MTXRGU
Guest of Honor
- Messages
- 8
- Reaction score
- 24
- Points
- 3
Hello guys,
IH-MTXRGU here. Today I want to release a very old function for the Tranzit Zombie Maps.
Its made by Cabcon, StonedYoda and me
Feel free to use it but please give credits to us
IH-MTXRGU here. Today I want to release a very old function for the Tranzit Zombie Maps.
Its made by Cabcon, StonedYoda and me
Feel free to use it but please give credits to us
Code:
RoomDoublePoints()
{
//inits
self closeMenu();
level.intention_Plattform["trigger_aufzug_bool"] = -300;
self iprintln("Moveable Zombie Bunker ^2Spawned!");
self iprintln("Created by ^2StonedYoda^7,^2MTXRGU^7 & ^2CabconMods");
//
level thread LowerMessage( "trigger_aufzug", "Press [{+melee}] to use the Elevator" );
level.intention_Plattform["mauer1"] = spawn( "script_model", self.origin+(70, -31, -25));
level.intention_Plattform["mauer1"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer1"] rotateTo((90, 90, 0), .1);
level.intention_Plattform["mauer2"] = spawn( "script_model", self.origin+(70, -101, -25));
level.intention_Plattform["mauer2"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer2"] rotateTo((90, 90, 0), .1);
level.intention_Plattform["mauer3"] = spawn( "script_model", self.origin+(70, -161, -25));
level.intention_Plattform["mauer3"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer3"] rotateTo((90, 90, 0), .1);
level.intention_Plattform["mauer4"] = spawn( "script_model", self.origin+(-138, -31, -25));
level.intention_Plattform["mauer4"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer4"] rotateTo((90, 90, 0), .1);
level.intention_Plattform["mauer5"] = spawn( "script_model", self.origin+(-138, -101, -25));
level.intention_Plattform["mauer5"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer5"] rotateTo((90, 90, 0), .1);
level.intention_Plattform["mauer6"] = spawn( "script_model", self.origin+(-138, -161, -25));
level.intention_Plattform["mauer6"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer6"] rotateTo((90, 90, 0), .1);
level.intention_Plattform["mauer7"] = spawn( "script_model", self.origin+(-138, -161, -25));
level.intention_Plattform["mauer7"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer7"] rotateTo((90, 0, 0), .1);
level.intention_Plattform["mauer8"] = spawn( "script_model", self.origin+(-35, -161, -25));
level.intention_Plattform["mauer8"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer8"] rotateTo((90, 0, 0), .1);
level.intention_Plattform["mauer9"] = spawn( "script_model", self.origin+(-138, 70, -25));
level.intention_Plattform["mauer9"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer9"] rotateTo((90, 0, 0), .1);
level.intention_Plattform["mauer10"] = spawn( "script_model", self.origin+(-35, 70, -25));
level.intention_Plattform["mauer10"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["mauer10"] rotateTo((90, 0, 0), .1);
level.intention_Plattform["model_aufzug"] = spawn( "script_model", self.origin);
level.intention_Plattform["model_aufzug2"] = spawn( "script_model", self.origin+(50,0,0));
level.intention_Plattform["moidel_aufzug3"] = spawn( "script_model", self.origin+(-50,0,0));
level.intention_Plattform["model_aufzug1337"] = spawn( "script_model", self.origin+(70, 0,0));
level.intention_Plattform["model_aufzugTEST"] = spawn( "script_model", self.origin+(70,-60,0));
level.intention_Plattform["model_aufzugTEST2"] = spawn( "script_model", self.origin+(-80,-60,0));
level.intention_Plattform["model_aufzug13317"] = spawn( "script_model", self.origin+(-60,0,0));
level.intention_Plattform["model_aufzug4"] = spawn( "script_model", self.origin+(0,-60,0));
level.intention_Plattform["model_aufzug5"] = spawn( "script_model", self.origin+(50,-60,0));
level.intention_Plattform["model_aufzug6"] = spawn( "script_model", self.origin+(-50,-60,0));
level.intention_Plattform["model_aufzug7"] = spawn( "script_model", self.origin+(-35,70,0));
level.intention_Plattform["model_aufzug8"] = spawn( "script_model", self.origin+(35,70,0));
level.intention_Plattform["model_aufzug9"] = spawn( "script_model", self.origin+(0,70,0));
level.intention_Plattform["model_aufzug10"] = spawn( "script_model", self.origin+(-80,10,0));
level.intention_Plattform["model_aufzug11"] = spawn( "script_model", self.origin+(69,70,0));
level.intention_Plattform["model_aufzug12"] = spawn( "script_model", self.origin+(-80,70,0));
level.intention_Plattform["model_aufzug"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug1337"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug1337"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug13317"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug13317"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug2"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug2"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug3"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug3"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzugTEST"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzugTEST"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzugTEST2"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzugTEST2"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug4"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug4"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug5"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug5"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug6"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug6"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug7"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug7"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug8"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug8"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug9"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug9"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug10"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug10"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug11"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug11"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["model_aufzug12"] setModel("p_cub_door01_wood_fullsize");
level.intention_Plattform["model_aufzug12"] rotateTo((0, 0, 90), .1);
level.intention_Plattform["trigger_aufzug"] = spawn( "trigger_radius", (self.origin), 1, 80, 80 );
level.intention_Plattform["trigger_aufzug"] SetCursorHint( "HINT_NOICON" );
level.intention_Plattform["trigger_aufzug"] UseTriggerRequireLookAt();
level.intention_Plattform["trigger_aufzug"] setLowerMessage( level.intention_Plattform["trigger_aufzug"], "trigger_aufzug" );
for(;:wink:
{
level.intention_Plattform["trigger_aufzug"] waittill( "trigger", i );
if( i meleeButtonPressed())
{
i iprintln("^2Elevator Called...");
if(level.intention_Plattform["trigger_aufzug_bool"]==140)
level.intention_Plattform["trigger_aufzug_bool"] = -140;
else
level.intention_Plattform["trigger_aufzug_bool"] = 140;
mauer_org1 = level.intention_Plattform["mauer1"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer1"] MoveTo( mauer_org1, 5, .05, .05 );
mauer_org2 = level.intention_Plattform["mauer2"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer2"] MoveTo( mauer_org2, 5, .05, .05 );
mauer_org3 = level.intention_Plattform["mauer3"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer3"] MoveTo( mauer_org3, 5, .05, .05 );
mauer_org4 = level.intention_Plattform["mauer4"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer4"] MoveTo( mauer_org4, 5, .05, .05 );
mauer_org5 = level.intention_Plattform["mauer5"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer5"] MoveTo( mauer_org5, 5, .05, .05 );
mauer_org6 = level.intention_Plattform["mauer6"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer6"] MoveTo( mauer_org6, 5, .05, .05 );
mauer_org7 = level.intention_Plattform["mauer7"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer7"] MoveTo( mauer_org7, 5, .05, .05 );
mauer_org8 = level.intention_Plattform["mauer8"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer8"] MoveTo( mauer_org8, 5, .05, .05 );
mauer_org9 = level.intention_Plattform["mauer9"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer9"] MoveTo( mauer_org9, 5, .05, .05 );
mauer_org10 = level.intention_Plattform["mauer10"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["mauer10"] MoveTo( mauer_org10, 5, .05, .05 );
dest_org = level.intention_Plattform["model_aufzug"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug"] MoveTo( dest_org, 5, .05, .05 );
dest_org2 = level.intention_Plattform["model_aufzug2"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug2"] MoveTo( dest_org2, 5, .05, .05 );
dest_org3 = level.intention_Plattform["model_aufzug3"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug3"] MoveTo( dest_org3, 5, .05, .05 );
dest_org2331 = level.intention_Plattform["model_aufzugTEST2"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzugTEST2"] MoveTo( dest_org2331, 5, .05, .05 );
dest_org4 = level.intention_Plattform["model_aufzug4"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug4"] MoveTo( dest_org4, 5, .05, .05 );
dest_org5 = level.intention_Plattform["model_aufzug5"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug5"] MoveTo( dest_org5, 5, .05, .05 );
dest_org6 = level.intention_Plattform["model_aufzug6"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug6"] MoveTo( dest_org6, 5, .05, .05 );
dest_org7 = level.intention_Plattform["model_aufzug7"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug7"] MoveTo( dest_org7, 5, .05, .05 );
dest_org8 = level.intention_Plattform["model_aufzug8"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug8"] MoveTo( dest_org8, 5, .05, .05 );
dest_org9 = level.intention_Plattform["model_aufzug9"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug9"] MoveTo( dest_org9, 5, .05, .05 );
dest_org10 = level.intention_Plattform["model_aufzug10"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug10"] MoveTo( dest_org10, 5, .05, .05 );
dest_org11 = level.intention_Plattform["model_aufzug11"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug11"] MoveTo( dest_org11, 5, .05, .05 );
dest_org12 = level.intention_Plattform["model_aufzug12"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug12"] MoveTo( dest_org12, 5, .05, .05 );
dest_orgtest = level.intention_Plattform["model_aufzugTEST"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzugTEST"] MoveTo( dest_orgtest, 5, .05, .05 );
dest_org1337 = level.intention_Plattform["model_aufzug1337"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug1337"] MoveTo( dest_org1337, 5, .05, .05 );
dest_org13317 = level.intention_Plattform["model_aufzug13317"].origin + (0,0,level.intention_Plattform["trigger_aufzug_bool"]);
level.intention_Plattform["model_aufzug13317"] MoveTo( dest_org13317, 5, .05, .05 );
//i LinkTo( level.intention_Plattform["model_aufzug"] ); TODO können wir machen wie wir wollen :smile:
// level.intention_Plattform["trigger_aufzug"] MoveTo( dest_org, 5, .05, .05 ); TODO der tür folgen oder nicht
wait 5.5;
}
}
}
//ORIGIN : (x,y,höhe)
//angle : (..,..,drehen)
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