GSC The Official "TFS" Source Code Thread by CabCon

CabCon

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Hello,
Today I will release my hole source for my Final Statement Menu. Feel free to use this source in any kind of way. But please don't forget I putted much work into this menu and the new array based system. Give any time credits when you will use a function or anythink of this menu. But now just enjoy!

Why?
Modding should be more nicer like the old times!
Learn from it!
Why not ? Modding should be free again.

Credits
CabCon
NzV
You

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http://cabconmodding.com/attachments/zm_tfs_0-5-rar.6/

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Links
TO THE OFFICAL POST OF THE MENU WITH FEATURE LIST AND NORMAL DOWNLOAD


Happy Modding,
CabCon
 

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  • zm_tfs_0.5.rar
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God

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I know there's a link to the original thread, but maybe include a screenshot of the menu? :tongueclosed:
 

CabCon

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I know there's a link to the original thread, but maybe include a screenshot of the menu? :tongueclosed:
A good idea I will add one soon. :smile:
 

Inactive Account

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Thank's for posting it again :grinning:
PS :I see what we have in the menu because the system is big but realy cool to know new functions...
Thank's :grinning:
 
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CabCon

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Thank's for posting it again :grinning:
PS :I see what we have in the menu becajse the system is big but realy cool to know new functions...
Thank's :grinning:
Thank you :smile:
 

CabCon

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Does you have the codes and function to edit zombie spawn delay in bo2?
yeah.
Code:
SetZombieSpawnDelay(i) //0.08 Def
{
    set_zombie_var("zombie_spawn_delay", i);
    level.zombie_spawn_delay = i;
    level.zombie_vars["zombie_spawn_delay"] = i;
    self iprintln("Zombie Spawn Delay Set To  ^2" + i);
}
 

Guilherme_INFR

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yeah.
Code:
SetZombieSpawnDelay(i) //0.08 Def
{
    set_zombie_var("zombie_spawn_delay", i);
    level.zombie_spawn_delay = i;
    level.zombie_vars["zombie_spawn_delay"] = i;
    self iprintln("Zombie Spawn Delay Set To  ^2" + i);
}
:O Thank youuuuu very much! :grinning:
 

Craze

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Hello,
Today I will release my hole source for my Final Statement Menu. Feel free to use this source in any kind of way. But please don't forget I putted much work into this menu and the new array based system. Give any time credits when you will use a function or anythink of this menu. But now just enjoy!

Why?
Modding should be more nicer like the old times!
Learn from it!
Why not ? Modding should be free again.

Credits
CabCon
NzV
You

Download
You do not have permission to view link Log in or register now.


Virusscan
You do not have permission to view link Log in or register now.


Links
TO THE OFFICAL POST OF THE MENU WITH FEATURE LIST AND NORMAL DOWNLOAD


Happy Modding,
CabCon
Can I create it into a menu base? :grinning:
 

danny517001*

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Does anyone have the code for golden shovel and normal shovel and golden helmet to show in you right side slot bo2 ps3
 

CabCon

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Does anyone have the code for golden shovel and normal shovel and golden helmet to show in you right side slot bo2 ps3
Here you go:

C++:
Give_Shovel()
{
    if((level.script == "zm_tomb") && isDefined(self.dig_vars))
    {
        self play_sound_on_ent("purchase");
        self.dig_vars["has_shovel"] = 1;
        self.dig_vars["n_spots_dug"] = 0;
        self.dig_vars["has_upgraded_shovel"] = 0;
        n_player = self getentitynumber() + 1;
        level setclientfield("shovel_player" + n_player, 1);
        self stealth_iprintln("Shovel ^2Gived");
    }
    else
        self stealth_iprintln("^1ERROR: ^7Shovel Not Supported On This Map");
}

Give_GoldenShovel()
{
    if((level.script == "zm_tomb") && isDefined(self.dig_vars))
    {
        self play_sound_on_ent("purchase");
        self.dig_vars["has_shovel"] = 1;
        self.dig_vars["n_spots_dug"] = 64;
        self.dig_vars["has_upgraded_shovel"] = 1;
        n_player = self getentitynumber() + 1;
        level setclientfield( "shovel_player" + n_player, 2);
        self playsoundtoplayer("zmb_squest_golden_anything", self);
        self stealth_iprintln("Golden Shovel ^2Gived");
    }
    else
        self stealth_iprintln("^1ERROR: ^7Golden Shovel Not Supported On This Map");
}

Credits to
Me and NvZ
 

danny517001*

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Does anyone know how to give yourself boose,candy,and gramophone for the dlc maps buried and origins and also does anyone know the names of the buildables for MOTD/ORIGINS dlcs bo2 zombies please and thank you.
 
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