The Dark Side
Former Staff Member
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Yeah. I was genuinely curious! Ill be more specific next time.Exactly lol. Like I stated, instead of having it done by the code (which is proven to fail a lot), you can simply close the menu using knife, like once a round or whatever, and you wont overflow There's nothing special to it. It just closes the menu and clears the strings:
Code://in MenuInit() if(self meleeButtonPressed() && self.menu.open && !(self.toggleselect)) { closeMenu(); clearStrings(); wait 0.25; } //in the overflow.gsc clearStrings() { level.anchorText clearAllTextAfterHudElem(); level.stringCount = 0; foreach(player in level.players) { player iprintln(""); player purgeTextTable(); player purgeStringTable(); player recreateText(); } } //You are gonna need the whole overflow lol, thats just a snip
I was confused about your first comment (you hadnt elaborated) so I wasn't sure if you meant how it was done, if you were joking, or if you wanted to know how to do it in game