Mr Knife God
New Member
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- 29
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- Points
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I present to you guys 2 new invisibility functions. This one is for when you shoot any weapon, you become visible, and after a few seconds, you go invisible again. So the idea of this is that you know when you kill someone and before they see their death cam they can see you passing over their body? And when you decide to mod and put on invisibility mode, they can't see you at all? Well with this code, they CAN see you for a few seconds. But those few seconds will be enough to make them think that you're not really invisible, when you are. So they won't say "this f*ggot is modding he's invisible". Instead, they'll say their generic salty response to being killed.
And this code is for you knifers out there that like to be stealthy and/or like to piss people off. With this, you can be a Knife GOD.
Enjoy, and tell me what you think.
Code:
Invisibility()
{
self hide();
self endon("stop_invis");
level endon("game_ended");
for(;;)
{
if(self Adsbuttonpressed() && self attackbuttonpressed())
self thread ShowHide();
wait .05;
}
}
ShowHide()
{
self show();
wait 2;
self hide();
}
ToggleInvisibility()
{
if(self.invisible == false)
{
self.invisible = true;
self thread Invisibility();
self iPrintln("Invisibility : ^2ON");
}
else
{
self notify("stop_invis");
self.invisible = false;
self iPrintln("Invisibility : ^1OFF");
self show();
}
}
And this code is for you knifers out there that like to be stealthy and/or like to piss people off. With this, you can be a Knife GOD.
Code:
Invisibility()
{
self hide();
self endon("stop_invis");
for(;;)
{
if(self melebuttonpressed())
self thread ShowHide();
wait .05;
}
}
ShowHide()
{
self show();
wait .5;
self hide();
}
Last edited: