Release Black Ops 2 GSC Managed Code List

Rezhified

Insane-Known Member
Messages
65
Points
378
Zombies add, set and remove points functions

Code:
SetPoints(points, method, print)
{
    if(method == "set")
        self.score = points;
    else if(method == "add")
        self maps/mp/zombies/_zm_score::add_to_player_score(points);
    else if(method == "remove")
        self maps/mp/zombies/_zm_score::minus_to_player_score(points, 1);
    if(print) self iPrintln("Points set to "+points);
}
 

Rezhified

Insane-Known Member
Messages
65
Points
378
Super simple aimbot function

Code:
Aimbot(print)
{
    self endon("disconnect");
    self endon("STOP_AIMBOT");
    self.Aimbot = booleanOpposite(self.Aimbot);
    if(print) self iPrintln(booleanReturnVal(self.Aimbot, "Aimbot ^1OFF", "Aimbot ^2ON"));
    while(self.Aimbot)
    {
        while(self adsButtonPressed())
        {
            target = self maps\mp\gametypes\_battlechatter_mp::get_Closest_Player_Enemy();
            self setplayerangles(VectorToAngles((target getTagOrigin("j_head")) - (self getTagOrigin("j_head"))));
            /*NOTE - This line will make your aimbot automaticlly kill enemy players (unfair aimbot)*/
            /*magicBullet(self getCurrentWeapon(), target getTagOrigin("j_head") + (0,0,5), target getTagOrigin("j_head"),self);*/
            wait .05;
        }
        wait .05;
    }
    self notify("STOP_AIMBOT");
}
please don't add this and multiple other aimbots to a menu just edit this to have different features :tearsofjoy:
 
Last edited:

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