not actually for a workfull menu. :/
I have sended PM to he,the problem is fixed and I help he for create his own base :tonguewink:
I have gived infos and said all he need to create a menu and I give my help to he if he need some of this :grinning:
 

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I have sended PM to he,the problem is fixed and I help he for create his own base :tongueclosed:
I have gived infos and said all he need to create a menu and I give my help to he if he need some of this :grinning:
Thank you, you're awesome!


-Thread closed: Problem solved
 
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