Golden Modz
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Glow text options like in jiggy Menu I neeed the code. pleaz
Describe how the glowtext in jiggys menu is? Just a color or a pulse effect or something like this?Glow text options like in jiggy Menu I neeed the code. pleaz
Like "Gangsta Mods" It has a purple Glow like the others.Describe how the glowtext in jiggys menu is? Just a color or a pulse effect or something like this?
Ok, I do not know this effect, I screenshot would be helpful. Also you can set the the glow with that:Like "Gangsta Mods" It has a purple Glow like the others.
//Set a glowcolor:
YOUR_ELMENT.glowColor = (1,0,0); //here you can use any color.
//Also you can set the glow alpha with:
YOUR_ELMENT.glowAlpha = 1; // 1 - 0
Where do i put that code in? StoreText(menu, title) ?Ok, I do not know this effect, I screenshot would be helpful. Also you can set the the glow with that:
Code://Set a glowcolor: YOUR_ELMENT.glowColor = (1,0,0); //here you can use any color. //Also you can set the glow alpha with: YOUR_ELMENT.glowAlpha = 1; // 1 - 0
No, ok. Send me the whole StoreText function I will put it in.Where do i put that code in? StoreText(menu, title) ?
No, ok. Send me the whole StoreText function I will put it in.
StoreText(menu, title)
{
self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
//self notify ("stopScale");
//self thread scaleLol();
for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string +=self.menu.menuopt[menu][i] + "\n"; }
self.statuss destroy();
self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
self.statuss FadeOverTime(0.3);
self.statuss.alpha = 1;
self.statuss setPoint( "LEFT", "LEFT", 503, -178);
self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
self.menu.options FadeOverTime(0.3);
self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}
Blue@Golden Modz you want that the options glow. In which color?
You can pick here a color.Blue
You can pick here a color.
After that send me the
R: 0 G: 0 B: 0
R: 0 G: 0 B: 0.647
StoreText(menu, title)
{
self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
//self notify ("stopScale");
//self thread scaleLol();
for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string +=self.menu.menuopt[menu][i] + "\n"; }
self.statuss destroy();
self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
self.statuss FadeOverTime(0.3);
self.statuss.alpha = 1;
self.statuss setPoint( "LEFT", "LEFT", 503, -178);
self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
self.menu.options.glowColor = (0,0,0.647);
self.menu.options FadeOverTime(0.3);
self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}
Code:StoreText(menu, title) { self.menu.currentmenu = menu; string = ""; self.menu.title destroy(); self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3); self.menu.title FadeOverTime(0.3); self.menu.title.alpha = 1; self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D //self notify ("stopScale"); //self thread scaleLol(); for(i = 0; i < self.menu.menuopt[menu].size; i++) { string +=self.menu.menuopt[menu][i] + "\n"; } self.statuss destroy(); self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4); self.statuss FadeOverTime(0.3); self.statuss.alpha = 1; self.statuss setPoint( "LEFT", "LEFT", 503, -178); self.menu.options destroy(); self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4); self.menu.options.glowColor = (0,0,0.647); self.menu.options FadeOverTime(0.3); self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D }
mhm, that is very strong..Now the options are invisible?
Are you sure you copied this one.Code:
StoreText(menu, title)
{
self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
//self notify ("stopScale");
//self thread scaleLol();
for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string +=self.menu.menuopt[menu] + "\n"; }
self.statuss destroy();
self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
self.statuss FadeOverTime(0.3);
self.statuss.alpha = 1;
self.statuss setPoint( "LEFT", "LEFT", 503, -178);
self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
self.menu.options.glowColor = (0,0,0.647);
self.menu.options FadeOverTime(0.3);
self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}
are u the real golden modz ?Glow text options like in jiggy Menu I neeed the code. pleaz
Im Sure I copied that one. I can Screen shot if needmhm, that is very strong..
Are you sure you copied this one.
Mhm ok, that is very strong. I will take a look at the source tommorrow when I'm on pc if that's ok for you.Im Sure I copied that one. I can Screen shot if need
It's ofc not the Golden Modz which created these awsome w@w menus. The W@W Golden Modz know how you set a glowcolor but that's not a problem we are here to helping him.are u the real golden modz ?
yes i understand just wonderingIt's ofc not the Golden Modz which created these awsome w@w menus. The W@W Golden Modz know how you set a glowcolor but that's not a problem we are here to helping him.