Nice thx bro !Dear CCM,
this is one of my first black ops 2 menus so it's very old!
- Player System
- Create Menu Structure
- Options and Functions
- More Models
- Zombie Models
- Visions Menu
- Teleport Menu for ONLY Transit Map
- All Players System
- Lots of new Options
- Bug fixed
- Teleport Menu Fixed
- New Host Stuff
- Lots of Functions stability
- Raining Models Menu
- More Models Menus with boxes
- Account Menu is out because tryarch server and client scyronistaion do that not workable !
- New Menu Structur
- Some new Functions added
- New Account Menu with workfull ingame Account settigns
- New Kill and headshot editor Soon i will be make bigger
- Death Barriers Added with simple clean code
- New Menu Buttons
- Gun Game added By CabCon
- New better toggle dvar system, The Function get the Dvar and set it right if the dvar is as or the modification.
- Fixed Bugs.
- Money Menu and Round Menu works now with a arry. Its better cleaner....
- Every perk will be "asked" if it exist on the current map. tombstone e.g. if isDefined level.zombiemode_using_tombstone_perk && level.zombiemode_using_tombstone_perk
- NEW Dvar Slider added, set Dvars to your value.
- NEW Sphere Trapp added, spawn a sphere trapp at your position.
- NEW Spanwn Player Bots, spawn player bots.
- NEW Spawn Zombies at your Crosshair
- NEW Set the Zombie Move Speed
- NEW FX Bullet Spawner
- NEW Dialog Menu with All Game Player Dialogs
- Small Design changes
- Changes at all
- Thanks To NzV for his scripts
- Now every Function is 100% adapted to the respective map.
- Fixes at all
- NEW Welcome Message
- NEW Pack A Punch System (punch, repunch, unpunch) added
- NEW Map Dynamic Perks Menu
- NEW Map Dynamic Perma Perks added
- NEW Map Dynamic Weapons Menu
- NEW Map Dynamic Buildable Menu
- NEW Map Dynamic PowerUps Menu
- NEW Map Dynamic Power Ups
- Much better System than before
- NEW Map Dynamic Model Menu with Rain Zombie and set models