Should I Just Stop?

  • No, Its Sexy And ILY

    Votes: 0 0.0%

  • Total voters
    11

Inactive Account

Old CCM Member
Premium Member
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tbh there not as hard as you think all you need to make is a basic system that creates the menus for you depending on what you full them with for instance

PHP:
MenuSys(Menu, Num, Text, Func, Input1, Input2)
{
level.MenuText[Menu][Num] = Text;
level.MenuFunc[Menu][Num] = Func;
if(isDefined(Input1)) level.MenuInput1[Menu][Num] = Input1;
if(isDefined(Input2)) level.MenuInput2[Menu][Num] = Input2;
}
It's not difficult,but for a first time,it is :tongueclosed:
know basics,ok,but know what use for make a menu base...xD
 

Sheperdebops

Code Junkie
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tbh there not as hard as you think all you need to make is a basic system that creates the menus for you depending on what you full them with for instance

PHP:
MenuSys(Menu, Num, Text, Func, Input1, Input2)
{
   level.MenuText[Menu][Num] = Text;
   level.MenuFunc[Menu][Num] = Func;
   if(isDefined(Input1)) level.MenuInput1[Menu][Num] = Input1;
   if(isDefined(Input2)) level.MenuInput2[Menu][Num] = Input2;
}

This is the Declares the Menu the text the functions and the input then to create something

PHP:
    MenuSys("Main", 0, "Main Menu");
    MenuSys("Main", 1, "Sub Menu 1");
    MenuSys("Main", 2, "Option 1");
    MenuSys("Main", 3, "Option 2");

its then just called like this, if you can understand that your at a huge advantage as it covers lots of things required in understanding GSC coding
Bumped as i have updated it
 
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