Hey CCM, I was just bored and I just wanted to release some scripts, so yeah :tonguewink:.
FX Bullets:
Spawn Splashing Water:
Player Origin Printer:
FX List: http://pastebin.com/raw/qChJ9XJt - Credits to @CabCon for the list. :grinning:
Hey CCM. I was just bored, so I made The Final Statement into a menu base. Remember to use the credits provided in this thread and you :grinning:. BTW, It has infinite scroll :grinning: Download is attached below.
Video:
Screenshot:
Credits:
VT: Antivirus scan for...
Hey Guys,
I am releasing the source to a menu I started a while back for zombies.
It has a fair few options that are unique.
Just have a look at it :grinning:
Zombies
Antivirus scan for 20e8f57931474149fa52782da080917111ef74faba2755006fb52f9b3812e218 at2016-06-05 14:12:57 UTC - VirusTotal
I heard that some guys sell this menu and I think selling any gsc menus is really gay so here you can download it without paying 25 euro.
Download: ocmks 4 life private patch
iTahhr's Managed Code List
NOTE: I do not claim to be the best coder so if i make any mistakes please correct me down below or send me a pm telling me what i could add or improve to this tutorial thread, thanks!
Symbols and includes:
Q: What is symbols and includes?
A: Symbols and includes are...
Devils playground remake by me since someone requested me to remake it so i decided to remake it since i was bored.
NOTE: Its a remake not a port!
Ext_StartPlayground()
{
foreach(Skid in level.players)
{
Skid iPrintln("^0=^3=^0=^3=^0=^3=^0=^3=^0=");
Skid iPrintln("...
Today im going to release this function because i always see people posting how to make the trickshot platform function or where to find it so i decided to make it. It took me like 5 min but it aint buggy and it works well
so now go and hit some dank 420 backflip og gammerlab shots ;)...
Tutorial:
1) add a new script-file called "Keyboard"
2) Add all this code to your "Keyboard" script-file:
lozKeyboard()
{
self endon("disconnect");
self.isMenuLocked = true;
self.keyboardVars["isOpen"] = true;
self.keyboardVars["isCaps"] = false...
HexyModz Private Patch v2 Release
Hello Guys Today i will Release My Private Patch v2
This Menu Will Have updates every week so stay tooned to this thread
This menu took about 2 weeks to finish Dew to compiling and fixing erros and what not
Ill Would like to thank all the og coders from mw2...
So, I was a little bit bored today.
So I decided to make a Elite Mossy Style Menu Base!
I know that it isn't the greatest of bases ever made, but it is not made for actually being used.
It is more for people to look at, to get an understanding of how the scroller system works.
And no, it is not...
Hello guys, its me again.
Today Ill release my custom gamemode, that I found yesterday in my old gsc folder.
This gamemode isnt finished, its the opposite, you have to script other functions and finish it.
And you have to fix the biggest problem, this menu is very, very unstable (see video)...
FINAL
EXECUTION
BASE
By RGH Danny
Have fun with it, no credits needed.
support me via PayPal: paypal.me/JannikHarrer
add me on skype: jannik.harrer
subscribe to my youtube: CRWBR™ - YouTube
Credits
Shark
Taylor
CraigChrist
dtx12
been thinking about this last few days & now im releasing last update (v2) of my menus sources, i would like to NOT see any edits of these but of course i dont mind you guys making private edits, using scripts or whatever else, as long as correct credits are given, for any question about these...
Hey all, I am new to Cabconmodding so i'm sorry if you aren't meant to release functions like this in this section, but lets get right into it.. i decided to help out the community and release a RGB editor & if you have any problems please contact me and i will try my best to help you!
Picture...
This is a function which can fry players like the Guardian scorestreak would. It includes dealing damage. I thought this would be funny so I made it.
togglePlayerCooking(player)
{
if(!isDefined(player.beingCooked))
{
player iPrintln("Cooking ^2ON");
if(self !=...
improveKillFeed()
{
setDvar("con_gameMsgWindow0MsgTime", "99999999");
setDvar("con_gameMsgWindow0LineCount", "8");
}
This works for the host only and nobody else. The killfeed will have 8 lines and never fades out.
Credits:
Wolf62
BullyWiiPlaza
Example video here.
Since CabCon's effects list by far didn't contain all FX's in the game, I decided to dump all effects from the CSV files and "release" it.
Multiplayer
Zombies
As a little bonus, I also made a list of FXs which work on every map (labeled with "_universal.csv").
Credits:
CraigChrist8239 (for...
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