vampytwist

"Don't you trust me?"
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Known bugs/Issues:
(if you happen to find any please reply on the thread and let me know)
Code:
- Starting weapons aren't given correctly
- Need to find correct models or better models instead of custom care packages from mw2 and clip em

Credits:
Code:
Hawkin - Ideas
LightModzz - Ideas
ItsLollo1000 - Code Thread
YouViolateMe - The Shop Design + Ideas
Randoms I Met In Public Games - Testing
Winter - Testing
CmKs_4_LiFe - Testing
School - Boring Me So Much That I Work On This
ScaR - Recording The Video + Testing
Obris/Bo - Finding Bugs & Testing
Source Code - Perk List
dtx12 - Making This Possible
And Anyone Else That I Missed!


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How to make map edits:

Forge functions
Code:
level thread removeSkyBarrier()
CreateWall(startOrigin, endOrigin, isInvisible)
CreateRamp(rampStart, rampEnd, isInvisible)
CreateGrid(gridStart, gridEnd, gridAngle, isInvisible)
CreateFlag(entryFlag, exitFlag, isFlagsHidden, isTwoWayFlags)
CreateElevator(elevatorStartOrigin, elevatorEndOrigin, timeToGetToOrigins, timeBeforeDepartingToNextOrigin)
CreateZipline(startOrigin, endOrigin, timeToGetToOtherSide, twoWayZipline)
CreateDoorSolid(doorOpenOrigin, doorCloseOrigin, doorOpenAndCloseTime, doorAngle, doorWidth, doorHeight, doorHealth, doorTriggerRadius)//Door With No Gaps
CreateDoor(doorOpenOrigin, doorCloseOrigin, doorOpenAndCloseTime, doorAngle, doorWidth, doorHeight, doorHealth, doorTriggerRadius)//Door With Small Gaps
CreateTurret(turretOrigin, turretAngles, turretType)
CreateMysteryBox(boxOrigin, boxAngle, boxPrice)


rUpgiZr.jpg

Example:
Code:
SOME EXAMPLES OF EVERY CODE *REPLACE the numbers with your origin numbers* -TEMPLATES-

CreateWall((-3429,-1702,-41.5), (-3379.98,-1835.7,10), false);
CreateRamp((-6597,-181,35.9), (-6967,-226.5,211), false);
CreateGrid((-360.919, -622.332, 331.094), (-362.822, -622.332, 331.22[IMG]http://i.imgur.com/0rY9qph.png[/IMG], (90, 0, 0), true);
CreateFlag((-1184.36, -1234.36, 330.125), (-2238.24, -590.123, 250.125), false, false);
CreateElevator((-498.157, -868.63, -15.1372), (-498.157, -868.63, 250.043), 3, 2);
CreateZipline((1001.23, 2650.3, -50.125), (1421.53, 2176.75, 160.125), 2, true);
CreateDoor((6494.98, -8055, 170.433), (6290, -8039, 170), 2, (90, 90, 0), 2, 2, 25, 80);
CreateTurret((293, -1073, 214), (0, 90, 0), "auto_gun_turret_mp");
CreateMysteryBox((-5994.64, -24.9413, -179.875), (0,180,0), 150);
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Update log
Code:
----------------------------------------------------------------------------------------------------
Version 1.1
----------------------------------------------------------------------------------------------------
-- Disabled out of bounds areas/death zones
-- Updated store and added black ops 3 weapons and attatchments
-- Updated attatchment array and corrected it for bo3 weapons
-- Fixed forge functions (no longer so spaced out)
-- Fixed menu from causing a disconnect error
 

Attachments

  • sharkzl.rar
    646.3 KB · Views: 395
  • sharkz1.1l.rar
    651.7 KB · Views: 406
Last edited:

vampytwist

"Don't you trust me?"
Messages
644
Reaction score
619
Points
758
------------------------------------------------------------------------------------------------------------------------------------
Version 1.1
------------------------------------------------------------------------------------------------------------------------------------
-- Disabled out of bounds areas/death zones
-- Updated store and added black ops 3 weapons and attatchments
-- Updated attatchment array and corrected it for bo3 weapons
-- Fixed forge functions (no longer so spaced out)
-- Fixed menu from causing a disconnect error
 

Attachments

  • sharkz1.1l.rar
    651.7 KB · Views: 349

JayCoder

Veteran
Staff member
Messages
375
Reaction score
148
Points
903
------------------------------------------------------------------------------------------------------------------------------------
Version 1.1
------------------------------------------------------------------------------------------------------------------------------------
-- Disabled out of bounds areas/death zones
-- Updated store and added black ops 3 weapons and attatchments
-- Updated attatchment array and corrected it for bo3 weapons
-- Fixed forge functions (no longer so spaced out)
-- Fixed menu from causing a disconnect error
hey bud i don't know if u know this but carepackage model is still in game
 
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