I'm wanting to make a mod where whenever it is in use, the pack a punch camo for that level is swapped to Dark Matter (index 17). I also want to make the player's points 50,000 on startup and change the perk cap to 9. All of these are below as follows:
I found these strings from mapping tutorials and figured because both maps and mods use GSC that I could just copy them over (I'm new to modding, very new*). These from those tutorials are meant to target the level, which is what I think is causing my mod to not execute. Any help is appreciated very much.
level.player_starting_points = 50000;
level.pack_a_punch_camo_index = 17;
level.perk_purchase_limit = 9;
level.pack_a_punch_camo_index = 17;
level.perk_purchase_limit = 9;
I found these strings from mapping tutorials and figured because both maps and mods use GSC that I could just copy them over (I'm new to modding, very new*). These from those tutorials are meant to target the level, which is what I think is causing my mod to not execute. Any help is appreciated very much.