Answered Help Me With Glow In Text

CabCon

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Glow text options like in jiggy Menu I neeed the code. pleaz
Describe how the glowtext in jiggys menu is? :smile: Just a color or a pulse effect or something like this? :smile:
 

CabCon

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Like "Gangsta Mods" It has a purple Glow like the others.
Ok, I do not know this effect, I screenshot would be helpful. Also you can set the the glow with that:
Code:
//Set a glowcolor:
YOUR_ELMENT.glowColor = (1,0,0); //here you can use any color.

//Also you can set the glow alpha with:
YOUR_ELMENT.glowAlpha = 1; // 1 - 0
 

Golden Modz

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Ok, I do not know this effect, I screenshot would be helpful. Also you can set the the glow with that:
Code:
//Set a glowcolor:
YOUR_ELMENT.glowColor = (1,0,0); //here you can use any color.

//Also you can set the glow alpha with:
YOUR_ELMENT.glowAlpha = 1; // 1 - 0
Where do i put that code in? StoreText(menu, title) ?
 

Golden Modz

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No, ok. Send me the whole StoreText function :grinning: I will put it in. :grinning:
Code:
StoreText(menu, title)
{

    self.menu.currentmenu = menu;
    string = "";
    self.menu.title destroy();
    self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
    self.menu.title FadeOverTime(0.3);
    self.menu.title.alpha = 1;
    self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
    //self notify ("stopScale");
    //self thread scaleLol();
   
    for(i = 0; i < self.menu.menuopt[menu].size; i++)
    { string +=self.menu.menuopt[menu][i] + "\n"; }
   
    self.statuss destroy();
    self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
    self.statuss FadeOverTime(0.3);
    self.statuss.alpha = 1;
    self.statuss setPoint( "LEFT", "LEFT", 503, -178);
   
    self.menu.options destroy();
    self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
    self.menu.options FadeOverTime(0.3);
    self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}
 

CabCon

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R: 0 G: 0 B: 0.647
Code:
StoreText(menu, title)
{

    self.menu.currentmenu = menu;
    string = "";
    self.menu.title destroy();
    self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
    self.menu.title FadeOverTime(0.3);
    self.menu.title.alpha = 1;
    self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
    //self notify ("stopScale");
    //self thread scaleLol();
  
    for(i = 0; i < self.menu.menuopt[menu].size; i++)
    { string +=self.menu.menuopt[menu][i] + "\n"; }
  
    self.statuss destroy();
    self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
    self.statuss FadeOverTime(0.3);
    self.statuss.alpha = 1;
    self.statuss setPoint( "LEFT", "LEFT", 503, -178);
  
    self.menu.options destroy();
    self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
    self.menu.options.glowColor = (0,0,0.647);
    self.menu.options FadeOverTime(0.3);
    self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}
 

CabCon

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That makes the glow effect:
Code:
self.menu.options.glowColor = (0,0,0.647);
 

Golden Modz

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Code:
StoreText(menu, title)
{
    self.menu.currentmenu = menu;
    string = "";
    self.menu.title destroy();
    self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
    self.menu.title FadeOverTime(0.3);
    self.menu.title.alpha = 1;
    self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
    //self notify ("stopScale");
    //self thread scaleLol();
 
    for(i = 0; i < self.menu.menuopt[menu].size; i++)
    { string +=self.menu.menuopt[menu][i] + "\n"; }
 
    self.statuss destroy();
    self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
    self.statuss FadeOverTime(0.3);
    self.statuss.alpha = 1;
    self.statuss setPoint( "LEFT", "LEFT", 503, -178);
 
    self.menu.options destroy();
    self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
    self.menu.options.glowColor = (0,0,0.647);
    self.menu.options FadeOverTime(0.3);
    self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}

Now the options are invisible?
 

CabCon

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Now the options are invisible?
mhm, that is very strong..
Code:
StoreText(menu, title)
{

self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "default", 1.9, 235, 0, (1, 1, 1), 0, (0, 0, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self.menu.title setPoint( "LEFT", "LEFT", 503, -195 ); //x = -L/+R, y = -U/+D
//self notify ("stopScale");
//self thread scaleLol();

for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string +=self.menu.menuopt[menu] + "\n"; }

self.statuss destroy();
self.statuss = drawText("By Xe Chris", "default", 1.3, 0, 0, (0, 0, 1), 0, (0, 0, 0), 1, 4);
self.statuss FadeOverTime(0.3);
self.statuss.alpha = 1;
self.statuss setPoint( "LEFT", "LEFT", 503, -178);

self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.4, 265, 68, (1, 1, 1), 0, (0, 0, 0), 0, 4);
self.menu.options.glowColor = (0,0,0.647);
self.menu.options FadeOverTime(0.3);
self.menu.options setPoint( "LEFT", "LEFT", 503, -148 ); //x = -L/+R, y = -U/+D
}
Are you sure you copied this one. :smile:
 
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