Answered Shovel and Helmet

jcal147

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Does anyone know the script for the shovel, golden shovel, and golden helmet. Any help would be greatly appreciated.
 

CabCon

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Does anyone know the script for the shovel, golden shovel, and golden helmet. Any help would be greatly appreciated.
Cheers :peace:
Code:
Give_Shovel()
{
    if((level.script == "zm_tomb") && isDefined(self.dig_vars))
    {
        self play_sound_on_ent("purchase");
        self.dig_vars["has_shovel"] = 1;
        self.dig_vars["n_spots_dug"] = 0;
        self.dig_vars["has_upgraded_shovel"] = 0;
        n_player = self getentitynumber() + 1;
        level setclientfield("shovel_player" + n_player, 1);
        self iprintln("Shovel ^2Gived");
    }
    else
        self iprintln("^1ERROR: ^7Shovel Not Supported On This Map");
}

Give_GoldenShovel()
{
    if((level.script == "zm_tomb") && isDefined(self.dig_vars))
    {
        self play_sound_on_ent("purchase");
        self.dig_vars["has_shovel"] = 1;
        self.dig_vars["n_spots_dug"] = 64;
        self.dig_vars["has_upgraded_shovel"] = 1;
        n_player = self getentitynumber() + 1;
        level setclientfield( "shovel_player" + n_player, 2);
        self playsoundtoplayer("zmb_squest_golden_anything", self);
        self iprintln("Golden Shovel ^2Gived");
    }
    else
        self iprintln("^1ERROR: ^7Golden Shovel Not Supported On This Map");
}

Give_Helmet()
{
    if((level.script == "zm_tomb") && isDefined(self.dig_vars))
    {
        self play_sound_on_ent("purchase");
        self.dig_vars["has_helmet"] = 1;
        n_player = self getentitynumber() + 1;
        level setclientfield("helmet_player" + n_player, 1);
        self playsoundtoplayer("zmb_squest_golden_anything", self);
        self iprintln("Helmet ^2Gived");
    }
    else
        self iprintln("^1ERROR: ^7Helmet Not Supported On This Map");
}
 
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