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UPDATED TUTORIAL: Tutorial - Black Ops 3 Zombie GSC Modding - How to start coding a mod? Startup Mod +Download | CabConModding
Hello guys,
in this tutorial I want to assist every old GSC coder from a older Call of Duty. I will show you here how to make a mod which will call a function on any spawn of the player. You can continue with your code after that. So let's get started.
Multiplayer Tutorial: Tutorial - Black Ops 3 Multiplayer GSC Modding - How to start coding a mod? Startup Mod +Download | CabConModding
If you have any question, problem or suggestion -> write it below!
Regards,
CabCon!
Hello guys,
in this tutorial I want to assist every old GSC coder from a older Call of Duty. I will show you here how to make a mod which will call a function on any spawn of the player. You can continue with your code after that. So let's get started.
- First of all you need to download my startup mod file, here.
- After you download the file, go to your Black Ops 3 Game file directory. And create a Folder called 'mods' inside of it.
- Unpack the download .rar-file and place the folder 'zm_startup_mod' inside of the 'mods' folder.
- After that open the folder 'zm_startup_mod' and go to -> scripts\zm\gametypes and open the file '_clientids.gsc'.
- Here you can see now the file _clientids.gsc:
- First launch 'modtools_launcher.bat' in the Black Ops 3 directory. And select the following items:
- Click on Build and wait while the game is building your mod:
- Go in the Main Menu of it in 'Mods' and select 'zm_startup_mod':
- After that start a custom private match on a random zombie map. You will see that we get our println at every spawn! You can start coding your own project now!
Multiplayer Tutorial: Tutorial - Black Ops 3 Multiplayer GSC Modding - How to start coding a mod? Startup Mod +Download | CabConModding
If you have any question, problem or suggestion -> write it below!
Regards,
CabCon!
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