TheNiceUb3r
Veteran
- Messages
- 45
- Reaction score
- 46
- Points
- 793
Well I didn't know who knew this a lot of you probably do but I thought I would post this anyways
So here is a check for the console if you just want to add this so you get the concept
Here is the custom welcome message that prints the console on it (Obviously if you have a custom HUD that you use or something that will also work.
Hope someone found this useful
So here is a check for the console if you just want to add this so you get the concept
Code:
Check_Type()
{
if(level.xenon)
{
self iprintln("Game Script Is Running On Xbox");
}
else if (level.ps3)
{
self iprintln("Game Script Is Running On PS3");
}
}
Here is the custom welcome message that prints the console on it (Obviously if you have a custom HUD that you use or something that will also work.
Code:
welcomePlayer()
{
RandomColorText = ((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));// Random color used
notifyData = spawnstruct();
notifyData.iconName = "lui_loader_no_offset";
notifyData.titleText = "Welcome To MENU NAME "+MenuConsole+" Version"; // Shows version number
notifyData.notifyText = "Access Level : ^F" + self.status;
notifyData.glowColor = (RandomColorText); // Random Color Which is used above
notifyData.glowAlpha = 2;
notifyData.duration = 12;
self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);
self.HasPlayedWelcome = true;// Checks if they have seen the welcome message if so does not display same round
}
Hope someone found this useful